Pathfinder 1E [IC] Way of the Wicked

GlassEye

Adventurer
Armides Diat, human Inquisitor of Asmodeus

[section]
Armides continues to stand against the mist with Nelleon. Once more he jabs the burning torch at the mist-creature.

"I don't know what it is but we're hurting it. I think."

Distracted by his conversation, Armides misses with his attack.

[/section]

[sblock=OOC]Move: none
Standard: Attack w/improvised weapon: [roll0] for [roll1]
[/sblock]
[sblock=Sheet]Armides Diat, Inquisitor 2
Init: +8; Perception: +7

AC 18 (14 Touch; 14 FF) Current AC: 18
HP: 15 Current HP: 15
CMB: +4 CMD: 18 Fort: +2 Ref: +4 Will: +5

In Hand: lit torch
Conditions:
Spells:
  • 1st level: (DC 13) 2/3 Remaining
    Bless, Cure Light Wounds, Divine Favor
  • 0-level: (DC 12) Unlimited
    Detect Magic, Guidance, Light, Read Magic, Sift

Special: Judgement 1/1 Remaining
[/sblock]
 

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Deuce Traveler

Adventurer
"That would be something... an undead mist that regenerates. A horrible thought, truly. Can we still blast it from here," Lord Nelleon asks while keeping blade ready.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
"It travels from spot to spot, so it must have some sort of hiding spot we may not be able to get to. Rather then defeating it, we may only be able to cause it to retreat and all of us run to the next door." suggests the wizard.
 


G

Guest 11456

Guest
Combat - Round 6/7 - Wrap Up

Cass stood his ground in the hallway, but his concentration broke. He ducked his head into the doorway now and then, hoping to catch sight of the mist once again. A doubt began to niggle at his mind. He called into the room, "Is it undead? Can it be turned?"
Cass does not recognize the mist as being anything undead.

Silhouette stays out of the room.

Armides continues to stand against the mist with Nelleon. Once more he jabs the burning torch at the mist-creature.
"I don't know what it is but we're hurting it. I think."
Distracted by his conversation, Armides misses with his attack.

"That would be something... an undead mist that regenerates. A horrible thought, truly. Can we still blast it from here,"[/color] Lord Nelleon asks while keeping blade ready.

"It travels from spot to spot, so it must have some sort of hiding spot we may not be able to get to. Rather then defeating it, we may only be able to cause it to retreat and all of us run to the next door." suggests the wizard.

The mist is still not moving.
 

G

Guest 11456

Guest
Combat - Round 7/8

Everyone is up. Post in any order when you can. I will sequence the posts by initiative order.

Initiative:
Cass - 22
Silhouette - 21
Armides - 22
Nelleon - 22
Niles - 22
Mist - 22

CURRENT MAP
 


[section]Cass didn't want to re-enter the room with the mist, but he didn't want to be left behind, either. He stayed put, ready to follow after the others if they elected to cross through the room and use one of the doors inside.[/section]
[sblock=OOC]Delay action. Cass is waiting to see what the others do. He will stand in his current location adjacent to the open door with his longsword at the ready. If the others move through the room to leave through a different door, he will follow them by double moving, or, if necessary, running (triple moving) through the room. His base movement is 20'.[/sblock]
 

GlassEye

Adventurer
Armides Diat, human Inquisitor of Asmodeus

[section]
Armides listens to the speculation around him and begins to slowly move away from the mist.

"Or perhaps the fire stuns it for a time so that we have time to find the path through."

[/section]
New Map
[sblock=OOC]Full round: Withdraw action to the door.
[/sblock]
[sblock=Sheet]Armides Diat, Inquisitor 2
Init: +8; Perception: +7

AC 18 (14 Touch; 14 FF) Current AC: 18
HP: 15 Current HP: 15
CMB: +4 CMD: 18 Fort: +2 Ref: +4 Will: +5

In Hand: lit torch
Conditions:
Spells:
  • 1st level: (DC 13) 2/3 Remaining
    Bless, Cure Light Wounds, Divine Favor
  • 0-level: (DC 12) Unlimited
    Detect Magic, Guidance, Light, Read Magic, Sift

Special: Judgement 1/1 Remaining
[/sblock]
 

G

Guest 11456

Guest
Combat Complete

Cass didn't want to re-enter the room with the mist, but he didn't want to be left behind, either. He stayed put, ready to follow after the others if they elected to cross through the room and use one of the doors inside.

Silhouette also waits to see what the others will do next.

Armides listens to the speculation around him and begins to slowly move away from the mist.
"Or perhaps the fire stuns it for a time so that we have time to find the path through."

Nelleon swings one final time at the mist and it dissipates.

"Quick, lets choose a door! Before it returns!" Niles starts to search for what he can of the north door.
He sees a hallway headed north and another wooden door about twenty feet away. There appears to be writing on the door.
 

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