Sadrik
First Post
Use the enter key it is your friend then...A bunch of excellent points have been made. I will attempt to address a few without going quote crazy here.
Yes I think you need a global effect not a wizard only fix.First yes I am aware with the penchant for balance that 4e professes I would be unnecessarily handicapping casters if I tinker only with them.
I may decide to go for balance and nerf everybody’s at wills en masse in the end to restore balance and also get away from the "warcrafty" feel. I think that having to use your noggin to enhance the effects of a basic attack helps put role-play back into the game a bit more anyhow. It also promotes creativity that the spamming or the overuse of at wills cannot.
This is the sentiment of a huge thread I began in the general section a month back. The resolution was this: convert all at-will powers into encounter powers at their 21st level damage bonus (Magic missile does 4d4+INT 1/enc). Twin strike ranger at-will is deleted (the only one that is needed).
Example: 1st level wizard gets 3 encounter powers instead of 2 at-wills and 1 encounter power. It was shown that the damage was comparable if not higher in some cases and lower in others. It also gave the feel that I think you are looking for.