doghead
thotd
ic - Underdogs
Round 3
Washi glowers at the two three grell standing between her and the gnoll witch. Its obvious that they are not going to support her actions, or let her through to get at the witch herself. Their play has failed, and there is only one thing to do.
Washi glances her two companions, still entangled, then at the approaching gnolls. "Release them from your spell Assaq, or they will be butchered. Please."
With that she turns and runs.
Ershe gives Washi a moment to get clear, then casts his spell. Once more the vegetation goes wild. But Washi, even wounded, is again too agile to be caught. Although she is caught in the area of the spell.
The approaching gnolls begin to fan out slightly. Three head for the knot of grell and gnolls including Urthe and the party. Two make for Kornah and Wormis. They carry short spears and small shields.
Urthe and her companions watch the events unfolding.
Wormis despite his size, remains unable to free himself from the grasp of the plants. Kornah, pausing momentarily to see if Wormis is free, is once more bound by the vegetation.
"Get out of here Borthi!" shout Wormis. "There is nothing you can do!"
Assak, seeing that Washi posses no more threat to Urthe, lowers his bow.
Borthi begins to back away, keeping is bow ready. For a moment it seems that he will fire one last Parthian shot. But in the end, he turns and flees into the forest.
Adokul drops his bow and draws his sword. But it becomes apparent that he no longer needs it. He no longer needs it to protect Urthe from Washi at least.
Mogro continues to makes his way away from the camp until the events behind him give him pause, and cause to reconsider.
[sblock=ooc]I'm going to hold off posting round 4 for a day to give DEFCON a chance to post his Round 3 (and 4 obviously). But I thought I would get this up now to give everyone a chance to think about the next round.[/sblock]
Round 3
Washi glowers at the two three grell standing between her and the gnoll witch. Its obvious that they are not going to support her actions, or let her through to get at the witch herself. Their play has failed, and there is only one thing to do.
Washi glances her two companions, still entangled, then at the approaching gnolls. "Release them from your spell Assaq, or they will be butchered. Please."
With that she turns and runs.
Ershe gives Washi a moment to get clear, then casts his spell. Once more the vegetation goes wild. But Washi, even wounded, is again too agile to be caught. Although she is caught in the area of the spell.
The approaching gnolls begin to fan out slightly. Three head for the knot of grell and gnolls including Urthe and the party. Two make for Kornah and Wormis. They carry short spears and small shields.
Urthe and her companions watch the events unfolding.
Wormis despite his size, remains unable to free himself from the grasp of the plants. Kornah, pausing momentarily to see if Wormis is free, is once more bound by the vegetation.
"Get out of here Borthi!" shout Wormis. "There is nothing you can do!"
Assak, seeing that Washi posses no more threat to Urthe, lowers his bow.
Borthi begins to back away, keeping is bow ready. For a moment it seems that he will fire one last Parthian shot. But in the end, he turns and flees into the forest.
Adokul drops his bow and draws his sword. But it becomes apparent that he no longer needs it. He no longer needs it to protect Urthe from Washi at least.
Mogro continues to makes his way away from the camp until the events behind him give him pause, and cause to reconsider.
[sblock=ooc]I'm going to hold off posting round 4 for a day to give DEFCON a chance to post his Round 3 (and 4 obviously). But I thought I would get this up now to give everyone a chance to think about the next round.[/sblock]
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