KahlessNestor
Adventurer
Nerath Wall/Long Return
Night
Round 0
“We c’n gae back t’ the inn an’ rest,” Morgrym told Hagadark. “They c’n wait f’r us ‘ere till mornin’. Or d’they need t’ get oot noo?” He shook his head, looking around at the zombies to get a count.
[sblock=Actions and Rolls]
Move:
Action:
[/sblock]
[sblock=Ministats]
HP: 55/59 NL: 0
AC: 17 FF: 11 T: 16 (+4 vs Giants)
CMD: 16 (+2 vs bull rush, trip)
Fort: 8 Ref: 2 Will: 8 (+2 vs poisons, spells, SLA; +4 v fey and plant effects)
Armed: MW Cold Iron Battleaxe
Ammunition: 9/10 bullets
Storm Burst 7/7/day
Wild Shape 1/1/day
Conditions: Barkskin 497r (AC 19/13/16)
Spells Prepared
0: Create Water, Detect Magic, Light, Stabilize
1: Obscuring Mist (Domain), Cure Light Wounds, Produce Flame, Faerie Fire, [Summon Nature’s Ally 1 (Spontaneous)]
2: Fog Cloud (Domain)*, Barkskin*, Flaming Sphere*, [Summon Nature’s Ally II (Spontaneous)]
3: Call Lightning (Domain), Cure Moderate Wounds, Protection from Energy*, [Summon Nature’s Ally III (Spontaneous)][/sblock]
Night
Round 0
“We c’n gae back t’ the inn an’ rest,” Morgrym told Hagadark. “They c’n wait f’r us ‘ere till mornin’. Or d’they need t’ get oot noo?” He shook his head, looking around at the zombies to get a count.
|
[sblock=Actions and Rolls]
Move:
Action:
[/sblock]
[sblock=Ministats]
HP: 55/59 NL: 0
AC: 17 FF: 11 T: 16 (+4 vs Giants)
CMD: 16 (+2 vs bull rush, trip)
Fort: 8 Ref: 2 Will: 8 (+2 vs poisons, spells, SLA; +4 v fey and plant effects)
Armed: MW Cold Iron Battleaxe
Ammunition: 9/10 bullets
Storm Burst 7/7/day
Wild Shape 1/1/day
Conditions: Barkskin 497r (AC 19/13/16)
Spells Prepared
0: Create Water, Detect Magic, Light, Stabilize
1: Obscuring Mist (Domain), Cure Light Wounds, Produce Flame, Faerie Fire, [Summon Nature’s Ally 1 (Spontaneous)]
2: Fog Cloud (Domain)*, Barkskin*, Flaming Sphere*, [Summon Nature’s Ally II (Spontaneous)]
3: Call Lightning (Domain), Cure Moderate Wounds, Protection from Energy*, [Summon Nature’s Ally III (Spontaneous)][/sblock]