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D&D 5E (IC) Rise of the Dracolich

FitzTheRuke

Legend
Mord & The Mordguard & Lizardfolk1

Mord flung more magic at the Crocodile Howda. The clever but poorly-constructed platform shook with the blast, sending pieces of wood flying about, but the main part of it stayed together. The Lizardfolk on it, however, were riddled with slivers. The one in front was both entirely tangled in Lorenn's web, and struck dumb by the blast. It was swinging by the webbing near the Crocodile's front leg when Mord's skeleton guards stepped out of their kayaks dropping their paddles into the water. They grabbed their slings, and almost in unison, slung bullets at the unfortunate Lizardfolk, striking it two out of three.

Finally, it came to its senses and gnawed itself free of the webbing, falling with a splash into the water. It swam free of the crocodile's thrashing, leaving only a few bubbles to mark it's trail.

GM: Definitely gonna break this up. They are taking a beating, of course.
Damage Taken:
(BGs) Croc 8; Warchief 8; LF1 17, 4, & 4 ; LF2 17; LF3 8; LF4 17; LF5 17; LF6 8; 'Howda' 17
(PCs) None
(NPCs) None
[SBlock=Rolls]
LF1 to LF6 Con Save vs Shatter (Gotta give me the dc in the future. I assume 17+ makes it)
Save: 1D20+1 = [5]+1 = 6
1D20+1 = [9]+1 = 10
1D20+1 = [20]+1 = 21
1D20+1 = [10]+1 = 11
1D20+1 = [18]+1 = 19
1D20+1 = [16]+1 = 17

The three that are restrained in the Web have disadvantage...
Save: 1D20+1 = [11]+1 = 12
1D20+1 = [5]+1 = 6
1D20+1 = [7]+1 = 8

Warchief vs Shatter (made it)
Save: 1D20+3 = [16]+3 = 19

Croc vs Shatter (made it)
Save: 1D20+4 = [13]+4 = 17

Mordguard1 to 3 vs Lizardfolk
Attack: 1D20+4 = [19]+4 = 23
1D4+2 = [2]+2 = 4
1D20+4 = [9]+4 = 13
1D4+2 = [2]+2 = 4
1D20+4 = [12]+4 = 16
1D4+2 = [2]+2 = 4

Actually, they all sling at poor, restrained LF1, so they have advantage.
Adv: 1D20 = [13] = 13
1D20 = [8] = 8
1D20 = [17] = 17

Lizardfolk1 check to escape the Webs (made it, poor thing)
Check: 1D20+2 = [14]+2 = 16

[/SBlock]
 

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Fradak

Explorer
"You missed!" Lorenn was pushing his luck, as usual. He didn't care if the Croczilla could understand him or not, taunting was part of his very nature.

It was the right time for a nuke to drop, thought the wizard as he looked back at the kayaks, waiting for his companions to strike. He didn't wait long. The "boat" blew up but without its anchor points, the web fell and collapsed. It will soon disappear.

When suddenly, coming from nowhere, the tail slapped Lorenn off his board. His ribs were hurting but he kept his head cool.

Lounging on the water he said, "When one end has sharp teeth and the other a big tail, the safe spot is..." Lorenn vanished into a warp to appear... "on its back!" Eko, now!

Drawing his sword, the fencer thrust his Lightblade trough the Warchief. The green flame bounced to another target before igniting the web around them, burning the Lizardmen and the Croczilla.


[sblock=Statblock]HP: 36/54 HD: 3/3d8 - 5/5d6
AC: 17 (+3 Bladesong) (+5 Shield)
PP: 14
=============
Bladesong: 1/2
Arcane Recovery: 1/1
Spell slots:
1st: 3/4
2nd: 1/3
3rd: 3/3
Concentration: Web
Active Spell: Mage Armor
=============
Equipment:
Horn of Valhalla: 1/1
Health Potions: 5/5
Antitoxine : 5/5
Coins: 755 gp
[/sblock]
 
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FitzTheRuke

Legend
OOC: @Prickly Pear - I just noticed that I put Sesto in the wrong place on the posted map. He should be at W5 and still in his kayak. That would put Loklafd at AA4 so he doesn't bump the kayaks together. Somehow I lost a save somewhere.
 

Charwoman Gene

Adventurer
Alhana finds her footing amongst the rocks, and takes aim at the warchief and unleashes a storm of arrows. Her first arrow hits the warchief, and explodes, hitting the warchief and several of the lizardfolk.

 

Prickly Pear

Adventurer
Well, that was fun! Sesto thought as everyone was running on the water. Sesto decided to stay in his Kayak for time being. And what a chaos up ahead. Magic and arrows raining down on the lizardfolk and the enormous crocodile, and by the looks of it, onto some of our people too.
Sesto pointed at the croc and prayed for Lathander to end its suffering. He then reached for his shield in case any arrows would find their way to him.

OOC: Sesto cast Toll the Dead on the croc. Wis save for no damage, DC16. 2d12 damage, if missing any hit points, which I am pretty certain it does (else 2d8).
Toll the Dead (Wis save DC16, necrotic damage): 2D12 = [3, 9] = 12
 

FitzTheRuke

Legend
Primus, Kalorn, & Zander

Primus rooted around in the enormous crocodile's mind. It's small mind was no match for his will - but psychic walls that had been installed years ago by Lizardfolk shamans, foiled his attempts to confuse the creature. The walls were old, but they were weak, and he suspected that they may not hold if he continued to assault them.

For now, the psychic walls held, and the creature continued to thrash at Lorenn. Its huge tail whipped about, sending a wave of water cascading over Lorenn and the tail broke through the half-elf's magical shield and struck him in the chest, knocking him down into the water. The magic of Sesto's spell bobbed him back up and he log-rolled across the surface to avoid certain death.

Kalorn and Zander rushed to either side of the Crocodile's enormous head, and Zander slammed his shield into the creature, driving it for Kalorn. Unfortunately, the thing's vast jaws opened wide and it clamped down on the accomplished sell-sword. Frost burst around its jaws, running a crystal pattern up the side of its face.

GM: Kalorn is caught in the Croc's mouth, but he's not badly hurt with his Armour of Agathys. Still missing Zander's player, so I'm going to say Zander does the "help" action for Kalorn, so Kalorn can reroll his first attack roll. (I will resolve any success later). More soon! Hang in there!
Damage Taken:
(BGs) Croc 15
(PCs) Lorenn 18 & Prone; Kalorn 18 & Grappled
[sblock=Notes]
Croc vs Primus (I assume that fails, though you didn't give a dc.)
Croc uses Legendary Resistance to turn it into a success, though.
Save: 1D20-4 = [11]-4 = 7

Croc Tail (Legendary Action) vs Lorenn (Got him!)
Attack: 1D20+9 = [16]+9 = 25
2D10+5 = [7, 6]+5 = 18

Croc Rushing Bite (Legendary Action) vs Kalorn (Hit, mostly THP loss)
Attack: 1D20+9 = [14]+9 = 23
3D10+5 = [4, 5, 4]+5 = 18

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FitzTheRuke

Legend
Lorenn vs Warchief & Lizardfolk2

Lorenn disappeared from the surface of the swamp and reappeared on the houdah, thrusting his rapier at the largest, crested lizardman while his owl scratched at its head. The Warchief took a deep wound, but it spun on the half-elf, thrusting with its spear. Lorenn danced out of the way as flames erupted around him, burning away his magical webbing (along with the lizardfolk, the battle-platform, and the crocodile beneath them all).

Suddenly, a burning lizardman lunged at Lorenn, and while the half-elf easily side-stepped the creature's bone axe, he was not prepared for it to suddenly open its jaws and bite down hard on his shoulder.

GM: Almost done.
Damage Taken:
(BGs) Warchief 27; LF2 14; Croc 9; Howdah 9
(PCs) Lorenn 13
(NPCs) None
[sblock=Notes]
Warchief vs Lorenn (whatever, can't hit him!)
Attack: 1D20+6 = [12]+6 = 18
1D10+4 = [2]+4 = 6
1D20+6 = [9]+6 = 15
1D10+4 = [3]+4 = 7

LF2 vs Lorenn (Ooh! Ooh! Maybe I *can* get him!)
Attack: 1D20+5 = [9]+5 = 14
1D6+3 = [6]+3 = 9
1D20+5 = [20]+5 = 25
1D6+3 = [5]+3 = 8

Crit: 1D6 = [5] = 5

[/sblock]
 

FitzTheRuke

Legend
Alhana & Sesto vs Croczilla & Lizardfolk

Alhana let loose a volley of arrows from her position among the rocks of a muddy hill across the water from the enormous crocodile. Her first arrow struck the War-Chief, and the large lizardfolk staggered from the blow. Then, the arrow exploded, sending splinters that killed two of the other lizardfolk aboard the houdah. Unfortunately, Eko the owl was struck as well, and disappeared in a burst of light. As was Lorenn, though he ducked the sliver that would have taken his eye, and was only scratched across the cheek.

The Lizardfolk Warchief stood up, defiantly - but Alhana's third arrow (her second had struck a part of the houdah's protective wall) plunged deep into his chest, killing him instantly. Finally, her last arrow struck another lizardfolk in the shoulder, but it did not deter the creature from lunging at Lorenn. Again and again, Lorenn danced out of the way of the lizardfolk's aggressive attacks.

A few of the remaining Lizardfolk must have decided that they did not like being struck with spell after spell, and they leapt free of the houdah and swam away from the crocodile - not retreating, but circling around to come at the spellcasters from underwater.

Sitting comfortably in his kayak, Loklaft fired a few arrows at the Crocodile. One bounced off its thick hide, but the other stuck. Sesto produced a deep sound like an old gong, but the crocodile seemed not to notice.

Then suddenly, the crocodile thrashed its head back and forth, and it swallowed Kalorn whole.

GM: Yup. I'm pretty sure you can't stop it.
Damage Taken:
(BGs) Warchief 12 & 25 (Dead); LF2 8 (Dead); LF3 8 & 18; LF4 8 (Dead); Croc 6
(PCs) Lorenn 8; Kalorn 18 & Swallowed (Restrained, Blind, no line-of-effect to anything other than the Croc)
(NPCs) Eko 8 (Gone)
[sblock=Notes]
LF3 vs Lorenn. Miss.
Attack: 1D20+5 = [10]+5 = 15
1D6+3 = [6]+3 = 9
1D20+5 = [13]+5 = 18
1D6+3 = [4]+3 = 7

Croczilla swallows Kalorn. I'm not kidding. GULP.
Attack: 1D20+9 = [13]+9 = 22
3D10+5 = [2, 6, 5]+5 = 18

Loklafd vs Croczilla
Attack: 1D20+4 = [7]+4 = 11
1D6+2 = [4]+2 = 6
1D20+4 = [19]+4 = 23
1D6+2 = [4]+2 = 6

Croc Wis save vs Sesto's Toll the Dead (made it)
Attack: 1D20+1 = [16]+1 = 17

[/sblock]
 

FitzTheRuke

Legend
Location: Lizard Marsh Encounter: Croczilla Houdah

End Round Two; Begin Round Three

GM:
[/sblock]
[sblock=Party (PCs)]
Name * (Position) * AC * HP * Notes
Primus (Q6) PP19 AC11(16) HP 59/59
Alhana (AI2) PP14* AC17 HP 68/68
Mord (K3) PP11* AC14 HP 51/51
Lorenn (X16) PP14* AC17(20) HP 15/54
Sesto (X5) PP15 AC18* HP 59/59
Kalorn (X14) PP15 AC16(21)* HP 42/63 (Swallowed)
Zander (Z13) PP10 AC19* HP 84/84
[/sblock]
[sblock=Allies (NPCs)]
*Eko (?) PP13 AC11 HP 0/1 (Gone)
Loklafd (AA3) PP12 AC14 HP 58/58
Mordguard1 (O7) PP9* AC14 HP 13/13
Mordguard2 (R8) PP9* AC14 HP 13/13
Mordguard1 (X7) PP9* AC14 HP 13/13
[/sblock]
[sblock=Enemies (BGs)]
Croczilla (W15Z18) HP less 38
*Warchief (Y15) HP less 72 (Dead)
Lizardfolk1 (R17) HP less 25
*Lizardfolk2 (Y16) HP less 39 (Dead)
Lizardfolk3 (X17) HP less 32
*Lizardfolk4 (Z17) HP less 40 (Dead)
Lizardfolk5 (AF8) HP less 32
Lizardfolk6 (O14) HP less 8
Houdah HP less 40
[/sblock]


[sblock=Map] Croc3.png
[/sblock]
 

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