Vocenoctum
First Post
Dreaddisease said:Magic Items are valued as full value in our campaigns. If you are only get half price for a magic item then something is wrong. Even in actual economics your percentage per dollar goes up as the cost of product goes up (this is in economic equilibrium, not counting in monopolies, hording and other business practices). So I don't see why a 2000 GP item would only be worth 1000 gp the same as a 2 CP pot being worth 1 cp on the market.
Anyways doing actual value helps keep magical items balanced in the party. They may only be able to sell it at 75 - 90% of value but i guarantee that those magic items are worth more while you travel then a bunch of gold or art or jewelry.
This brings up another question. Do you value magic items as half their price because that is the cost in GP? I am sorry but if none of you are familiar with the cost model, Price = Margin + Cost of materials + Cost of labor + Cost of Overhead, then you may need to wake up. I don't think the wizard who burned off 320 XP plus 8 days of his life and 8000 gp of material is really going to want to sell it for 8000 GP. Value items as they are, because they really do cost that much. You don't value the Gold as half value or the art or jewelry (and I don't know anyone who can get full price from jewelry) so don't value the items.
Rant mode off.
No one is selling a magic item for what they have into it. They're selling items they found in a dungeon. If the players buy a magic item it costs full price, if they sell an item, it nets them half of selling price.
It's a fixed price for convenience, that's true. The group doesn't make magic items to sell, so it doesn't matter.
Since that's the price they would get if they sold the item, that's what comes out of their share. It's a matter of convenience. There is no Economic Model for magic items, because there is no set in stone market for them, so your rant is misplaced IMO.