My PCs are about to enter the final boss area of the current dungeon and i want to make it a puzzle boss encounter but can't think how to do it.
They have been moving down through an old mine taken over by Hobgoblins in thrall to Devils, freeing captives. They are level 4 (tank fighter, druid, sorc and rogue) and have just defeated a bearded Devil and his hobgob goons. They have used most of their healing and and will be moving on shortly.
A magic door in the entrance covers their backs but it's about to start to being hammered by hobgobs/ogres/ a giant. This is for a "no way back" atmosphere.
Moving further down they will find that the big bad is a bone devil and he/it has enslaved a fire giant clan and is forcing their leader to forge weapons for his own master. The encounter location is your standard underground lava lake with an exit beyond. The exit is locked but the bone devil has the "key".
Hopefully my PCs will realise the bone devil is beyond their abilities and look for an alternative way to defeat it. My idea is that if they can free the lead fire giant the two will fight FG will sacrifice himself to defeat BD and free the PCs because they freed his clan.
So i need to figure out how to make a puzzle out of this situation. Younger fire giants will be kept in some kind of cages and are being used as leverage against the clan leader. I'm giving some "elemental gems" as loot, one for each classic element so would like to incorporate these some how. The gems could be in various sockets creating a magic cages...
The refugees who have been freed will be crowding along behind and need a safe way through too. So the PCs can't find some way to squeeze out with out them.
My game night is next tuesday, so any ideas, please fire away. Thanks.
(I thought there was a DMs section here but i can't find one now)
They have been moving down through an old mine taken over by Hobgoblins in thrall to Devils, freeing captives. They are level 4 (tank fighter, druid, sorc and rogue) and have just defeated a bearded Devil and his hobgob goons. They have used most of their healing and and will be moving on shortly.
A magic door in the entrance covers their backs but it's about to start to being hammered by hobgobs/ogres/ a giant. This is for a "no way back" atmosphere.
Moving further down they will find that the big bad is a bone devil and he/it has enslaved a fire giant clan and is forcing their leader to forge weapons for his own master. The encounter location is your standard underground lava lake with an exit beyond. The exit is locked but the bone devil has the "key".
Hopefully my PCs will realise the bone devil is beyond their abilities and look for an alternative way to defeat it. My idea is that if they can free the lead fire giant the two will fight FG will sacrifice himself to defeat BD and free the PCs because they freed his clan.
So i need to figure out how to make a puzzle out of this situation. Younger fire giants will be kept in some kind of cages and are being used as leverage against the clan leader. I'm giving some "elemental gems" as loot, one for each classic element so would like to incorporate these some how. The gems could be in various sockets creating a magic cages...
The refugees who have been freed will be crowding along behind and need a safe way through too. So the PCs can't find some way to squeeze out with out them.
My game night is next tuesday, so any ideas, please fire away. Thanks.
(I thought there was a DMs section here but i can't find one now)