TheUltramark
First Post
I'd say that your suspicion is far off base.
As has been described before, making crap up on the fly to retcon things is trivially easy.
But healing surges ask you to bend your story that way for benefit to the game parts of the system. There are other ways to handle it that doesn't ask the story to ne submissive to the mechanics. And if the story is far and away more important to you than mechanical expediency, then it only makes sense to prefer systems which put story first.
I am in NO way trying to question your methods in general, or disuade you from your style of play, but the highlighted portion of your comment has me somewhat baffled. Why <how do you play> do surges require some sort of special narrative or "story bending" ?