Eskard, barely pausing after dropping the first troll, rushes at the second. Just as its companion before, this one too crumples under the half-orc's might.
Within moments, the group is able to finish the things off such that even their legendary regeneration cannot save them.
[sblock=OOC]Eskard: spring attack 2, 13+ hit, 27 damage
So, I know you all feel bad, but I'm gonna call this a victory. You can easily do more damage than they can regenerate, long enough for any prep you need to do to CDG with proper weaponry. The thing lists melee weapons, and bows/x-bow if adjacent. I think acid flasks should be acceptable. Anyone disagree?
Status & Init
Eskard: rage; dodge against 2
Kushnak: 11 damage; shield of faith 57 rounds remain; bull's strength 58 rounds remain
1: 44 damage; 54 nonlethal damage; unconscious
Erdolliel
2: 37 damage; 45 nonlethal damage; shaken, 59 rounds remain; unconscious
Nethezar
Bazrim
Party is blessed, 55 rounds remain; prayer 4 rounds remain[/sblock]