Here here!
I love being the rogue and being overshadowed by the mage from level 5 on. Climb Walls? Nah, I can just fly up there. Oh, you need that lock opened? Knock. Going to scout on the ogres? I'll cast invisibility and silence to join you. Oh, archaic language? Comprehend Language here we come! All that, and I can STILL do more damage in one fireball than you can with a backstab without the needless hassle of flanking or getting surprise.
And oh, the fun we had when fighters had no skills beyond climb and jump. But he was the MASTER of melee combat, until the cleric cast divine power, righteous might, and greater magic weapon to dominate the foe. Then he'd heal himself and the fighter (who provided a wonderful distraction until the cleric was buffed) and it was off for our 8 hour nap (because the cleric was out of spells from buffing and the wizard blew his on being a rogue exploration and attack magic)
And how about that love for half-orcs? Or half-elves? Or bards? Or monks with flurry of misses? and didn't we LOVE the fact humans before 3e had the best racial trait ever: they could be 20th level paladins! Can elves be either 20th OR paladins? NO! But humans, they could be BOTH!
I guess that wasn't fair. My half-elf bard had a use too. He had max ranks in diplomacy, synergy bonuses, racial bonuses, feat bonuses, and other stacking +'s. So he did ALL the negotiating with NPCs while the rest of the players zoned out because they had 8-10 charisma's. My mighty +18 to diplomacy at 2nd level (+5 ranks, +3 cha, +2 half-elf, +2 negotiator, +6 synergy from bluff, know: nobility, and sense motive) made putting any ranks in it for anyone else pointless. (oh, he also had charm person in case he DID roll poorly...)
So viva la broken! Long live the CoDzilla! Bow to the majesty all of the all-encompassing Swiss-army wizard! Huzzah for cherry picking and bonus stacking! D&D wouldn't be D&D without them.
(Sorry, that much sarcasm made me throw up in my mouth a little)