Combat Surprise Round & Round 1
As Hailey lights up her sunrod, Zeta notices that there is light coming from elsewhere and figures out the source. Glowing beetles emerge from cracks in the walls.
Everyone except Zeta is surprised, so Zeta is the only one that can act during the surprise round.
Initiative (Surprise Round):
Beetles-18
Zeta-13
Initiative (Other Rounds):
Hailey-23 (Dex 18, Tie Breaker 14)
Twist-23 (Dex 18, Tie Breaker 3)
Aja-22
Vandor-19
Beetles-18
Beetle1 tries to bite Hailey and hits for 1 damage; Beetle2 tries to bite Aja and hits for 4 damage; Beetle3 tries to bite Zeta and misses; Beetle4 tries to bite Twist and misses; and Beetle5 tries to bite Olrich and misses.
Zeta is up for the surprise round and Hailey, Twist, Aja and Vandor are up for Round 1.
Please post when you can. I will sequence actions in initiative order.
Note the raised area to the right requires a climb check (DC: 10) in order to move there.
CURRENT MAP
Conditions:
Olrich is fatigued and sickened
Twist is fatigued
Vandor is sickened
Fatigued: -2 Str & Dex
Sickened: -2 Attacks, Weapon Damage, Saves, Skill & Ability checks
Please take these into account when you are taking your actions.