Alright so another advice request from an inconsistent DM. I'm starting a fresh campaign (lvl 3) with my players, some from my old camp and some new guys (8 players). One of the things i can predict is that the players are gonna want taken care of is how their characters meet. I'm having a bit of trouble figuring out how to make this happen smoothly. I don't really want to play through an encounter with each one of them on how they got to a place, that would take way too long and bore everyone else and it feels a little contrived to just say "and you guys are all there." Is there a known way of dealing with this?
Let them.[MENTION=93444]shidaku[/MENTION] o how I wish I could do that, but my players would go nuts as they really Max/min their stuff with the starting money according to PHB (I'm beginning to suspect I may be giving my players to much power)
Goram I really should have asked you guys this Q way earlier, this session 0 sounds perfect but I already helped them make individual characters *sigh*. This is super frustrating as one of the problems I've had with these guys is party friction.
they tend to both distrust and dislike each other (characters, only a little bit players.) They seem to almost look for reasons for conflict: different religions, hiding equipment/treasure, the standard "my character is super edgelord" etc. I can see how this looks and yea im probably doing something (or many things) wrong to foster such behavior.
Alright so another advice request from an inconsistent DM. I'm starting a fresh campaign (lvl 3) with my players, some from my old camp and some new guys (8 players). One of the things i can predict is that the players are gonna want taken care of is how their characters meet. I'm having a bit of trouble figuring out how to make this happen smoothly. I don't really want to play through an encounter with each one of them on how they got to a place, that would take way too long and bore everyone else and it feels a little contrived to just say "and you guys are all there." Is there a known way of dealing with this?
Appreciate the recommendations, the first one might work but with the other two I just know they're going to give me a hard time; "I wouldn't get caught" or "my character wouldn't be known to the king"
Goram I really should have asked you guys this Q way earlier, this session 0 sounds perfect but I already helped them make individual characters *sigh*. This is super frustrating as one of the problems I've had with these guys is party friction.
they tend to both distrust and dislike each other (characters, only a little bit players.) They seem to almost look for reasons for conflict: different religions, hiding equipment/treasure, the standard "my character is super edgelord" etc. I can see how this looks and yea im probably doing something (or many things) wrong to foster such behavior.