Edena_of_Neith
First Post
(Post 35) The Second IR
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Bagguns
Member
Member # 523
posted December 07, 2001 09:07 AM
Actually Moriartty, we already Chaos Wave'd the demiplane of New Umbra, just waiting for some effect
explanations by Edena...you're more than welcome to add your power to the wave however.
[ December 07, 2001: Message edited by: Bagguns ]
--------------------
Evolve or Die.
Entropy Sucks.
Posts: 192 | From: Cookstown/McGuire AFB, NJ | Registered: Dec 2000 | IP: Logged
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DocMoriartty
Member
Member # 8593
posted December 07, 2001 09:15 AM
I have not been on since yesterday in the afternoon so I missed a lot. It seems my lack of attention
after closing the crystal sphere has caused some problems and given some help.
Originally posted by Bagguns:
Actually Moriartty, we already Chaos Wave'd the demiplane of New Umbra, just waiting for some effect
explanations by Edena...you're more than welcome to add your power to the wave however.
[ December 07, 2001: Message edited by: Bagguns ]
Posts: 139 | From: Chicago burbs | Registered: Nov 2001
[ December 07, 2001: Message edited by: Edena_of_Neith ]
Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged
Edena_of_Neith
Member
Member # 1235
posted December 07, 2001 09:50 AM
Rulings:
My apologies to Riot Gear. I erred, mistaking your intent.
Unfortunately, the mistake cannot be taken back or rectified ... it must be played out now.
Ao cannot stop the war. I have kept the Gods out of this, and Ao must also remain neutral.
Ao is free to give advice and warnings, but not to act.
- - -
The illithid of New Umbra were able to successfully transfer their demi-plane to Toril before the Slaadi
could set off a Chaos Wave in it.
Now, the Slaadi could set off a Chaos Wave against it now, but said Chaos Wave would affect all of
Realmspace.
The choice is yours.
- - -
There are too many people attempting Planar Travel for any restraints to hold up.
All attempts to block Planar Travel fail; excepting only that the Sigilians can block the portals from
Realmspace to Sigil and vice versa.
- - -
I would like to point out that the Technocracy has not yet agreed to pay the Yuan-Ti for their help; I
must assume the Yuan-Ti are NOT helping yet because they have not been paid.
The Gnomes, indeed, have apparently advised the Technocracy not to pay the Yuan-Ti.
[ December 07, 2001: Message edited by: Edena_of_Neith ]
Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged
DocMoriartty
Member
Member # 8593
posted December 07, 2001 09:59 AM
Ok, then I jump into the fray as described above. Including Moriartty himself sitting back and waiting
to act if the Chaos wave is unleashed.
Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged
Aloïsius
Member
Member # 2977
posted December 07, 2001 10:00 AM
OoC, To Joren:
Illithids do not belongs to Toril, they come frome another material plane, and were not the creation of
Ao. In fact, Ao has only created the place where lies Toril. All the further creation were the work of
Selûne and Shar, and then the other gods and godesses.
As for the problem of fiends reacting to the angels intervention, it is very unlikely, because of the
blood wars between the Devils and the Demons. Be sure they will watch with delight the destruction, as
each time hate push beings against each other, it strengthens them, but I doubt they will interfere.
And by the way, why did Ao interfere now, and not before ? That's not consistent.
As for asking the Illithids to act in a way that would prevent Armaggedon... They are trying to destroy
Toril and bring Armaggedon on it, as this place threatens their way of life (at least, with the NeoIllithids
and the converted LG deep illithids, that's how they see it).
However, if the problem is the angels intervention, they should know it, and be able to act accordingly,
coming back to their home plane.
I will soon quit my computer for week end, and won't be here before Sunday evening. I will let Gez
lead my camps.
Posts: 356 | From: Montpellier, France | Registered: Mar 2001 | IP: Logged
DocMoriartty
Member
Member # 8593
posted December 07, 2001 10:02 AM
Ok, then I jump into the fray as described above. The Sharn and Sigilians who were attempting to
keep Toril closed will join their fellows so all 13 strike groups are working together on this.
Including Moriartty himself sitting back and waiting to act if the Chaos wave is unleashed.
[ December 07, 2001: Message edited by: DocMoriartty ]
Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged
Edena_of_Neith
Member
Member # 1235
posted December 07, 2001 10:03 AM
(this post saved for possible future use)
[ December 07, 2001: Message edited by: Edena_of_Neith ]
Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged
Bagguns
Member
Member # 523
posted December 07, 2001 10:05 AM
No, no Chaos Wave then...just killing Illithids and then going back to Limbo after the mop up is
completed, also the following that I posted back on the opther thread before I realized you created
this one.
POST FROM OTHER THREAD FOR EDENA:
You tell some one to watch their mouth because they don't speak for everyone and they chomp at the
bit to annihilate your entire race, what is Toril coming to?
You make plain to everyone that after the Illithids are taken care of you're leaving and they decide to
take the battle to your home plane, mages are so touchy!
Anyways, I guess it's time for Operation: Fortress Limbo.
The Slaadi who have stayed behind to "garrison" Limbo begin to use Chaos shaping in order to fortify
the plane from counterattack by the Umbral Illithid.
1) We change the "natural laws" of the plane to make it harder (trying for impossible) to use psionic
powers in Limbo
2) All Slaadi "cities" are protected by four-fold elemental spheres, passable to those with Chaos
shaping better than the Slaadi (good luck) or those the Slaadi decide to let through.
3) Likely entry points are bathed in roiling seas of Chaos...have a nice swim! (Not inside the cities
though)
4) Use of Ethereal plane to enter the plane will automatically be detected and pinpointed by
inahbitants of Limbo.
5) Wards and innate spell powers are used to set up traps just outside of the Chaos Seas and secure
areas inside the cities, Slaadi may pass these wards but no other.
--------------------
Evolve or Die.
Entropy Sucks.
Posts: 194 | From: Cookstown/McGuire AFB, NJ | Registered: Dec 2000 | IP: Logged
zouron
Member
Member # 3707
posted December 07, 2001 10:21 AM
well edena you know my troops plan, piece through the defence with all we got sorta one point
blitzkrieger, straight into center, detonate whatever we have left at the time of the finding the general
location of the elder brain, and blast everything off giving usself minimum time to get away through
magic/psionic/whatever. and no concern is shown to other forces... this needs to be won at all cost...
and my character personally see that it does happened.
--------------------
Alone is something we all are
only far away voices breaks the silence
whom wish to escape
this labyrinth of loneliness
we fumble our way, but finds nothing
because here are no walls
only the fear's angst
keeps us apart
Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged
Phasmus
Member
Member # 2639
posted December 07, 2001 10:26 AM
I have missed much in sleep...
The Deep Illithid and their former thralls have been fighting against the Umbran Illithid from the very
start... and doing little else, as indicated earlier.
Posts: 82 | From: Oregon | Registered: Feb 2001 | IP: Logged
Alzem Dalcama
Member
Member # 893
posted December 07, 2001 10:27 AM
Edena, do not forget that all of my Maurt's are still on the Island there to protect it. Also those people
on the Island are not called to fight in this war, they went to the Island for peace and we will not ask
them to leave it to enter a war. Let them live out their lives in peace. Also we will start bringing in our
Crystal Golumns to fight the Illithid. Also any Brain Moles that we can locate we will send to thier
demi-plane to assualt them.
[ December 07, 2001: Message edited by: Alzem Dalcama ]
Posts: 534 | From: Gastonia, NC USA - Proud to be an AMERICAN | Registered: Jan 2001 | IP: Logged
Gez
Member
Member # 444
posted December 07, 2001 11:14 AM
Let see. The forces massed against the Umbran Illithids are:
*The illusory Slaadi, Chaos Beasts, Titans, Eladrins and Djinni (even if they're illusory, the deal real
damages to the mindflayed mindflayers);
*The Gnomes, with their strike team of technodruids, technorangers, paladins, illusionist wizards,
clerics and golems;
*The Magocracy of Zouron, with (former ?) undead and wizards;
*The real Slaadi;
*The real Eladrins;
*The Archons led by Alzem;
*The NeoIllithids;
*The converted Deep Illithids;
*The Sharn;
*The Sigillians;
*"The" Larloch and his buddies;
*and others that I forget.
The Illithids that havn't retreated to defend the Elder Brain are assaulted by the forces of the
Technomancy, the Reborn Elves, and in fact most everyone who happen to be near a mindflayer.
Seeing that, the Yuan-ti perform a quick computation. Then, they try to estimate the amount of relics,
artifacts, magic items, and lore arcane, divine or psionic in the vault of New Umbra. They decide to
engage the Illithids here, even if the Prime Minister didn't sign the paper. They want to be the first to
loot New Umbra.
Meanwhile, another power, that was unnoticed until now, react. These strange creatures have always
been the concurrent of the illithids. Their exact goals are unknow, as their mind have always been to
alien to be understood by the other races, and noone never successfully communicated with them, but
one can estimate their current objective is similar to the Yuan-ti's one. So, the Cloacker enter in the
dance, passing through the Plane of Shadow to attack the (few remaining) umbran illithids.
The gnomes, since they now have Larloch's help, can coordinate their action with Zouron. They have
their own nuclear warhead, and are protected by nondetection, mindblank, invisibility and obscure
object spells, but Larloch, thanks to the Gnome Rep, have localized them and sent one of his lich to
their side, as well as another to the side of Zouron's strike team. The former-undead, still part of
Larloch's mental net, provide both sides (and of course Mister L) with the informations they need to
coordinate their strike.
The Lathanderite church reincarnate or raise their fallen members, and gather informations as well as
forces for the next move. They are suspicious of the Shade, and think that there will not be enough
illithids for everyone that want to squish some squid.
[ December 07, 2001: Message edited by: Gez ]
Posts: 1492 | From: Somewhere in France | Registered: Dec 2000 | IP: Logged
Lord Talos
Member
Member # 5533
posted December 07, 2001 11:34 AM
Suddenly on Toril, a portal opens from The Plane Of Shadow and an enormous nightwalker comes
from within, his shape of absolute darkness, emanting an aura of emptiness and cold. He sends a
telepathic message to the all forces on Toril, suddenly all hear his voice and feel like an icicle piercing
through their very hearts:
KNOW THAT EVERYONE THAT SHALL ASSAULT THE PLANE OF SHADOW WILL MEET OURS, SHADOW`S,
RESPONSE FOR LONG AGO NETHERESE MADE A PACT WITH OUR RULERS AND THEY THEMSELVES
BECAME A CREATURES OF THE SHADOW. THEREFORE WE WILL DEPLOY A FORCE TO PROTECT THE CITY
OF THE SHADES.
power level of shadows protecting city of the Shades-40, 200 if Shadowlords( who rule the plane)
declare total war.
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Forrester
Member
Member # 2760
posted December 07, 2001 11:41 AM
quote:
Originally posted by Lord Talos:
power level of shadows protecting city of the Shades-40, 200 if Shadowlords( who rule
the plane) declare total war.
You must be new to this . For obvious reasons, you don't get to declare your own power level, my
good man . . . and/or set it equal or greater to the most powerful forces currently in this war. That's up
to Edena The Exhausted to do.
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Forrester
Member
Member # 2760
posted December 07, 2001 11:46 AM
quote:
Originally posted by Gez:
Let see. The forces massed against the Umbran Illithids are:
*The illusory Slaadi, Chaos Beasts, Titans, Eladrins and Djinni (even if they're illusory,
the deal real damages to the mindflayed mindflayers);
*The Gnomes, with their strike team of technodruids, technorangers, paladins,
illusionist wizards, clerics and golems;
*The Magocracy of Zouron, with (former ?) undead and wizards;
*The real Slaadi;
*The real Eladrins;
*The Archons led by Alzem;
*The NeoIllithids;
*The converted Deep Illithids;
*The Sharn;
*"The" Larloch and his buddies;
*and others that I forget.
Um, there are *quite* a few Humanoids down there helping out as well . Now that the Netherese
idiots are gone, the only threat left is the Illithid, and we are going at them full-force. You'll need our
psionics to help shield you from the evil squid-heads (as opposed to the good squid-heads, sorry
about the racial slur!).
Yes, they are more powerful psionically than we are, but with the combined forces of our psioncists, the
Deep Illithid, and the NeoIllithid, I think we are their psionic equals. And with the combined might of
everyone else fighting them . . . they can't stand for long.
Forrester
Peacemaker
[ December 07, 2001: Message edited by: Forrester ]
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Larloch the Former
UltraLich
Member
Member # 8874
posted December 07, 2001 11:46 AM
Edena, I, Larloch, use my arcane power to destroy each magical or psionical protections around the
Elder Brain. Those of my liches that were good in illusion or enchantment help strengthen the gnomish
spells that makes the illithid brain insane and makes it see enemies everywhere. As soon as no more
protections are left, I'll engage it in mental combat, in order to prevent it from coordinating its illithids
and give it the headach of its life. Normally, it won't be able to sense the golem burrowing their wat
into its neurons.
The pain, confusion, and illusions of the brain should much confuse the umbran illithids, who should
be far less effective, and really confused by the contradictory or illogical orders, and by the illusions
they sense through their constant telepathy with the brain.
Meanwhile, two of my liches works to coordinate the action of Zouron's strike team and the gnome
strike team (I think that the fact the gnomes were the first to go in the illithid lairs, and that they used
spells to prevent the illithids from discovering them make them nearer to their objective than
Zouron's, so I'll concentrate on them).
My living elder vampires and my other living liches and various living undead are eradicating all
non-good mindflayer on Toril, the Astral plane, the Ethereal plane, the Shadow plane, and New Umbra.
As soon as the Evil Illithids are eradicated from Realmspace, I'll start to watch very carefully the
Shades, the Phaerimms, the Unseely and the other evil factions. After all, I'm neutral good, now.
By the way, some questions, as it's not clear. It seems every underground creature has had its evil
extirped. So, the phaerimm and independant beholders (we haven't seen them much), notably,
should be good now. As the phaerimm that were not in the underground were in space, fighting the
elves, and have seemingly been vaporized, should we consider the evil phaerimm are no a minority ?
((OOC: I also wonder about the duergar and derros, probably good also. Noone played them, so, if I
contact them, could I get to play them ? Were derros annihilated when "the sun raised inside Toril", or
have them lost their sunlight vulnerability ? And by the way, I assume my vampires don't suffer from
sunlight, now that they're alive, yet still with their vampire powers (much like the elves keeped their
ghostly or spectrely powers, even after been resurrected).))
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Lord Talos
Member
Member # 5533
posted December 07, 2001 12:18 PM
Well Shadows are the natives of The Plane of Shadow( I know this isn`t exactly canon D@D) and
Edena listed the powers of Slaadi, Demons, Devils, Faerie etc at around 200 max.
Posts: 206 | Registered: Jun 2001 | IP: Logged
Gez
Member
Member # 444
posted December 07, 2001 12:29 PM
The Bullywugs prophetised by the Gnome Rep, have sensed too that Toril was under threat of
destruction. Havin been smartered by the Rituals of the Four Churches, they quickly created some
weapons. And now, the bullywugs are ready to save Toril. Now, the bullywugs sail in their "glorious"
improvised spelljammers, and head toward the Elven Fleet of Vengeance, in order to destroy it before
they can erase all life on Toril.
Well, even if they've been smartered by the Ritual, they are Bullywugs, no ?
Assuming their barely flying water lilies (yes, that's what they used for spelljammer) are able to reach
space, only to see that all spacial combat is ended since a long time, they'll crash back in their marsh
and wonder why they still sense danger.
OOC: Yes, I thought we needed a small comical relief to shield the young spectators from all the gory
violence of the screen as the squidboys are smashed, squished, toasted, dissolved, disintegrated,
blasted, and otherwise machine-gunned. We don't want that thread to be restricted to the less than 18
years because of the mass slaughter of obnoxious anthroquadropii. Call that a discreet interlude.
Posts: 1492 | From: Somewhere in France | Registered: Dec 2000 | IP: Logged
Gez
Member
Member # 444
posted December 07, 2001 01:44 PM
Questions:
Since all creatures in the Underdark have been cleaned of all evil and hatred (and thus turned to good
alignment):
Are there still Drow ? Last time I heard of them, they were in the ships of the Elves (vaporized) and
those of the humanoids (vaporized also). Normally, all drows are dead. If there was some hidden in
the underdark, they are logically now of good alignment. Lolth and her underlings are gonna be very
pissed -- but well, she's nothing more in the Realms. Eilistraee will get her place in the hierarchy. If
there's no more drows, Lolth is dead also. Other creatures that worship her, driders and chitines, live in
the Underdark...
Speaking of deities, most of the power base for Shar was the humanoids (when they were still evil and
light-hating), and she has lost them after the 7-year war. Now that all underdark denizens (we can
estimate that this is 85% of the remnant of her followers) are good, they won't continue to worship
her. Shar will probably be downranked to lesser power, and this will in all likelihood weaken her Shadow
Weave, and thus weaken the magic of the Shade (a good number of them use the Shadow Weave).
The beholders (those that were not enslaved by phaerimm) will probably join the mess, and do what
they could to restore peace and order. They've probably heard of what has happened through their spy
networks (in thieves guilds, for example), and will probably be interested also by the treasure of the
illithids.
This question is important for druids (and technodruids, hehe): all creatures on Toril gained 3 points in
Intelligence. Does this include animals (who would so have between 4 and 5 Int) ? Has it awakened
vermins (no Int score) and oozes (no Int score) to sentience (the oozes are said to have been
sentient before the Elder Elemental God (or was it Juiblex ? Bah, they're all aliases for avatars of
Tharizdun) absorbed their intellect and consciousness to become the god he is. So, it is possible that
they have gained sentience back (it will be very strange to have to deal with intelligent gelatinous
cubes or giant centipedes). Same questions for constructs ? That's less likely, because they are not
living, but well... Maybe the objects animated by wandering ravids over the times would benefit from
that, rather than golems ? And what about sentient golems (Alias, the gemstone golems, the tomb
tappers) ? Have they received the Int bonus also ?
End of questions.
Since the creature of the Plane of Shadow are protecting the Shadovars (I've heard it's the name of
the citizen of Shade), the Lathanderite considers what they will need to fight them. After all, Shadow
creatures are often undead, bring despair, and are associated to darkness (ooc: the WotC designers
don't seems to think that shadow is made of light and darkness in equal portion, otherwise there
would have been Brightlands as well as Darklands in the PoS), all things that Lathander opposes to.
Furthermore, if Shar's power -- and more importantly, the size of her clergy -- have effectively been
reduced, the fight will not be as tough as it would have been otherwise. However, they are not eager to
fight, they need to recover their magical strengthes, and they want their allies to have their full
abilities too.
The gnomes are occupied with the illithids, but once the mindflaying threat is ended, if the Netherese
needs to be destroyed, they will gleefully attack them. After all, gnomes were enslaved by the Netheril
arcanists, and they don't have kind feelings toward the survivor of Netheril.
If a coalition is made against Shade, the Yuan-ti will offer their help again. And, if the Shade are
losing even without their help, they will engage the combat against them to loot their arcane lore, just
like what they did with the Illithids.
The reaction of other survivors of Netheril, Larloch, the nation of Halruaa and the one of Nimbral, are
less previsible, but we can guess Larloch will act against the Shades (he's good, now), and it's possible
the other also (out of greed for the Shadovar's secrets, or out of fear that they would have to obey to
the Shades' rules). However, they could as well decide to join the Shade "as good old fellows of the
Mighty Netheril" (fearing that the Shade are more powerful than them, and thinking that it's better to
join them voluntarily than to be forced into slavery, or out of lust for the arcane knowledge of the
Shadovar they could grab by working with them).
As for the position of the Cloakers in a fight against the Shade, it's totally unknown. They are being
from the Plane of Shadow too, but they've never allied or communicated with any other race. Noone
can say if they'll attack one side, the other, or just ignore the events.
For Edena or new players, here are the other possible factions that have not been claimed:
Aaracokra
Alaghi ?
Araneas
Asabi ?
The Beast Lord of Dekanter (another powerful spellcaster, probably good now, leading an army of
gargoyles, modified goblins, and other creatures such as beholders, illithids, and various humanoids)
Independant Beholders
Bullywugs (if someone is masochist enough to play them)
Chitines (probably chaotic good, now...) ?
Independant Constructs (gemstone golems, tomb tappers, possible other sentient constructs -- see
"questions" above)
Doppelgangers
Dragonkin
Subterraneans Dwarves (Derros, Duergar, Urdunnir)
Firenewt (probably not numerous nor powerful enough to be played)
Ghaunadan (now good-aligned, and leading sentient oozes ?)
Giants (several factions here)
Giant Eagles and Owls
Gibberlings ? (please tell me no)
Grells
Grimlock (or are them among Forrester's humanoids ?)
Groundling ?
Hags
Harpy ?
Kuo-toa (probably neutral good, now...)
Locathah
Meazel ?
Medusa ?
Merfolk
Minotaurs (à la dragonlance ?)
Naga (but we can assume some are sided with the yuan-ti)
Pterafolk ?
Quaggoth (probably neutral good, now) ?
Sahuagin
Shalarin ?
Siv ?
Sphinx ?
Stinger ?
Triton
Umber Hulk (probably chaotic good, now...)
Winter wolves and worgs (they're not subterranean -- so still evil -- and are quite smart)
Wemic ?
Posts: 1492 | From: Somewhere in France | Registered: Dec 2000 | IP: Logged
Forrester
Member
Member # 2760
posted December 07, 2001 02:12 PM
quote:
Originally posted by Gez:
Questions:
Are there still Drow ? Last time I heard of them, they were in the ships of the Elves
(vaporized) and those of the humanoids (vaporized also).
...
Speaking of deities, most of the power base for Shar was the humanoids (when they
were still evil and light-hating), and she has lost them after the 7-year war.
You just don't know your history, do you!
The Humanoid ships went Ethereal as the nukes were hitting; they are all quite alive.
The Humanoids in general numbered, before this last war, 250,000,000 strong. We survived the
7-years war, and survived quite well, thank you.
And the vast majority of my people are secular in faith, preferring to worship at the altars of
technology, science, and psionics. Shar Schmar.
Forrester
Peacemaker
Posts: 713 | Registered: Mar 2001 | IP: Logged
- - - - -
Bagguns
Member
Member # 523
posted December 07, 2001 09:07 AM
Actually Moriartty, we already Chaos Wave'd the demiplane of New Umbra, just waiting for some effect
explanations by Edena...you're more than welcome to add your power to the wave however.
[ December 07, 2001: Message edited by: Bagguns ]
--------------------
Evolve or Die.
Entropy Sucks.
Posts: 192 | From: Cookstown/McGuire AFB, NJ | Registered: Dec 2000 | IP: Logged
- - - - -
DocMoriartty
Member
Member # 8593
posted December 07, 2001 09:15 AM
I have not been on since yesterday in the afternoon so I missed a lot. It seems my lack of attention
after closing the crystal sphere has caused some problems and given some help.
Originally posted by Bagguns:
Actually Moriartty, we already Chaos Wave'd the demiplane of New Umbra, just waiting for some effect
explanations by Edena...you're more than welcome to add your power to the wave however.
[ December 07, 2001: Message edited by: Bagguns ]
Posts: 139 | From: Chicago burbs | Registered: Nov 2001
[ December 07, 2001: Message edited by: Edena_of_Neith ]
Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged
Edena_of_Neith
Member
Member # 1235
posted December 07, 2001 09:50 AM
Rulings:
My apologies to Riot Gear. I erred, mistaking your intent.
Unfortunately, the mistake cannot be taken back or rectified ... it must be played out now.
Ao cannot stop the war. I have kept the Gods out of this, and Ao must also remain neutral.
Ao is free to give advice and warnings, but not to act.
- - -
The illithid of New Umbra were able to successfully transfer their demi-plane to Toril before the Slaadi
could set off a Chaos Wave in it.
Now, the Slaadi could set off a Chaos Wave against it now, but said Chaos Wave would affect all of
Realmspace.
The choice is yours.
- - -
There are too many people attempting Planar Travel for any restraints to hold up.
All attempts to block Planar Travel fail; excepting only that the Sigilians can block the portals from
Realmspace to Sigil and vice versa.
- - -
I would like to point out that the Technocracy has not yet agreed to pay the Yuan-Ti for their help; I
must assume the Yuan-Ti are NOT helping yet because they have not been paid.
The Gnomes, indeed, have apparently advised the Technocracy not to pay the Yuan-Ti.
[ December 07, 2001: Message edited by: Edena_of_Neith ]
Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged
DocMoriartty
Member
Member # 8593
posted December 07, 2001 09:59 AM
Ok, then I jump into the fray as described above. Including Moriartty himself sitting back and waiting
to act if the Chaos wave is unleashed.
Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged
Aloïsius
Member
Member # 2977
posted December 07, 2001 10:00 AM
OoC, To Joren:
Illithids do not belongs to Toril, they come frome another material plane, and were not the creation of
Ao. In fact, Ao has only created the place where lies Toril. All the further creation were the work of
Selûne and Shar, and then the other gods and godesses.
As for the problem of fiends reacting to the angels intervention, it is very unlikely, because of the
blood wars between the Devils and the Demons. Be sure they will watch with delight the destruction, as
each time hate push beings against each other, it strengthens them, but I doubt they will interfere.
And by the way, why did Ao interfere now, and not before ? That's not consistent.
As for asking the Illithids to act in a way that would prevent Armaggedon... They are trying to destroy
Toril and bring Armaggedon on it, as this place threatens their way of life (at least, with the NeoIllithids
and the converted LG deep illithids, that's how they see it).
However, if the problem is the angels intervention, they should know it, and be able to act accordingly,
coming back to their home plane.
I will soon quit my computer for week end, and won't be here before Sunday evening. I will let Gez
lead my camps.
Posts: 356 | From: Montpellier, France | Registered: Mar 2001 | IP: Logged
DocMoriartty
Member
Member # 8593
posted December 07, 2001 10:02 AM
Ok, then I jump into the fray as described above. The Sharn and Sigilians who were attempting to
keep Toril closed will join their fellows so all 13 strike groups are working together on this.
Including Moriartty himself sitting back and waiting to act if the Chaos wave is unleashed.
[ December 07, 2001: Message edited by: DocMoriartty ]
Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged
Edena_of_Neith
Member
Member # 1235
posted December 07, 2001 10:03 AM
(this post saved for possible future use)
[ December 07, 2001: Message edited by: Edena_of_Neith ]
Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged
Bagguns
Member
Member # 523
posted December 07, 2001 10:05 AM
No, no Chaos Wave then...just killing Illithids and then going back to Limbo after the mop up is
completed, also the following that I posted back on the opther thread before I realized you created
this one.
POST FROM OTHER THREAD FOR EDENA:
You tell some one to watch their mouth because they don't speak for everyone and they chomp at the
bit to annihilate your entire race, what is Toril coming to?
You make plain to everyone that after the Illithids are taken care of you're leaving and they decide to
take the battle to your home plane, mages are so touchy!
Anyways, I guess it's time for Operation: Fortress Limbo.
The Slaadi who have stayed behind to "garrison" Limbo begin to use Chaos shaping in order to fortify
the plane from counterattack by the Umbral Illithid.
1) We change the "natural laws" of the plane to make it harder (trying for impossible) to use psionic
powers in Limbo
2) All Slaadi "cities" are protected by four-fold elemental spheres, passable to those with Chaos
shaping better than the Slaadi (good luck) or those the Slaadi decide to let through.
3) Likely entry points are bathed in roiling seas of Chaos...have a nice swim! (Not inside the cities
though)
4) Use of Ethereal plane to enter the plane will automatically be detected and pinpointed by
inahbitants of Limbo.
5) Wards and innate spell powers are used to set up traps just outside of the Chaos Seas and secure
areas inside the cities, Slaadi may pass these wards but no other.
--------------------
Evolve or Die.
Entropy Sucks.
Posts: 194 | From: Cookstown/McGuire AFB, NJ | Registered: Dec 2000 | IP: Logged
zouron
Member
Member # 3707
posted December 07, 2001 10:21 AM
well edena you know my troops plan, piece through the defence with all we got sorta one point
blitzkrieger, straight into center, detonate whatever we have left at the time of the finding the general
location of the elder brain, and blast everything off giving usself minimum time to get away through
magic/psionic/whatever. and no concern is shown to other forces... this needs to be won at all cost...
and my character personally see that it does happened.
--------------------
Alone is something we all are
only far away voices breaks the silence
whom wish to escape
this labyrinth of loneliness
we fumble our way, but finds nothing
because here are no walls
only the fear's angst
keeps us apart
Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged
Phasmus
Member
Member # 2639
posted December 07, 2001 10:26 AM
I have missed much in sleep...
The Deep Illithid and their former thralls have been fighting against the Umbran Illithid from the very
start... and doing little else, as indicated earlier.
Posts: 82 | From: Oregon | Registered: Feb 2001 | IP: Logged
Alzem Dalcama
Member
Member # 893
posted December 07, 2001 10:27 AM
Edena, do not forget that all of my Maurt's are still on the Island there to protect it. Also those people
on the Island are not called to fight in this war, they went to the Island for peace and we will not ask
them to leave it to enter a war. Let them live out their lives in peace. Also we will start bringing in our
Crystal Golumns to fight the Illithid. Also any Brain Moles that we can locate we will send to thier
demi-plane to assualt them.
[ December 07, 2001: Message edited by: Alzem Dalcama ]
Posts: 534 | From: Gastonia, NC USA - Proud to be an AMERICAN | Registered: Jan 2001 | IP: Logged
Gez
Member
Member # 444
posted December 07, 2001 11:14 AM
Let see. The forces massed against the Umbran Illithids are:
*The illusory Slaadi, Chaos Beasts, Titans, Eladrins and Djinni (even if they're illusory, the deal real
damages to the mindflayed mindflayers);
*The Gnomes, with their strike team of technodruids, technorangers, paladins, illusionist wizards,
clerics and golems;
*The Magocracy of Zouron, with (former ?) undead and wizards;
*The real Slaadi;
*The real Eladrins;
*The Archons led by Alzem;
*The NeoIllithids;
*The converted Deep Illithids;
*The Sharn;
*The Sigillians;
*"The" Larloch and his buddies;
*and others that I forget.
The Illithids that havn't retreated to defend the Elder Brain are assaulted by the forces of the
Technomancy, the Reborn Elves, and in fact most everyone who happen to be near a mindflayer.
Seeing that, the Yuan-ti perform a quick computation. Then, they try to estimate the amount of relics,
artifacts, magic items, and lore arcane, divine or psionic in the vault of New Umbra. They decide to
engage the Illithids here, even if the Prime Minister didn't sign the paper. They want to be the first to
loot New Umbra.
Meanwhile, another power, that was unnoticed until now, react. These strange creatures have always
been the concurrent of the illithids. Their exact goals are unknow, as their mind have always been to
alien to be understood by the other races, and noone never successfully communicated with them, but
one can estimate their current objective is similar to the Yuan-ti's one. So, the Cloacker enter in the
dance, passing through the Plane of Shadow to attack the (few remaining) umbran illithids.
The gnomes, since they now have Larloch's help, can coordinate their action with Zouron. They have
their own nuclear warhead, and are protected by nondetection, mindblank, invisibility and obscure
object spells, but Larloch, thanks to the Gnome Rep, have localized them and sent one of his lich to
their side, as well as another to the side of Zouron's strike team. The former-undead, still part of
Larloch's mental net, provide both sides (and of course Mister L) with the informations they need to
coordinate their strike.
The Lathanderite church reincarnate or raise their fallen members, and gather informations as well as
forces for the next move. They are suspicious of the Shade, and think that there will not be enough
illithids for everyone that want to squish some squid.
[ December 07, 2001: Message edited by: Gez ]
Posts: 1492 | From: Somewhere in France | Registered: Dec 2000 | IP: Logged
Lord Talos
Member
Member # 5533
posted December 07, 2001 11:34 AM
Suddenly on Toril, a portal opens from The Plane Of Shadow and an enormous nightwalker comes
from within, his shape of absolute darkness, emanting an aura of emptiness and cold. He sends a
telepathic message to the all forces on Toril, suddenly all hear his voice and feel like an icicle piercing
through their very hearts:
KNOW THAT EVERYONE THAT SHALL ASSAULT THE PLANE OF SHADOW WILL MEET OURS, SHADOW`S,
RESPONSE FOR LONG AGO NETHERESE MADE A PACT WITH OUR RULERS AND THEY THEMSELVES
BECAME A CREATURES OF THE SHADOW. THEREFORE WE WILL DEPLOY A FORCE TO PROTECT THE CITY
OF THE SHADES.
power level of shadows protecting city of the Shades-40, 200 if Shadowlords( who rule the plane)
declare total war.
Posts: 206 | Registered: Jun 2001 | IP: Logged
Forrester
Member
Member # 2760
posted December 07, 2001 11:41 AM
quote:
Originally posted by Lord Talos:
power level of shadows protecting city of the Shades-40, 200 if Shadowlords( who rule
the plane) declare total war.
You must be new to this . For obvious reasons, you don't get to declare your own power level, my
good man . . . and/or set it equal or greater to the most powerful forces currently in this war. That's up
to Edena The Exhausted to do.
Posts: 713 | Registered: Mar 2001 | IP: Logged
Forrester
Member
Member # 2760
posted December 07, 2001 11:46 AM
quote:
Originally posted by Gez:
Let see. The forces massed against the Umbran Illithids are:
*The illusory Slaadi, Chaos Beasts, Titans, Eladrins and Djinni (even if they're illusory,
the deal real damages to the mindflayed mindflayers);
*The Gnomes, with their strike team of technodruids, technorangers, paladins,
illusionist wizards, clerics and golems;
*The Magocracy of Zouron, with (former ?) undead and wizards;
*The real Slaadi;
*The real Eladrins;
*The Archons led by Alzem;
*The NeoIllithids;
*The converted Deep Illithids;
*The Sharn;
*"The" Larloch and his buddies;
*and others that I forget.
Um, there are *quite* a few Humanoids down there helping out as well . Now that the Netherese
idiots are gone, the only threat left is the Illithid, and we are going at them full-force. You'll need our
psionics to help shield you from the evil squid-heads (as opposed to the good squid-heads, sorry
about the racial slur!).
Yes, they are more powerful psionically than we are, but with the combined forces of our psioncists, the
Deep Illithid, and the NeoIllithid, I think we are their psionic equals. And with the combined might of
everyone else fighting them . . . they can't stand for long.
Forrester
Peacemaker
[ December 07, 2001: Message edited by: Forrester ]
Posts: 713 | Registered: Mar 2001 | IP: Logged
Larloch the Former
UltraLich
Member
Member # 8874
posted December 07, 2001 11:46 AM
Edena, I, Larloch, use my arcane power to destroy each magical or psionical protections around the
Elder Brain. Those of my liches that were good in illusion or enchantment help strengthen the gnomish
spells that makes the illithid brain insane and makes it see enemies everywhere. As soon as no more
protections are left, I'll engage it in mental combat, in order to prevent it from coordinating its illithids
and give it the headach of its life. Normally, it won't be able to sense the golem burrowing their wat
into its neurons.
The pain, confusion, and illusions of the brain should much confuse the umbran illithids, who should
be far less effective, and really confused by the contradictory or illogical orders, and by the illusions
they sense through their constant telepathy with the brain.
Meanwhile, two of my liches works to coordinate the action of Zouron's strike team and the gnome
strike team (I think that the fact the gnomes were the first to go in the illithid lairs, and that they used
spells to prevent the illithids from discovering them make them nearer to their objective than
Zouron's, so I'll concentrate on them).
My living elder vampires and my other living liches and various living undead are eradicating all
non-good mindflayer on Toril, the Astral plane, the Ethereal plane, the Shadow plane, and New Umbra.
As soon as the Evil Illithids are eradicated from Realmspace, I'll start to watch very carefully the
Shades, the Phaerimms, the Unseely and the other evil factions. After all, I'm neutral good, now.
By the way, some questions, as it's not clear. It seems every underground creature has had its evil
extirped. So, the phaerimm and independant beholders (we haven't seen them much), notably,
should be good now. As the phaerimm that were not in the underground were in space, fighting the
elves, and have seemingly been vaporized, should we consider the evil phaerimm are no a minority ?
((OOC: I also wonder about the duergar and derros, probably good also. Noone played them, so, if I
contact them, could I get to play them ? Were derros annihilated when "the sun raised inside Toril", or
have them lost their sunlight vulnerability ? And by the way, I assume my vampires don't suffer from
sunlight, now that they're alive, yet still with their vampire powers (much like the elves keeped their
ghostly or spectrely powers, even after been resurrected).))
Posts: 2 | Registered: Dec 2001 | IP: Logged
Lord Talos
Member
Member # 5533
posted December 07, 2001 12:18 PM
Well Shadows are the natives of The Plane of Shadow( I know this isn`t exactly canon D@D) and
Edena listed the powers of Slaadi, Demons, Devils, Faerie etc at around 200 max.
Posts: 206 | Registered: Jun 2001 | IP: Logged
Gez
Member
Member # 444
posted December 07, 2001 12:29 PM
The Bullywugs prophetised by the Gnome Rep, have sensed too that Toril was under threat of
destruction. Havin been smartered by the Rituals of the Four Churches, they quickly created some
weapons. And now, the bullywugs are ready to save Toril. Now, the bullywugs sail in their "glorious"
improvised spelljammers, and head toward the Elven Fleet of Vengeance, in order to destroy it before
they can erase all life on Toril.
Well, even if they've been smartered by the Ritual, they are Bullywugs, no ?
Assuming their barely flying water lilies (yes, that's what they used for spelljammer) are able to reach
space, only to see that all spacial combat is ended since a long time, they'll crash back in their marsh
and wonder why they still sense danger.
OOC: Yes, I thought we needed a small comical relief to shield the young spectators from all the gory
violence of the screen as the squidboys are smashed, squished, toasted, dissolved, disintegrated,
blasted, and otherwise machine-gunned. We don't want that thread to be restricted to the less than 18
years because of the mass slaughter of obnoxious anthroquadropii. Call that a discreet interlude.
Posts: 1492 | From: Somewhere in France | Registered: Dec 2000 | IP: Logged
Gez
Member
Member # 444
posted December 07, 2001 01:44 PM
Questions:
Since all creatures in the Underdark have been cleaned of all evil and hatred (and thus turned to good
alignment):
Are there still Drow ? Last time I heard of them, they were in the ships of the Elves (vaporized) and
those of the humanoids (vaporized also). Normally, all drows are dead. If there was some hidden in
the underdark, they are logically now of good alignment. Lolth and her underlings are gonna be very
pissed -- but well, she's nothing more in the Realms. Eilistraee will get her place in the hierarchy. If
there's no more drows, Lolth is dead also. Other creatures that worship her, driders and chitines, live in
the Underdark...
Speaking of deities, most of the power base for Shar was the humanoids (when they were still evil and
light-hating), and she has lost them after the 7-year war. Now that all underdark denizens (we can
estimate that this is 85% of the remnant of her followers) are good, they won't continue to worship
her. Shar will probably be downranked to lesser power, and this will in all likelihood weaken her Shadow
Weave, and thus weaken the magic of the Shade (a good number of them use the Shadow Weave).
The beholders (those that were not enslaved by phaerimm) will probably join the mess, and do what
they could to restore peace and order. They've probably heard of what has happened through their spy
networks (in thieves guilds, for example), and will probably be interested also by the treasure of the
illithids.
This question is important for druids (and technodruids, hehe): all creatures on Toril gained 3 points in
Intelligence. Does this include animals (who would so have between 4 and 5 Int) ? Has it awakened
vermins (no Int score) and oozes (no Int score) to sentience (the oozes are said to have been
sentient before the Elder Elemental God (or was it Juiblex ? Bah, they're all aliases for avatars of
Tharizdun) absorbed their intellect and consciousness to become the god he is. So, it is possible that
they have gained sentience back (it will be very strange to have to deal with intelligent gelatinous
cubes or giant centipedes). Same questions for constructs ? That's less likely, because they are not
living, but well... Maybe the objects animated by wandering ravids over the times would benefit from
that, rather than golems ? And what about sentient golems (Alias, the gemstone golems, the tomb
tappers) ? Have they received the Int bonus also ?
End of questions.
Since the creature of the Plane of Shadow are protecting the Shadovars (I've heard it's the name of
the citizen of Shade), the Lathanderite considers what they will need to fight them. After all, Shadow
creatures are often undead, bring despair, and are associated to darkness (ooc: the WotC designers
don't seems to think that shadow is made of light and darkness in equal portion, otherwise there
would have been Brightlands as well as Darklands in the PoS), all things that Lathander opposes to.
Furthermore, if Shar's power -- and more importantly, the size of her clergy -- have effectively been
reduced, the fight will not be as tough as it would have been otherwise. However, they are not eager to
fight, they need to recover their magical strengthes, and they want their allies to have their full
abilities too.
The gnomes are occupied with the illithids, but once the mindflaying threat is ended, if the Netherese
needs to be destroyed, they will gleefully attack them. After all, gnomes were enslaved by the Netheril
arcanists, and they don't have kind feelings toward the survivor of Netheril.
If a coalition is made against Shade, the Yuan-ti will offer their help again. And, if the Shade are
losing even without their help, they will engage the combat against them to loot their arcane lore, just
like what they did with the Illithids.
The reaction of other survivors of Netheril, Larloch, the nation of Halruaa and the one of Nimbral, are
less previsible, but we can guess Larloch will act against the Shades (he's good, now), and it's possible
the other also (out of greed for the Shadovar's secrets, or out of fear that they would have to obey to
the Shades' rules). However, they could as well decide to join the Shade "as good old fellows of the
Mighty Netheril" (fearing that the Shade are more powerful than them, and thinking that it's better to
join them voluntarily than to be forced into slavery, or out of lust for the arcane knowledge of the
Shadovar they could grab by working with them).
As for the position of the Cloakers in a fight against the Shade, it's totally unknown. They are being
from the Plane of Shadow too, but they've never allied or communicated with any other race. Noone
can say if they'll attack one side, the other, or just ignore the events.
For Edena or new players, here are the other possible factions that have not been claimed:
Aaracokra
Alaghi ?
Araneas
Asabi ?
The Beast Lord of Dekanter (another powerful spellcaster, probably good now, leading an army of
gargoyles, modified goblins, and other creatures such as beholders, illithids, and various humanoids)
Independant Beholders
Bullywugs (if someone is masochist enough to play them)
Chitines (probably chaotic good, now...) ?
Independant Constructs (gemstone golems, tomb tappers, possible other sentient constructs -- see
"questions" above)
Doppelgangers
Dragonkin
Subterraneans Dwarves (Derros, Duergar, Urdunnir)
Firenewt (probably not numerous nor powerful enough to be played)
Ghaunadan (now good-aligned, and leading sentient oozes ?)
Giants (several factions here)
Giant Eagles and Owls
Gibberlings ? (please tell me no)
Grells
Grimlock (or are them among Forrester's humanoids ?)
Groundling ?
Hags
Harpy ?
Kuo-toa (probably neutral good, now...)
Locathah
Meazel ?
Medusa ?
Merfolk
Minotaurs (à la dragonlance ?)
Naga (but we can assume some are sided with the yuan-ti)
Pterafolk ?
Quaggoth (probably neutral good, now) ?
Sahuagin
Shalarin ?
Siv ?
Sphinx ?
Stinger ?
Triton
Umber Hulk (probably chaotic good, now...)
Winter wolves and worgs (they're not subterranean -- so still evil -- and are quite smart)
Wemic ?
Posts: 1492 | From: Somewhere in France | Registered: Dec 2000 | IP: Logged
Forrester
Member
Member # 2760
posted December 07, 2001 02:12 PM
quote:
Originally posted by Gez:
Questions:
Are there still Drow ? Last time I heard of them, they were in the ships of the Elves
(vaporized) and those of the humanoids (vaporized also).
...
Speaking of deities, most of the power base for Shar was the humanoids (when they
were still evil and light-hating), and she has lost them after the 7-year war.
You just don't know your history, do you!
The Humanoid ships went Ethereal as the nukes were hitting; they are all quite alive.
The Humanoids in general numbered, before this last war, 250,000,000 strong. We survived the
7-years war, and survived quite well, thank you.
And the vast majority of my people are secular in faith, preferring to worship at the altars of
technology, science, and psionics. Shar Schmar.
Forrester
Peacemaker
Posts: 713 | Registered: Mar 2001 | IP: Logged