Selvarin
Explorer
I prefer the idea of giving characters something epic to do in order to earn an epic level. (and no, I don't subscribe to the idea of epic level characters always being known to all and/or flashy--they just happen to be known to a certain level of mortals and immortals.)
There could be:
The Path of Perfection (Focus)---a means to perfect one's craft. Personal service to a servant of the God of War, for example, in order to become an even better fighter.
The Path of Renewal (Breadth)---whereupon the character starts over as a 1st level character of another class with severe limitations on what knowledge/power is accessible from the other class until at least 10th level is achieved. Experience acquired will be almost normal (e.g., moving from 1st level to 2nd level will cost the same) albeit with a penalty, as they will still retain greater than usual HP for someone of x-level. Upon achieving 10th level in the new class they gain more access to their old class powers/feature but suffer a 50% XP penalty (or something like that).
And so on and so on.
Levels 21st-25th would be about various ways of improvement, legend making, etc., 26th-30th level however would be the Path to Godhood.
There could be:
The Path of Perfection (Focus)---a means to perfect one's craft. Personal service to a servant of the God of War, for example, in order to become an even better fighter.
The Path of Renewal (Breadth)---whereupon the character starts over as a 1st level character of another class with severe limitations on what knowledge/power is accessible from the other class until at least 10th level is achieved. Experience acquired will be almost normal (e.g., moving from 1st level to 2nd level will cost the same) albeit with a penalty, as they will still retain greater than usual HP for someone of x-level. Upon achieving 10th level in the new class they gain more access to their old class powers/feature but suffer a 50% XP penalty (or something like that).
And so on and so on.
Levels 21st-25th would be about various ways of improvement, legend making, etc., 26th-30th level however would be the Path to Godhood.