I am so tired of all the crazy black-and-white opinions people give about the fighter.
Have you people not seen the new classes? Clerics and druids can now choose at 1st level if they want to be a little more martial or a little more caster. Take that very simple technology and just move the dial a little bit.
You can have an option at 11th level, which is where the divide begins anyway and where Tier 3 Begins, to provide people with both a grizzled down-to-earth fighter and a crazy mythic fighter. It just isn't difficult.
Example:
Starting at 11th level, pick one:
- Grizzled Grognard - You've experienced death, battle, and magic a thousand times over. Gain various passive resistances, or new save proficiencies, or the ability to wield any magic weapon no matter what class its meant for, or the ability to grit your teeth and override conditions, etc etc. You gain another option at 13th, 15th, 17th, and 19th levels from this list of grizzled stuff.
- Mythic Fighter - Literally any of the 10,000 different ideas posted in this thread for how to achieve a mythic fighter.
It's essentially subclass part 2. It isn't hard. It isn't difficult. You can balance this, because as we now know, the game is balanced around nova damage.
Like, I just don't get it. Why does EVERYONE think it has to be one or the other. It's so
narrow-minded. Like, you're telling me that after 50 years of collective playing and designing, we really think it's impossible to have a class that caters to two types of players?
It'll never make sense to me, how some people act like having options to do one or the other ruins their fun. We can have both. It doesn't have to be one or the other. We can have both. Maybe if you guys asked for this instead of trying to relentlessly tear down each other's ideas across a billion threads and five decades, we'd all be a lot happier. But instead, I guess the only good fighter is MY own personal fighter, eh?