RIPnogarD
First Post
IcyCool said:Incorrect.Correct. See below.
Your firing process should go like this (assuming you are using the "striking cover" variant):
1. Check to see if your target is in melee with an ally.
2. If #1 is yes, check to see if ally provides cover.
3a. If #2 is no, you have a -4 penalty (negated by precise shot) to your attack roll against that target, and you have no chance of hitting your ally (unless the target and ally are grappling).
3b. If #2 is yes, you have a -4 penalty (negated by precise shot) to your attack roll against that target, and the target receives a cover bonus to its AC. If your shot misses, but the attack roll would have hit without the cover bonus, you instead strike the cover. If the cover is a creature/character, you do damage if your attack roll is sufficient to strike its AC.
Thank You! This is what I needed... (I was starting to break a sweat there!)