Whizbang Dustyboots
Gnometown Hero
Posting these here in advance of me posting the solicitation for people to sign up for a pbp game, just to see if there's any issues that I've missed. These are essentially the rules I'm currently using for two pbp games on a private board.
Thanks.
(I'll start soliciting characters next week, after the election is over and my workload returns to normal.)
Leaving aside whether or not these are to any one person's taste (I'm sure some people will personally disagree with some or all of them), is there anything that jumps out as being poorly explained or unworkable?We will not be using a battlemap, or a grid or any similar tools. Any maps you make will be made on your own and will be your responsibility. If a description is unclear on my part, ask me to clarify and I'll do so.
We will be using almost no Attacks of Opportunity, other than moving through an enemy's space or casting spells within melee range.
Initiative order is based on how fast you post: By the time I return to the post to add the enemy's action during combat, anyone who posted (and in the order that they did so) will be going first. If you didn't get there before me (and I will be allowing a few hours between combat posts, except when everyone has already posted), then your action will take place after the enemy's. This isn't intended to penalize people who get busy in their offline lives, but it's to encourage people to check regularly. Empty placeholder posts don't count as posts, although posts consisting of readying an action do.
Wizards and sorcerers can have their familiar for free, including any of the ones from Stormwrack but penguins. (Sorry, penguin lovers.) I advise against choosing a familiar that can't leave the water.
I will do all the rolling and post successes and failures, along with a running damage tally.
Thanks.
(I'll start soliciting characters next week, after the election is over and my workload returns to normal.)