jgsugden
Legend
It is solid damage for a first level spell, but you'll only care about it for a short while.
About 15 to 20% of the damage dealt by this spell will exceed 20 points when cast as a first level spell. That is the range when you start to see it be a solo kill on first level PCs when used against them (negative max HP taken in damage). So it is solid, but not too exciting. Upgraded versions pale compared to other damage spells - 8d10 at 6th level is pretty weak.
There are a few first level ranged spells that deal 3d8 (Chromatic orb with a ranged attack, Catapult with a save) that generally would appeal to spellcasters more, but are generally only available to wizards and sorcerers.
By 11th level, you'll generally get more bang out of a cantrip than inflict.
About 15 to 20% of the damage dealt by this spell will exceed 20 points when cast as a first level spell. That is the range when you start to see it be a solo kill on first level PCs when used against them (negative max HP taken in damage). So it is solid, but not too exciting. Upgraded versions pale compared to other damage spells - 8d10 at 6th level is pretty weak.
There are a few first level ranged spells that deal 3d8 (Chromatic orb with a ranged attack, Catapult with a save) that generally would appeal to spellcasters more, but are generally only available to wizards and sorcerers.
By 11th level, you'll generally get more bang out of a cantrip than inflict.