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Edena_of_Neith

First Post
Is Peace Possible? (Second IR Thread)

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Author
Topic: (IR) Is peace possible?
Edena_of_Neith
Member
Member # 1235
posted December 05, 2001 06:59 PM

In the IR thread, they are failing.
Failing in their efforts to create a lasting peace.

Not for lack of trying; they are trying quite hard, yet somehow peace is eluding them.

It would seem to me that, in Dungeons and Dragons, there is a built in system where peace is not
possible, where genocide is the only answer.

In Tolkien, this was the case, concerning the elves and the orcs.
Neither side could ever even conceive of peace, much less implement it.

In Shannara, the enemies - the Warlock Lord, the Demons, the Mord Wraiths, the Shadowen, are -
again - beings that cannot be negotiated with.

And just exactly how does one negotiate peace with a red dragon?
Or with an aboleth?
Or an illithid?

Some people speak of the killing of helpless defenders (such as women and children) as being evil,
yet the rules - the sytem - seems to enforce the expediency of genocide as necessary, and the evil
is in not committing genocide (for example, allowing orc children to live.)

It is not like Star Wars.
In Star Wars, you have a massive case of the Men-in-Funny-Suits syndrome.
All the non-human races there adhere generally to a single economy and political system, and they
generally behave humanish enough to get along.
From toydarian to wookie, they are akin to humanity in their thinking and deeds.

But that is not true of elves, orcs, aboleth, dragons, and faerie.
These creatures do not think or behave like humans, and they cannot be forced to think or behave
like humans.
Thus, D&D can never be like Star Wars, and the Star Wars roleplaying game is a fundamentally
different setting from D&D.

Of course, in Star Wars these beings have weapons of high science and great magic, but because
they behave like humans, they haven't destroyed the universe yet (they did destroy Alderon ...)
The beings in the D&D universe are under no such restrictions.

I am on the verge of concluding that all D&D worlds must remain medieval - they CANNOT advance
into the renaissance, enlightenment, industrial revolution, and so on.
Any D&D world that does so, will destroy itself.
That self-destruction is built into the system, into the very game rules.

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Gadodel
Member
Member # 8632
posted December 05, 2001 07:13 PM

Yes, you are correct; the game is inherently about bloodshed, hatred and war. The challenge of it is
to role play through it or roll play over it. Actually, the game is a good teacher!
It makes us think of the means to achieve goals, perhaps even peace.

Human Nature is aggressive and often in survival mode, a game designed by a human can not
escape this truth.

No, do not be cynical or pessimistic. Keep working on making the story about the quest for peace
and hope that the players have fun on that journey.

During the transition from 2E to 3E, all of my characters met their makers. I wanted to start from a
clean slate. Perhaps, peace should not be your only concern. Perhaps, some kind of progress should
take precedence.

Possible storyline hooks to help:
1. Forbidden Love. A Drow and some other...
2. Unexpected Business. Merchants make peace...
3. Mother Nature. Earthquake or some other force rocks the foundations of the campaign setting.

or... an act so heinous, like terrorism; draws former foes into the same camp. Maybe, peace may
happen.

Posts: 45 | From: USA | Registered: Nov 2001 | IP: Logged

Serpenteye
Member
Member # 8703
posted December 05, 2001 08:01 PM

There is peace in death.

Posts: 17 | From: Stockholm | Registered: Nov 2001 | IP: Logged

Serpenteye
Member
Member # 8703
posted December 05, 2001 08:10 PM

Unless you're an elven Watchnorm.

Posts: 17 | From: Stockholm | Registered: Nov 2001 | IP: Logged

Umbran
Member
Member # 4405
posted December 05, 2001 08:11 PM

You shouldn't confuse player tendencies with what's in the game rules Edena.

Players usually go by the maxim, "Cellulose heroes feel no pain". Self preservation is usually
undervalued as compared to ideology. Quite simply, we don't treat characters as completely real.

In the real world, we have failed to annihilate ourselves because we are willing to make
compromises. It is the rare person indeed who won't negotiate in earnest when death is on the line.
There's nothing in the rules that says people (even evil ones) cannot compromise, but since there
is no real harm threatening, we tend to forget that the fictional people may also want to avoid
destruction...

Posts: 807 | From: Boston, MA | Registered: May 2001 | IP: Logged

Storminator
Member
Member # 2220
posted December 05, 2001 08:12 PM

D&D is a game of Good and Evil. Of course there's no peace there! How can Good or Evil compromise
with each other without losing their identities?

PS

Posts: 145 | From: Tewksbury Mass | Registered: Feb 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 05, 2001 08:26 PM

In 1962, a bear broke through the fence of a SAC base in Minnesota.
That base did not have the proper radio contact to verify an attack was not in progress, and so they
assumed one was.
The bombers lumbered onto the runway, and began the takeoff acceleration, their nuclear weapons
ready.

Only a single man, running out onto the runway, waving his arms like crazy, stopped them - said
man had finally gotten the word that it was a bear, and not an attack.

The world almost ended because a curious black bear decided to push through a fence.

Sometimes, self-preservation fails.

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Semirhage
Member
Member # 8099
posted December 05, 2001 08:30 PM

Well, I've got to add some things here. I agree that bloodshed is built into the system to a degree,
but in this case, I don't think that is what is causing the problem. In the IR thread, time was hardly
given to adapt, as we have had time to adapt in the modern era.

40 years? I think that if technological change had come this quickly for us, then we would be
experiencing these same problems. From the medieval era to nuclear technology so quickly doesn't
give the races time to truly appreciate what can happen. And 40 years is also not time to truly grow
as a culture. Technology usually brings its own peace. Given 400 years to get a nuclear arsenal, the
Humanoids would likely have adapted their society. They would be less vicious and more docile. In
fact, if their society had caught up to the other races on Toril, they would have been less violent. In
addition all of the other races would have had time to adapt and at least grow accustomed. The
genocide of the elves would have been impossible. As a reaction to a slower technological growth
rate, they'd have adapted as well in some way. Occuring so quickly, the situation was much too
volatile. Balance was never reached and now the delegates are expected to achieve in a matter of
days, weeks, etc. what should have been a process of centuries.

And how should everyone really be reacting to the genocide of the elves? How would we be reacting if
the Nazis had been successful? I'd say that out of fear, everyone would be condemning the
Humanoids. Having succeeded once, they'd likely try again. Hitler was planning on the Communists
being next, after all.

I think peace is possible in a technological D&D game. In fact, peace is likely. However the
mechanisms that propogate peace in the presence of technology require time to form.

And I also agree with Umbran's comment about 'Cellulose heroes' though I am trying to play the
Unseelie delegate in such a manner as not to put the truth to his statement.

I think good and evil do compromise, because there is very often only a great grey area. Given time
to form, the IR situation would probably have developed into a Cold War, in which no clear winner
could be determined until one side fell from within.

Posts: 34 | Registered: Oct 2001 | IP: Logged

Leopold
Member
Member # 8576
posted December 05, 2001 08:35 PM

peace is a vision...war is the cold hard reality. War solves all problems, peace is for the conquered.

Posts: 173 | Registered: Nov 2001 | IP: Logged

Ds Da Man
Member
Member # 3465
posted December 05, 2001 08:40 PM

It's a game! Kill em' all, let god sort em' out!

--------------------

Some may win, most will lose, but more often than not, it's up for the DM to choose.


Posts: 369 | From: IN | Registered: Mar 2001 | IP: Logged

Semirhage
Member
Member # 8099
posted December 05, 2001 08:54 PM

Well, in this case it didn't, because the one man got through. But... have you ever read about the
tests they subject these people to? The people who have to push the button?

I saw a film about some of the experiments they performed and I was disgusted and disturbed to
find out how many people *would* push the button. If people believe that *they* are not
responsible for their actions, ie. some one farther up the line of command will take the blame, they
will do anything.

Thats where the cellulose hero comes in. Players seldom have to take real blame for their actions.
None of it is permanent.

But the delegates in the IR thread should realize they will *be* directly responsible for the
destruction of Toril if they continue as is. It should influence them at least.

Posts: 34 | Registered: Oct 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 05, 2001 08:57 PM

Well, one of them decided to start fighting.
And it was one of the chaotic good representatives.
Go figure.

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Evil_OverLord
Member
Member # 1610
posted December 05, 2001 09:54 PM

Actually it would not have mattered if the planes had left the runway. Planes are not like missiles.
Up until the planes had reached their failsafe points they could have been recalled. Thirty seconds
away from firing a nuclear missile is a much nearer thing because you don't want missiles to have
self destruct mechanisms.

--------------------

Universal Domination, coming to your world . . . SOON.


Posts: 5 | Registered: Jan 2001 | IP: Logged

William Ronald
Member
Member # 542
posted December 05, 2001 10:16 PM

Edena,

I think part of the problem in the new IR thread is that few of the participants seem willing to put
their hatreds aside. Also, and I am not condemning you, I think the role of the elven queen or elven
representative should have been played by someone else. You are doing entirely too much work.
(The reason I am not participating in your thread is that I was not on the original thread. I believe
the original participants should solve the mess they have created.)

The most surprising thing was that Forrester was actually able to reach some form of compromise.
Unfortunately, the elven representative is unable to be flexible due to her undead status.

I think Semirrhage's efforts to stop the Eladrin are proper and may work. However, I suggest
someone else besides an undead queen speak for the elves. As a few seem to have been
resurrected or found shelter with the Technomancy, a character from one of these places might be
an appropriate representative.

Edena, I hope I am not seeming overly harsh. I think the problem is that the technological and
magical skills of many of the participants grew faster than their wisdom. Terror, a relative balance
between two antagonistic sides, and some luck helped us survive since 1945. Unfortunately, there
are too many cooks stirring the pot in your version of Toril.

Posts: 597 | From: Summit, IL USA | Registered: Dec 2000 | IP: Logged

The Traveler
Member
Member # 2419
posted December 05, 2001 10:51 PM


quote:

Originally posted by Edena_of_Neith:
In Tolkien, this was the case, concerning the elves and the orcs.

Neither side could ever even conceive of peace, much less implement it.


Because the orcs were specifically created by a palpably malevolent force to mock the elves. That's
not the same as eradicating a naturally occurring race.

quote:

In Shannara, the enemies - the Warlock Lord, the Demons, the Mord Wraiths, the
Shadowen, are - again - beings that cannot be negotiated with.


The Gnomes managed to remain neutral, for the largest part. Storlock is an excellent example.
Also, again, destroying an unholy army whose entire existance pivots on the ending of yours isn't
genocide, it's self-preservation. You're applying human concepts to things completely outside the
mundane ecology.

quote:

And just exactly how does one negotiate peace with a red dragon?


Ah, here we get into the meat and potatoes of the argument. I have easy answers for these. Let's
start with the dragon. One hundred head of cattle, monthly, culled from the local herds. Bring him
that, and nobody's village gets torched. There's negotiating.

quote:

Or with an aboleth?


Sacrifice dumped over the side of the ship, either money or food, as tribute. Do this, and your ship
won't get attacked by their giant squid as you travel.

quote:

Or an illithid?


One child per family tithed as thrall to the Mind Flayers. Grim? Dark? Surely, but on these terms, the
common man negotiates with the Illithid for his safety.

quote:

Some people speak of the killing of helpless defenders (such as women and children)
as being evil, yet the rules - the sytem - seems to enforce the expediency of
genocide as necessary, and the evil is in not committing genocide (for example,
allowing orc children to live.)


The rules mandate no such thing. The morality is as simple or complex as you, the DM, choose to
make it. It is by no means hard-coded into the rules.

[ December 05, 2001: Message edited by: The Traveler ]


Posts: 919 | From: Eastern US | Registered: Feb 2001 | IP: Logged

Nighttfall
Member
Member # 4136
posted December 05, 2001 10:58 PM

War, bloodshed and death. It's what keeps Belsameth, Vangal and Chardun in business!

--------------------

Duly appointed Evangelist, Exorcist, and Proclaimer of the Word that is the Scarred Lands.

Darkness comes where Nightfall goes.

Let the Lord of Chaos rule.


Posts: 2061 | Registered: Apr 2001 | IP: Logged

Umbran
Member
Member # 4405
posted December 05, 2001 11:46 PM


quote:

Originally posted by Edena_of_Neith:
The world almost ended because a curious black bear decided to push through a
fence.

Sometimes, self-preservation fails.


Assuming that story is true - sorry, but without attribution to a reliable source, I'm likely to call that
an urban legend, we like scaring ourselves - the meaning of the story is still debatable.

You can read it that we almost died, thus showing that our self-preservation is a thin armor, or you
can see it otherwise....

One can just as eaisly say that this shows self-preservation winning. It really isn't one man running
out on the tarmac. It's him, and the guards who failed to shoot him, and the pilots who didn't run
him over, and the officers who listened...

Sounds more to me that there were a lot of people who really wanted any excuse not to launch
those planes.

HOw things look ratehr depends on what color glasses you're looking through. I hardly think that a
fantasy RPG is realy that close an allegory to the real world. How RPG characters behave does not
accurately reflect real-world nations.

(edit: the misspelling "urbal legend" brought a few odd images to mind...)

[ December 06, 2001: Message edited by: Umbran ]


Posts: 807 | From: Boston, MA | Registered: May 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 06, 2001 02:09 AM

I attempted to get someone to run the elven Queen, but nobody would do it.

I did my best, but I am not a master diplomat and subtlely clever like Forrester is.
Also, I felt the Queen was bound by certain dictates that limited what she could do.

Queen Amlaruil was not the inciter of the war ... that was done by saboteurs that were entirely
beyond her control.
Queen Amlaruil did not start the war against the Humanoids, but she was dragged in when Evereska
was attacked.

The destruction of Evereska and the massacre of it's entire population, and the subsequent
devouring of the elves by the humanoids left Amlaruil with no choice but Total War.

Of course, Total War came to Evermeet, and Amlaruil fought a desperate and long defense of her
homeland.
For over a year, Evermeet held out against the worst kind of attacks, not only from humanoids and
scro, but from legions of fiends that had allied with them and gith mercenaries from wildspace, and
a lot of other enemies.
Only the Faerie truly aided her, with token help from the dwarves and gnomes.

Queen Amlaruil is not perfect; she is mortal, and she is subject to emotions and feelings.
When Evermeet had fallen and it's people had been massacred and eaten, Amlaruil fell into suicidal
disaster and insane wrath, and with her High Mages called down the Cataclysm.

She was doomed by her actions; doomed to remain in the world as an undead.

She still, however, had reason to hate the Humanoids and those who had not helped her, for all
eternity, forever, and utterly.
Yet she got up from her restless sleep, and offered to stop her own kind from avenging her.

Now tell me that a lot of PC elves wouldn't have just jumped right on the vengeance bandwagon at
that point, good alignment or not, and rode the tide of revenge to it's fulfillment?

Instead, Amlaruil went and apologized - APOLOGIZED - to the humanoid leader who exterminated
her people.
And then she agreed to threaten and even KILL her own race, to protect the humanoids.
All she asked in return was that forgiveness be extended to her people, and that they be allowed to
reintegrate into society.

When refused, she did not leave, but instead went and threatened and browbeat her people right
then, and offered physical proof to the humanoid leader of her good faith.

When the humanoid leader still would not agree to her terms, she gave up.

And they say she's being unreasonable ... perhaps she is, but unreasonable depends a lot on each
person's point of view, doesn't it?

- - -

For what it's worth ... if you look at the IR thread from the very beginning (in the Archive) through
now (on the In Character board) ... that is how I used to DM the games of Dungeons and Dragons I
ran.
That is my style of DMing.

[ December 06, 2001: Message edited by: Edena_of_Neith ]


Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

William Ronald
Member
Member # 542
posted December 06, 2001 11:29 PM

Edena,

I was not trying to sound critical. I have seen an occassional player who would apologize and try to
make peace. As for another comment, I am not criticizing you for doing too much on the thread. I
perhaps should have said that others should do more. (Which is why I did not participate, as I think
that would be best left to the original participants.)

Forrester surprised me by compromising after a fashion. Perhaps in time all hatreds can be put
aside. I have hope for this in the real world and I suspect this may happen in your own version of
Toril. (By the way, I do like the DMing style.)

The undead are limited in their responses, but I thought you handled the Queen well within her
limitations. If I have offended you, I sincerely apologize.

Posts: 597 | From: Summit, IL USA | Registered: Dec 2000 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 07, 2001 02:27 AM

All's well, William.
Thanks for your post.

I, too, wish there were more participants.

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged




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Edena_of_Neith

First Post
A Question to the Thinkers (Second IR Thread)

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» Hello, Edena_of_Neith [ log out ]
EN World Messageboards » General RPG Forums » General RPG Discussion » (semi-IR) A question to
the thinkers and philosphers out there (Page 1)





This topic is comprised of pages: 1 2

Author
Topic: (semi-IR) A question to the thinkers and philosphers out there
Edena_of_Neith
Member
Member # 1235
posted December 03, 2001 03:27 AM

This is a post related to the IR thread currently running on the ENBoard.
But this is not an IR post itself.
It is a request, for those of you who might be interested in such things, for your thoughts on a
problem that has arisen in the IR thread.

- - -

The IR is a 'what if' thread.

Long ago, as a humorous reaction to a serious thread I posted, I posted this 'what if' thread.
People answered with replies.
I thought of the situations their replies would create, then asked the 'what if' question again,
regarding the new situations.
For some people, it became very fun, and it became very fun for me, so we continued.
The Thread picked up momentum as it went along, and a story of sorts emerged out of the
hundreds of posts.

- - -

Now, however, everyone is fluxxomed.
And I do mean everyone.

For, you see, the original 'what if' was about the introduction of technology into D&D.
Well, the technology advanced, and advanced, and with technological advance came advances in
weapons.
And better and better weapons were made, until finally - and inevitably - Doomsday Weapons
appeared.

A situation now exists on the IR thread similar to the real world situation that existed between the
United States and the Soviet Union: the Balance of Terror, or M.A.D. (Mutual Assured Destruction.)
Instead of there being 2 superpowers with Doomsday Weapons, however, there are about 8 or 9
such powers in this 'what if' scenario.
All 8 or 9 face the M.A.D. scenario.

Unlike real life, however, some of the Superpowers in the 'what if' scenario are countries of evilly
aligned beings, such as illithid, who are not bound by the sanity and reason that kept our real world
from being destroyed in a nuclear holocaust.

In the 'what if' scenario, all of the powers, big and small, have convened a grand council to figure
out a Way Out of the mess they are in.
A Way Out, before Armaggedon strikes.

However, nobody has figured out a way out.
Nobody.
I must concede that perhaps there is no way out ... but then again, who am I to judge such things?

- - -

There are some real thinkers on this board, like Upper Krust, Colonel Hardisson, and many others.
The IR thread presents a puzzle to be solved, a philosophical debate as well as a argument of
expediency.
If there is anyone out there interested in jumping in, they could use your help.

Whether you jump in IC, and give your opinions IC to the council in the 'what if' scenario, or whether
you express an OOC opinion, I think they could use your help.

If you skim through the 6 pages of the Thread, you will get an idea of the monumental headache of
the massive philosophical and practical problem this 'what if' scenario poses, and the difficulties
those participating in it face.

Can you solve the mess?
Can you find the answers?
Can you get them out of the situation they have gotten themselves into?
Can you think of a 'what if' that could save them?

I am merely asking, for those who are interested.
Merely asking.

I am not starting another IR thread here - I will not reply to IR posts on this thread.

Yours Sincerely
Edena_of_Neith

[ December 03, 2001: Message edited by: Edena_of_Neith ]


Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Bagguns
Member
Member # 523
posted December 03, 2001 10:54 AM

Well, I think one of the main problems you have is that the Chosen pretended to set themselves up
us a War Crimes Tribunal, when they were one of the chief causes of the conflict in the first place. No
one likes a hypocrite, so no one will listen to the Chosen pontificate.

Your problem now seems to be Mutually Assured Destruction. There are a few ways out of it some,
likely, some not at all:

1) Everyone puts aside their differences and gets along: That ain't happening, the wounds are too
fresh.

2) The gods take a hand and stop all the nonsense: More likely than above but sure to cause
resentment and it may just precipitate all out war out of spite.

3) Ao brings the pain: "All these darn mortals mucking up my world!" Of course he probably is
laughing his @#$ off right now or upbraiding the lesser gods for letting all this happen...or both. It's
very unlikely that he cares, he could just start over after all the lesser gods die out for having no
worship, so why should he?

4) The Watchman Scenario: This is very unlikely to happen but...One awe inspiring superpowerful
being manipulates events so that it seems Faerun is under attack from something "Other",
everyone unites and pushes it back after a long (years) war, finally realizing they have more in
common than not. Very unlikely.

All in all the Chosen pretty much dug a grave for Faerun from the first accusation, even if their only
intention was to get everyone together. It seems almost certain that one group or another (esp.
Illithids) will make some move to doom Faerun for all time.

[ December 03, 2001: Message edited by: Bagguns ]

--------------------

Evolve or Die.

Entropy Sucks.


Posts: 194 | From: Cookstown/McGuire AFB, NJ | Registered: Dec 2000 | IP: Logged

Balsamic Dragon
Member
Member # 7615
posted December 03, 2001 11:18 AM

Let me start with a caveat that I have not read the IR thread at all. However, I wanted to post
because this sounds a lot like a campaign that I played in.

In that game, there were three nations covering the entire globe, superpowers if you will. There was
no presence of tech, but each nation had an individual means to destroy the world, if they wanted
to. (I won't get involved in the details).

Now, my character was evil, an ogre wizard from the evil country ruled by a Blue Dragon (the only
dragon in that world). She was sent to work with representatives of other countries to come up with a
way to save the world, after the assassination of the Lawmaker, the one person who had been
holding everything in detante.

The key here is that even when it doesn't make any sense for Nations to get along with each other,
Individuals often can find some common ground. My character formed bonds, of a sort, with the
neutral and good characters in the party. It certainly involved give and take on both sides, but the
fact that we were all Lawful tied it together. For example, Greg's good aligned character had to deal
with the fact that my people kept slaves, but my character came to recognize the value of treating
slaves better (and not eating them arbitrarily in order that they might be more productive.

Fantasy is all about the microcosm solution providing the macrocosm solution. So in this scenario
(which again I have not read) consider a situation where individuals from each nation are forced to
work together towards a common, but temporary, goal. The bonds formed in that process could be a
means to establish some sort of peace (and non-destruction of the world).

Balsamic Dragon

Posts: 42 | Registered: Sep 2001 | IP: Logged

Kugar
Member
Member # 1063
posted December 03, 2001 11:48 AM

Seal the plane.

No one gets in, no one gets out.
Deities can't grant spells.
No Astral or Ethereal based magic. Now start the negotiations again. Make the seal permanate
unless all Doomday technology is destroyed and is able to re-emerge if the technology resurfaces.
Most insanely powerful groups still fear utter oblivion.

Posts: 70 | From: Exton, PA, USA | Registered: Jan 2001 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 03, 2001 11:54 AM

I will share no great wisdom, for I have none, but here are my thoughts.

Change started everything, and fear of that change started those wars.

"Well now, it is obvious what happens next.

Elminster, the Chosen, and the Harpers try to stop the gnomes covertly.
The gnomes take their losses, then blow up Shadowdale.
World War is then declared..."

Chosen was behind one of the starting acts, but it could have been someone else later. It would
have been somebody, that's the way these things tend to happen. Before every great change is
accepted, there has been war. And still there there are those who cannot accept changes even after
the war passes.

Chosen should set an example and work to stop the destruction they are partially responsible,
instead of playing court as fake and pointless as one set by 'Q' in Star Srek once.

There is some alternative way to stop this future destruction instead of demanding back those who
desired to leave (fairies, dragons). It should not be debate about who is responsible. It should be
about how to make things work again and save world from this destruction.

Foolish Chosen, they are doing this wrong, why don't they use their skills to help everybody find a
way to save the world with whatever means are available willingly.

Maybe somebody could make them see this kind of wisdom, and so turn this bitter debate into
something productive. They should be ready to make real sacrifises to make it happen. I don't
mean playing martyrs however, that woudn't do any good now.

Otherwise there will be only more tears...

(Sorry my bad english)

Just for fun.

Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

Kamikaze Midget
Member
Member # 4717
posted December 03, 2001 12:02 PM

Bah. It's Faerun. Elminster probably has known and already prepared a Protection from Neuclear
Halocaust spell.

That said, there are some theories that say that all intelligent life is doomed to repeat this cycle of
technology leading to global devestation. Perhaps some Technomancer blasts them "back to the
stone age". Perhaps the gods stop it. Perhaps one nation goes off the deep end, and the rest, in
order to preserve their lives, go after that one, until only those who wouldn't use the power for evil
are left (moral darwinism, so to speak...nobody likes evil). And perhaps Faerun is burried beneath
several feet of radioactive snow.

Of course, if this were *my* campaign, I'd have some shadowy figure stealing the secrets, making
everyone too sodding paranoid to do anything, and then have the PC's track him down, only to find
out he was destroying the arms so that he could save the world. That's what *I'd* do.

--------------------

Space Ghost: You sure you're not a leprechaun?

Denis Leary: I'm too tall to be a leprechaun

Space Ghost: Okay, okay. 'Cause I was gonna say, you're the worst leprechaun that we've ever had
on the show.


Posts: 142 | From: Madison, WI, USA | Registered: May 2001 | IP: Logged

Bagguns
Member
Member # 523
posted December 03, 2001 12:15 PM

I'm doing a campaign based on this, and my "final Solution" so to speak was...to have Mystra
sacrifice herself (soon after the modified Avatar of Karsus was cast), thereby providing a protective
shield around the Weave, mucking up all the magical power until the Mages figure out ways around
it. At greatly reduced power. She names Elistraee, Goddess of Magic, passing a bit of her power but
uses most to shield the Weave. The Chosen take on a lesser role as their patron is gone and magic
is weakened.

Then AO comes in and seeing the devastation wrought by all the warring (some of it religion based
in my campaign), limits the gods interaction with Faerun. No more avatars, no more scounds of spell
chucking clerics. Only a few Divinely Inspired.

--------------------

Evolve or Die.

Entropy Sucks.


Posts: 194 | From: Cookstown/McGuire AFB, NJ | Registered: Dec 2000 | IP: Logged

DocMoriartty
Member
Member # 8593
posted December 03, 2001 12:15 PM

You are making one statement from a misconception and I think this is causing a major problem.

Illithids are evil, yes. That does not mean they are illogical or suicidal. The illithids are geniuses.
They know that turning off the sun will kill the world. Everything will starve and eventualy it will even
starve out the Illithids. So they do have a reason not to destroy Toril.

The only powers that are a real danger are the demons. They hold no value to Toril and if they could
they may destroy the world just to hurt the devils and the various other power groups out there that
compete with them.

Beyond this there is little reason to believe that Toril will really be destroyed. Some of the races
world crushing ability are moot since they require an entire society working together. This would
never happen as it would take only a small fraction of the society looking down at his or her child
and saying "No I will not end it for them." Furthermore some of the races had powers that only really
worked as surprises. The scro could not make their asteroid attack now since the various
spelljammer fleets would be ready to intercept and take those forces out. So the simple
announcement of power is likely to have removed that power from some poeple.

I am curious though. Mystra had the ability to stop this long ago. The Goddess of Magic can revoke
anyone (even a God's) ability to access the weave. Was there ever given a reason why this was not
done?

There is more here but I want to read some other comments before I post further.

Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged

DocMoriartty
Member
Member # 8593
posted December 03, 2001 12:20 PM

I have found little talk about part of this statement.

A few background facts are needed.

1. Only 1 Chosen lives in Shadowdale.
2. The Harpers are based out of Berdusk and other cities.
3. Neither Elminster, the Harpers, or the Chosen rule Shadowdale.

Now think. No one is really condemning the Gnomes for killing several thousand people in
Shadowdale for the actions of ONE local and his outside friends. This is one of the main disconnects.
At this point logic says that Mystra would have severed the gnomes connection to the weave and
everything would have ended long before anything could get started.


quote:

Originally posted by Zelda Themelin:
I will share no great wisdom, for I have none, but here are my thoughts.

Change started everything, and fear of that change started those wars.

"Well now, it is obvious what happens next.

Elminster, the Chosen, and the Harpers try to stop the gnomes covertly.
The gnomes take their losses, then blow up Shadowdale.
World War is then declared..."
Just for fun.



Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 03, 2001 01:55 PM


quote:

Originally posted by DocMoriartty:
At this point logic says that Mystra would have severed the gnomes connection to the
weave and everything would have ended long before anything could get started.


Thou should not corrupt my statements by combining parts that are not meant to be together.

That said, maybe something we don't know about, was holding Mystra back.

By hitting Shadowdale, gnomes attacked important symbol. Shadowdale is where Elminster has his
tower, where he acts as sage and shares his knowledge to people who seek his consult. He is very
famious for giving this advice.

By taking part in such heinious act, as acting against gnomes, this man of wisdow soiled his hands
in eyes of gnomes, and attacked seat where he was known to share his wisdom. For harpers, there
was harder to find target, I think.

Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

DocMoriartty
Member
Member # 8593
posted December 03, 2001 02:17 PM

That arguement is a load of crap pure and simple. When the gnomes destroyed Shadowdale it was
cowardly murder. Nothing more nothing less. Your arguements are no better than the ones given to
justify the WTC attack. When the gnomes made this move they acted in the best fashion that a
Chaotic Evil character possibly could.

The gnomes started this entire affair when they MURDERED over 1000 (or more Shadowdale has
grown in the latest FR Book) people for no other crime than to have a neighbor the gnomes didn't
like.


quote:

Originally posted by Zelda Themelin:

By hitting Shadowdale, gnomes attacked important symbol. Shadowdale is where
Elminster has his tower, where he acts as sage and shares his knowledge to people
who seek his consult. He is very famious for giving this advice.

By taking part in such heinious act, as acting against gnomes, this man of wisdow
soiled his hands in eyes of gnomes, and attacked seat where he was known to share
his wisdom. For harpers, there was harder to find target, I think.



Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged

Reprisal
Member
Member # 2368
posted December 03, 2001 02:18 PM

Honestly, I don't see there being an easy or expedient answer to that problem, Edena. As long as
the multiplicity of powers dominates the world of Toril, there's little anyone can do to stop it (short of
nuclear war, or divine intervention)... This is not to say it's a bad thing, however. Scholars have been
debating several things about the Doctrine of Mutually Assured Destruction, and most notably,
people see it as one of the few things that helped the world evade a Third World War. If nuclear
weapons had not been invented, or stockpiled, there would have been a build-up of conventional
forces which are admittedly more volatile than nuclear forces for this reason:

The nuclear forces were controlled by two forces, there was a Bipolar split of nuclear controls.
Therefore, an understanding could be met between the two and a balance could be had. It was not
until the economic collapse of one that the nuclear threat was starting to be put down.

If we can get a tidy system of checks and balances, of alliances on a bi- or tri- polar axis, a balance
of power should result. As long as (the Chosen?) maintain that balance of power and make sure no
hegemonic power arises, the delicate absence of war should result until a natural hegemony outlasts
all of them.

Of course, this will be extremely difficult, especially with that Elven Vengeance Fleet and what-not...
That is, of course, none of my business, I have to worry about keeping the Technocratic Coalition a
great power so as to maintain that balance...

--------------------

"Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus


Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged

DocMoriartty
Member
Member # 8593
posted December 03, 2001 02:18 PM

There are several things here that one needs to remember.

1. MAD was never an official policy of the United States of America. It was a term created to describe
a situation.

Mad was nevera policy because all through the Eisenhower Administration ABM system (Nike-Zues)
were created set up and functioned that would have decapitated any Soviet nuclear assault with
minimal if any damage to the Continental USA.

Those systems were dismembered by Kennedy and Robert McNamara to fund Kennedy's rebuilding
of the US Conventional Army so that he could send it off to play in places like Vietnam.

Even after Nike Zeus was removed and the US had no AMB there was never a policy of MAD on either
side. The USA never had a desire to fire first and the Soviets were never able to create a situation
where they could win fast enough conventionally to keep a nuclear war from happening.

During the mid to late 70's the US and Nato's conventional military position did deteriorate close to
the point that the Soviets might have felt they could win a conventional war in Europe fast enough to
avoid all out nuclear war. This though ended with the election of Ronald Reagan and the massive
infusion of funds that went into the US military.

Completely off topic of course but all this talk about MAD brought it to mind.

[ December 03, 2001: Message edited by: DocMoriartty ]


Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 03, 2001 02:24 PM

Double post

[ December 03, 2001: Message edited by: Zelda Themelin ]


Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

Umbran
Member
Member # 4405
posted December 03, 2001 02:39 PM


quote:

Originally posted by Edena_of_Neith:
This is a post related to the IR thread currently running on the ENBoard.
But this is not an IR post itself.
It is a request, for those of you who might be interested in such things, for your
thoughts on a problem that has arisen in the IR thread.


Hmm. Interesting...
I cannot comment before reviewing the IR material, though. That'll take a little while...

Posts: 807 | From: Boston, MA | Registered: May 2001 | IP: Logged

LeMark
Member
Member # 6338
posted December 03, 2001 03:16 PM


quote:

Originally posted by DocMoriartty:
Mad was nevera policy because all through the Eisenhower Administration ABM
system (Nike-Zues) were created set up and functioned that would have decapitated
any Soviet nuclear assault with minimal if any damage to the Continental USA.


Actually, there is a great deal of doubt Nike-Zeus would have worked at all. The RADAR sites were
vulnerable, the nuclear explosions the interceptors used to knock out the incoming warheads created
"dead areas" the RADARs could not see through, and the computers were grossly insufficient.

--------------------

Orion Will Rise.


Posts: 14 | From: Franklin, MA, USA | Registered: Jul 2001 | IP: Logged

Summoner
Member
Member # 6674
posted December 03, 2001 03:26 PM

First off, I like the threads, wish I would have read them earlier.

First thing... Ao, most likely he would interfere at this point.

Second thing... Any of the gods could put an end to this in a heart beat.

Third thing... Balefire, hate to say it, but it is the only way back things up.

Fourth... A wish??? Could that push things back.

Fifth... Is Elminster dead, I'm sure the Sage of Shadowdale has a clone or simulacrum around
somewhere.

Sixth... Nature itself may have something to do, wouldn't Mother Earth (Earth Mother, do something
about this?)

Seventh... None of the Doomsday weapons work, its that simple. The items cannot be created by
mortals.

Eighth... Let it happen, the world begins its cycle anew.

Posts: 190 | From: USA | Registered: Aug 2001 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 03, 2001 03:28 PM

Mmh, Internet is acting weird for me, wonder if I am only one seeing double posts for me and Doc.

quote:

Originally posted by DocMoriartty:
That arguement is a load of crap pure and simple. When the gnomes destroyed
Shadowdale it was cowardly murder. Nothing more nothing less. Your arguements
are no better than the ones given to justify the WTC attack. When the gnomes made
this move they acted in the best fashion that a Chaotic Evil character possibly could.

The gnomes started this entire affair when they MURDERED over 1000 (or more
Shadowdale has grown in the latest FR Book) people for no other crime than to have
a neighbor the gnomes didn't like.



I think you should not mix real world terrorism comparisons into this discussion, for this is just
semi-humorious take into imaginative Toril-events.

For one, my statements have nothing to do with my sense of justice. I was just considering gnome
reactions, and possible reasons for this absure behavior. I don't know what you consider 'my
argument'.

Nowhere is mentioned number of gnome-deaths during so called covert operation by 'Harpers and
Elminster', so it is really hard to say whatever they were murderously over-reacting, or acting in
desperation against seeming leader (powerful advisor) of this operation, namely Elminster.

Edena_of_Neith might know better, what is thought to be behind gnome reaction. (It might be
mentioned futher in some post, I haven't read the thread that well).

Btw Doc or other FR-people. I am not so familiar with reactions of gods commonly there. Would it
have been logical for Mystra or any other god to involve into these events at this point? Are they
usually getting involved into these sorts of events? That would sound bit weird, since Mystra is
Goddess of Magic (not justice, mercy etc.) and a lot of wars have happened in Toril without
deity-involtment.

Anyway, they really should be thinking how to save the world now, instead of arguing who is to
blame. Demons must be really laughing now.

Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

DocMoriartty
Member
Member # 8593
posted December 03, 2001 03:49 PM

The origional Nike Zeus system did not shoot down ICBMs. The only thing the Soviets had to attack
the USA in numbers with were bombers. Those would have been meat to the wolves. Upgraded
systems like the Nike Xena and Spartan systems could handle nuclear missles inbound and used
special warheads taht while nuclear were nothing like standard nuclear weapons. The system could
and did function and often during testing the Nike Zeus rockets were able to make actual missle on
missle contact against test missles.

BTW, most of that doubt was put forward by people working for Kennedy and MacNamara who wanted
to rape the system for men and material to upgrade the US conventional forces. These are the
same nuckle walkers who talk of decoys and other loads of crap without any knowledge of how the
system worked or why their statements were completely erroneous.

The truly sad part was Kennedy when running for President knew all this and like a disgusting dirty
politician made public statements that he KNEW that Nixon could not refute without compromising
important defense secrets. The election of Kennedy and his assignment of MacNamara was one of
the single lowest points in the 2nd half of the 20th century. Jimmy Carter being President comes a
close 2nd.


quote:

Originally posted by LeMark:

Actually, there is a great deal of doubt Nike-Zeus would have worked at all. The
RADAR sites were vulnerable, the nuclear explosions the interceptors used to knock
out the incoming warheads created "dead areas" the RADARs could not see through,
and the computers were grossly insufficient.


[ December 03, 2001: Message edited by: DocMoriartty ]


Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged

DocMoriartty
Member
Member # 8593
posted December 03, 2001 03:59 PM

Couple things.

1. Real world comparisons are the only comparisons I can make. There is nothing else really to use
to make statements with.

2. Gnome deaths do not matter. If I kill your brother and sister does that give you the right to kill
my neighbor who was completely innocent of the whole situation.

3. FR Gods seem to require little reasoning to get involved in the affairs of mortals. This thread
must be in a very altered FR for them to have not gotten involved from the start.

4. The world is no more saveable then Israel is to find peace with the Palestinians. At least part of
the war (humanoids vs Elves, and other parts as well) stem from hatred bred over hundreds of
generations. There is no good guy and there is no bad guy really.

I would say in the end there is no situation here that will really work because there are too many
cross purposes here and too much underlying hatred. Unless you can find several other planets that
are viable places to live with no one to claim them. Then several of the sides could migrate. Even
that would not be the end of things since in the end all sides would just build up on their new homes
and war would start again some time in the future.


quote:

Originally posted by Zelda Themelin:

I think you should not mix real world terrorism comparisons into this discussion, for
this is just semi-humorious take into imaginative Toril-events.

For one, my statements have nothing to do with my sense of justice. I was just
considering gnome reactions, and possible reasons for this absure behavior. I don't
know what you consider 'my argument'.

Nowhere is mentioned number of gnome-deaths during so called covert operation by
'Harpers and Elminster', so it is really hard to say whatever they were murderously
over-reacting, or acting in desperation against seeming leader (powerful advisor) of
this operation, namely Elminster.

Edena_of_Neith might know better, what is thought to be behind gnome reaction. (It
might be mentioned futher in some post, I haven't read the thread that well).

Btw Doc or other FR-people. I am not so familiar with reactions of gods commonly
there. Would it have been logical for Mystra or any other god to involve into these
events at this point? Are they usually getting involved into these sorts of events?
That would sound bit weird, since Mystra is Goddess of Magic (not justice, mercy etc.)
and a lot of wars have happened in Toril without deity-involtment.

Anyway, they really should be thinking how to save the world now, instead of arguing
who is to blame. Demons must be really laughing now.



Posts: 157 | From: Chicago burbs | Registered: Nov 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 03, 2001 06:36 PM

I have read this thread, and I see a lot of very intelligent discourse, and creative ideas, above.

It is a shame that these replies are placed here, on this thread, and not on the main IR thread (the
one with 152 posts.)

If you were to pretend that you were one of the emissaries, and post your replies IC on the main IR
thread, your input could be debated openly within that forum by all the participants.

Your input, intelligent and thought out, would greatly improve the quality and depth of the discourse,
and it would make people think.

In our real world, we have had to face many philosophical and moral debates, and matters of
expedience, with the Cold War being amongst the greatest of the challenges we have ever had to
face.
After all, the fate of the entire planet depended upon the decisions made by the leaders of my
country and the Soviet Union.

Now, in this pretend, imaginary 'what if' scenario on the main IR thread, they face a situation that is
truly thorny, truly difficult, and the answers are elusive - but the penalty for failure to find the
answers is the destruction of the world of Toril.

I would welcome anyone who wished to join the discourse to come and post their thoughts on the
main IR thread.
I wish dearly that the posts above were on the main IR thread, where all the participants could and
would respond to them.

I am only asking those who are interested, obviously, in such a posting to the IR thread.
I am only asking ... this is a mere request.

- - -

I can respond to your posts above, but only to express my own philosophy and opinions, and my
take on your philosophies and opinions.

I do not pretend to have the answers, either in the make believe 'what if' IR thread, or in the real
world, to the problems people face.

One thing I cannot do: I CANNOT respond with an IR response (that is, a response in which I play a
'make believe' being for the 'what if' IR scenario) to your posts above.

This is not the IR thread. This is another thread, and it would not be appropriate for me to attempt
to carry on any IR discussion here.

What I CAN do is answer your serious posts above with serious posts of my own.

- - -

I genuinely hope that some of you will consider responding on the IR thread itself, whether IC or
OOC.
There is a debate going on there that is - at least in my opinion, anyways - worth the time and
trouble.

In a lot of monty-haul games, especially when I was young, characters ultimately obtained
Doomsday Weapons (such as starships or blow-up-the-world spells.)
And, invariably, these campaigns crashed and burned, as the players either wrecked the campaign
world or they became bored and quit.

Dungeons and Dragons IS a game where the player characters - at least many of them - seek ever
greater and greater power.
Wizards seek greater and greater spells.
Fighters become better and better at fighting.
Thieves become better and better at stealing.
Clerics become greater in their faith, and capable of greater miracles.
Monks become more truly attuned their their inner selves, and gain all manner of abilities.

Unfortunately, the extrapolation does not stop with 9th level spells or the arquebus, although the
mechanics of D&D do stop there - beyond that, and the mechanics break down (in my opinion.)

But IC ambition, at least, does not recognize such limits, if it recognizes any limits at all.

And thus, the monty-haul games that I have described from my youth.

In the IR scenario, the monty-haul situation has come to pass, and the extrapolation of ambition
and ever greater spells and technological weapons has reached an inevitable conclusion.
However, they have not yet employed these spells and weapons, and the fantasy world of Toril (our
IR version of it, that is) yet exists, is yet green and fertile, and hope yet remains.
Unfortunately, many of the great powers consist of very evil creatures: illithid, phaerimm, aboleth,
and others, and all the powers have the ability to gate in even more beings, some of them very evil,
to assist them, should war break out again.

This is a scenario that could, conceivably, happen in an adult game of D&D - I suppose as an
experimental game only, in which the DM and players all agreed at the beginning that it was an
experiment.

Now that the IR thread has, in effect, produced the equivalent of this scenario, even though it is not
a game per se, what is the answer?

What is the answer, when the situation becomes like this?

Again, would anyone be interested in going over to the IR thread, and relating there what you think?
And again, I am just asking. This is a simple request, and only for those who would be interested in
doing such a thing.

[ December 03, 2001: Message edited by: Edena_of_Neith ]


Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 03, 2001 07:00 PM

I am starting to wonder, why gnomes, who are not maligant race, would have started such attrocity
against Shadowdale.

Did something horrible take, maybe horrible and tragic accident take place during Harper-opertation,
which made these normally sensible beings act in insane thrist for revenge?

Or was there some darker power whispering in gnome's minds, manipulating them into acts that
would surely spell destruction?

Is some unknowable evil manipulating Chosens even now to see these acts of accusations as way to
make things better, when they clearly seems to work to opposite direction?

Maybe Iuz is not only evil power from Oerth in game. What if it is waking mind of Tharizdun
wreaking havoc in their minds or even worse.
In that case, demons would be laughing indeed.

Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 03, 2001 07:20 PM

I repeat, this is not the IR thread.

Such speculation would be great on the IR thread, but here few will even read it, and it will never
become a part of the discussion.

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 03, 2001 07:41 PM


quote:

Originally posted by Edena_of_Neith:
I repeat, this is not the IR thread.

Such speculation would be great on the IR thread, but here few will even read it, and
it will never become a part of the discussion.


Copy-paste, if you want to.

I haven't ever played IC-games in forums, so I am kind of shy to start in them with my clumsyyyy
English. I don't know other's excuses.

No idea what role I would be good for either. Really enjoy reading them, though. You have way with
words Edena, as well as some of those other people (wow!)

Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

William Ronald
Member
Member # 542
posted December 03, 2001 07:48 PM

A major part of the problem I see in the IR thread is multiple nations with the ability to destroy the
world. MAD worked, in part, because their was a balance between East and West in the ability to
destroy each other's soceities. With several major hostile powers the pot is much closet to the
boiling point.

Several of the sides seem to be entrenched in either their political agendas, racial hatreds, or both.
Unlike our own world, no compromise can be reached with an enemy such as the illithid. The leaders
of the USSR, to the best of my knowledge, never believed they could launch an attack without
suffering damage in kind.

The most logical solution would be for each side to agree to some level of mutual cooperation and
partial disarmament. Possibly some deliberative body could be created to allow the nations to
discuss their differences peaceably. There could even be some sort of agreement that if two factions
go to war, the others will move in to break up the war. (However, there is the risk that someone will
try to break them up and take over the disputed territories.)

Considering the level of mutual recriminations, hatred, and stubborness on the IR thread, I think
there is only a small chance that Toril will survive. However, there is a chance if each side will look at
itself, admit its flaws, and works towards mutual survival.

Posts: 597 | From: Summit, IL USA | Registered: Dec 2000 | IP: Logged




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Topic: (semi-IR) A question to the thinkers and philosphers out there
Geoff Watson
Member
Member # 170
posted December 03, 2001 08:02 PM

Elminster will just cast his Deus-Ex-Machina/Ignore-Rules/Save-the-Day spell and the good guys win.

Isn't that how it normally works in the FR novels and adventures? If the PCs screw up, Elmy or the
other 'Chosen of Greenwood' save the day.

Geoff.

Posts: 558 | From: Sydney, NSW, Australia | Registered: Dec 2000 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 03, 2001 08:23 PM

Zelda, thank you for the compliment. My appreciations.

I cannot cut-and-paste the comments of the posts on this thread to the IR thread, without permission
from the posters (and probably the moderators too.)

The IR Thread is a hypothetical question, originally intended as humor, but it would appear it has
become rather serious.

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 03, 2001 09:58 PM

Mmh, book series by Piers Anthony called 'Incarnations of Immortality' was set in world where science
and magic peacefully co-existed. Matter with good/evil was quite different, however. Interesting
setting, and very colorful, though plot was bit on a silly side too.

In that series were no gods as such, but rather 'officers', who where selected from among mortals (with
different entry methods) to represent natural forces of cosmos. Power was with 'office'. Death, Time,
Fate, War, Nature, Good, Evil (there vere lesser 'offices' too).

Wonder if this kind of fate is in store for gods, should creatures of magic agree to co-exist with
science?

(oh, btw, do I leave this thread alone, and go away?)

Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 04, 2001 02:29 AM

The more posts, the better, Zelda! (at least, that's true in your case )

To answer a post above, I think some people in the IR thread would be very happy if Elminster could
charge in like the cavalry, and save the day.
However, no cavalry is coming.
They must answer the 'what if' for themselves.
They must find the answers, and present them, themselves.

In my campaign of the Forgotten Realms the Chosen do not:

Ride to the rescue.
Preserve the Balance.
Rule the lands.
Put down evil mages plotting world dominion.

In my campaign setting, the Chosen appreciate that coddling the races will only inhibit their growth,
the flowering of their potential and possibilities, and ultimately all the great achievements they may
realize.
Instead, the Chosen of my campaign deliberately nurture curiousity, experimentation, thought, and
rebellion (for thought is often rebellion.)

[ December 04, 2001: Message edited by: Edena_of_Neith ]


Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 04, 2001 08:00 AM

In wonder...

Well, well, seemed for moment this Commonwealth idea was succeeding, but I wasn't holding my
breath. Wonder when they start bickering about what 'language' should be used in 'offical'
communications within Commonweath. Some might come up with 'telepathy', and now, that would be
problematic/rasistic to some less 'evolved' minds.

I still think there migth be some evil force manipulating events. Most of it can be placed on
responsibility of these factions, but there are few details, that make me suspect. This might not be
true to start with, but since we are speaking about magical world, like Toril, these kind of conficts are
just what is demanded to stir darker forces.

Thinking all what has actually taken place, and massive amount of creatures 'sacrificed to alter of
hate'. Evil forces are known to feed on just such actions. Possible B5 'Shadow' scenario comes to mind,
for exampele; some help is offered to 'fitting' faction ("one who is ready to rumble").

On a positive side, there has been evolution, and many positive aspects too on the way, so I wouldn't
say they are doomed. But they are pressed, though.

My guess would be, that there is going to be one war more, perhaps against remnants of elves,
perhaps against some other faction too (don't think humanoids though). This is really sad, but I
suspect these factions just can't find way to play it all together in a such short time.

Perhaps some neutral (druidical perhaps) side, could make elven fleet/other hatemongers see
another side to this conflict, and thus neutrality as option, thought that is doubtful.

I think Commonweath is their best shot for productive way to 'save the world', but I see some
bloodshed in horizon for that to actually take place. Wish I were wrong, though. There might be some
other possiblites, but they haven't been presented yet.

Zelda,
still wishing for 'happy' ending...

(Slaads, "oh no")

Should have guessed. Your thread was given friedly teleport to in-character forum.

It's because the Slaads and Chaos I tell you.

[ December 04, 2001: Message edited by: Zelda Themelin ]


Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

Piratecat
Administrator
Member # 158
posted December 04, 2001 08:54 AM

I've slid the IR thread over to the In Character forum, as it is just about 100% role playing! You can
find it here:

http://66.34.55.203//ubb/ultimatebb.php?ubb=get_topic&f=29&t=000263&p=9

Edena, if you want this thread moved to, email me; otherwise, it's fine right here.

--------------------

- Piratecat, EN-Board President

"A cat that good, you don't eat all at once."


Posts: 4261 | From: Boston, MA | Registered: Dec 2000 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 04, 2001 10:02 AM

On a side note: I don't think this dispute can be solved with logic, if more and more 'mystery
characters' keep showing up. Chaos of cosmos becomes more serious and consuming factor in play
than factions themselves.

It corredos patterns and factors presented this far, and makes looking forward in future black hole
where endless possiblities clash in impossible and improbable ways.

Not that I mind, it's kind of interesting to watch. *grin*

When trying to find answers, but fail: Blame it on players, who don't want the game to end, and thus
complicate things to make it last longer.

[ December 04, 2001: Message edited by: Zelda Themelin ]


Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

Zelda Themelin
Member
Member # 7666
posted December 04, 2001 11:48 AM

I have a feeling this side-thread is about to become past, and since I have taken such delight in
reading your contributions folk, I devised silly litte poem to this unremarkable little tread.

****************************************
Threads grow, and widen and become fast,
Then they die, crumble and turn to dust.

New is old and then new again,
renewned, lost and maybe found again.
*****************************************

Sorry, just bored

Posts: 275 | From: Finland | Registered: Sep 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 04, 2001 08:48 PM

I am posting here to bump this thread.

To remind Phasmus and any others who might have missed it, that the main IR thread has been
moved over to the In Character forum.

And I am wondering where Forrester is, for his statement is long overdue and is crucial to what is
happening.

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged




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Topic: Discussion: "The Gnomish Revolution"

Forrester
Member
Member # 2760
posted November 29, 2001 09:39 PM

I started a new thread because the existing one is just way too long to add to safely.

Just wanted to share this:

quote:


Forrester has chosen.

In one great climatic battle, the Elven Alliance is destroyed.
Millions of Humanoids die in this attack.
Hundreds of thousands perish among the Githyanki, Githzerai, Scro, everyone who is
aiding the humanoids.

The elves are obliterated, and Evermeet is overrun.
Leuthilspar is put to the torch, her people massacred, the palace of Queen Amlauril
goes smashing down.

The Faerie Folk alliance loses tens of thousands of it's people (more than 2/3rds of
their force), and flee weeping from the island.
The dwarves and gnomes are obliterated. Even the kender cannot escape.

Hundreds of thousands of elves, all that remain on Toril, plus their elven allies from
other worlds - they all die, or are taken as slaves.

Across the length and breath of the ruined desert that was Evermeet, the humanoid
cheers of victory go up.
The flags of the humanoids rise over the ruins of Leuthilspar.

An end is come to the elves of Toril.



Reading that passage was one of the best role-playing experiences of my life

[ November 29, 2001: Message edited by: Forrester ]

--------------------

Today's helpful LMTC Rule:

Sit at a table by yourself. We occasionally allow students to work together for a short time, but you
must ask first. The LMTC is a quiet study area, not a socializing area.


Posts: 713 | Registered: Mar 2001 | IP: Logged

Reprisal
Member
Member # 2368
posted November 29, 2001 09:53 PM


quote:

Even the kender cannot escape.


That has to be one of my favourites. Yeah, I suppose I should stop adding posts to the actual
thread. What I asked in the other thread was to the sound of "What would be happening now?"

I also ask myself if things would have been different now, especially with the FRCS out. I would
somehow bet that the Humanoids and Technocratic Coalition wouldn't have whomped the Greens as
easily.

I still think the Elves were in the wrong though, hehe. I fairly certain Forrester agrees with that, but
does anyone have any further comments?

--------------------

"Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus


Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged

zouron
Member
Member # 3707
posted November 30, 2001 03:43 AM

well I guess I am the peaceful guy, that gets this idea that you cannot totally kill á race for waht it
leaders commands them to. It was great game and surely the end of elves was to be there or things
wouldn't have been right heh. But still don't mean I have to agree with it ;-)

Well I might just ahve been an underdog, in this but I feel I made a lot of right choices, guess I
picked the wrong race, hmm next time I should pick halflings I suppose ;-) But it WAS fun hehe.

--------------------

Alone is something we all are
only far away voices breaks the silence
whom wish to escape
this labyrinth of loneliness
we fumble our way, but finds nothing
because here are no walls
only the fear's angst
keeps us apart


Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged

Reprisal
Member
Member # 2368
posted November 30, 2001 03:57 AM

Oh, definitely. The Technocracy would not have condoned, let alone participated in such a heinous
act of its own volition. The problem was that the Humanoids were hell bent on bringing it to the
elves, who, I guess were age-old enemies.

--------------------

"Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus


Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged

Alzem Dalcama
Member
Member # 893
posted November 30, 2001 06:53 AM

Personally I was so GLAD when Forrester killed those fricking pansies. Any D&D race that has the
power to destroy the world because they do not like the way others are doing things and then act on
it SHOULD be killed.

What would have been best I think was if the elves decided to instead of fight the gnomes if they
instead would have tried to talk about their concerns they would not have had to be eradicated, but
well lets face it elves are really no better than goblins, right Forrester? But nope that felt that they
would have to enforce their will upon everyone else and if you did not like it well then you could just
stick it up your rear. Hell I mean not only do the elves dominate on every fricking planet that they
are on they also dominate Wildspace, come on.

--------------------

Mojo of the Jojo dojo
The Sad, Tired, Little Monkey
(Three Time) White Belt (-2)
5-9
Was in 2nd place now in 49th (out of 50)
You Bastard!


Posts: 534 | From: Gastonia, NC USA - Proud to be an AMERICAN | Registered: Jan 2001 | IP: Logged

zouron
Member
Member # 3707
posted November 30, 2001 07:22 AM

uhh sounds like the IR was mostly played by people that hate elves hehe.

That aside I am no great fan of how elves are represented either, but never the less I cannot make
myself agree that someone should be killed entirely and permanently, as one would note I did try
as many as possible.

--------------------

Alone is something we all are
only far away voices breaks the silence
whom wish to escape
this labyrinth of loneliness
we fumble our way, but finds nothing
because here are no walls
only the fear's angst
keeps us apart


Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged

Forrester
Member
Member # 2760
posted November 30, 2001 08:37 AM


quote:

Originally posted by Reprisal:

I still think the Elves were in the wrong though, hehe. I fairly certain Forrester
agrees with that, but does anyone have any further comments?


Hmph! I'm still holding a grudge against you, Reprisal .

"The Technomancy is neutral, the Technomancy is neutral, wah wah wah". Shees. I had to take down
the elves on my OWN (with some Diabolical and Gith help, of course!) while you just stood around
whining about some plot to wipe out the sun. I hope you realize, in retrospect, that the elves
needed to go away for good .

Ah, well. It all turned out right in the end, didn't it?

--------------------

Today's helpful LMTC Rule:

Sit at a table by yourself. We occasionally allow students to work together for a short time, but you
must ask first. The LMTC is a quiet study area, not a socializing area.


Posts: 713 | Registered: Mar 2001 | IP: Logged

Alzem Dalcama
Member
Member # 893
posted November 30, 2001 09:00 AM

Yea well like any good cockroack theystill came back, and in the end it was, oh you have to be good
to the elves or else the whole world will die. Now lets say we wiped out the elves again would that
have really mattered, at most what magic might have gone away? Why is not the weave sustained
by a human god now anyway? Seems to me that if the humans were all killed the weave wood
weaken and die not the elves. Anyway have you told your pet elf you would like to kick it in the head
today

--------------------

Mojo of the Jojo dojo
The Sad, Tired, Little Monkey
(Three Time) White Belt (-2)
5-9
Was in 2nd place now in 49th (out of 50)
You Bastard!


Posts: 534 | From: Gastonia, NC USA - Proud to be an AMERICAN | Registered: Jan 2001 | IP: Logged

uv23
Member
Member # 8404
posted November 30, 2001 09:14 AM

What are you guys are talking about? I saw the other thread but it was huge. Was this a campaign
that someone ran?

--------------------

You put Basil in the ratatouille??


Posts: 93 | Registered: Nov 2001 | IP: Logged

Ialdabode
Member
Member # 4263
posted November 30, 2001 01:14 PM

I don't think basically destroying the world and turning it over to barbaric hordes of post-apocalyptic
savage humanoids is everything turning out for the best in the end.

The problem was that, like in any war, the original dispute got lost among hatred, racial conflict, and
vendettas. The matter was not about destroying technology, but assuring it would not harm the
ecological system. Once the humanoids became a strong player in the war, that was thrust out of the
way (note that the gnomes actually ended up on the same side as the greens) for Forrester's bitter
bias against elves.

Of course, careful review of the thread will show you that the greens could have crushed their foes at
one point, but instead they sought a peaceful resolution to the conflict. When met with the same
situation, the humanoids acted on their hatred of elves without concern for the results. That's why
elves are Chaotic Good and orcs are Chaotic Evil.

That said, Forgotten Realms is far more interesting when a healthy does of Mad Max is mixed into it


--------------------

I KNOW what you're thinking...




Posts: 289 | From: Psionic Handbook | Registered: Apr 2001 | IP: Logged

Forrester
Member
Member # 2760
posted November 30, 2001 06:45 PM


quote:

Originally posted by Ialdabode:
I don't think basically destroying the world and turning it over to barbaric hordes of
post-apocalyptic savage humanoids is everything turning out for the best in the end.


There's nothing barbaric about my hordes!

And it all *was* about the technology . . . they could accept it, or get out of the way . The elves
decided to do neither, and so they went BOOM!

--------------------

Today's helpful LMTC Rule:

Sit at a table by yourself. We occasionally allow students to work together for a short time, but you
must ask first. The LMTC is a quiet study area, not a socializing area.


Posts: 713 | Registered: Mar 2001 | IP: Logged

Riot Gear
Member
Member # 202
posted November 30, 2001 07:11 PM

Forrester is right - His hordes were quite civilized by the end of the thing. With their age old vendetta
against all elves brought to a close, they mellowed out dramatically.

--------------------

-------

I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody
bone - Well, that's just icing on the cake. :D


Posts: 1603 | Registered: Dec 2000 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted November 30, 2001 07:59 PM

It is DEFINITELY my intent to get in on this discussion.
I'm not ignoring you guys.

But I'm still trying to cut, paste, and clean up about 12 threads (all minor) related to the IR.
Thus, I will have all the IR threads (the 3 core threads, and the 16 related threads) on one massive
thread.

Then, maybe, I can talk the Moderators into saving it into a new archive.

As for who's to blame:

A lot of people are pointing the finger at Blood Jester and the elves, who made the original decision
to use Karsus's Avatar, which caused the Month of Terror.
Many are blaming Forrester's humanoids for waging their relentless war of extermination against the
elves.
A LOT of people are blaming the Technomancy (especially Reprisal, but also Lannon) for not
negotiating some sort of peace.

A number of people are blaming Madman76 for bringing in the demons and devils, who mucked up
the planet.
A large number of people in the know are furious at one Gruffmug for bringing in the Defilers, and
giving them sanctuary in Realmspace (where they remain today.)

The NeoIllithid, now numerous, point out that their race would have evolved into a great civilization
compatible with the surface races, IF someone had not brought their caverns tumbling down on
them.
The Deep Illithid don't blame anyone: they attack and kill on sight, or (rarely) take slaves.

The Gith simply point out that they were paid mercenaries, in the employ of the Scro, and thus not
to blame.
The Githyanki, who now hold great fortresses on Toril, and they hold Luna, and they hold scattered
places throughout Realmspace, point out that it was just to bring them into this, because it gave
them a chance to destroy their ancient enemies, the Illithid.

The Scro, who have the greatest spelljamming fleet in Realmspace, point out that it was only due
justice that they destroyed the Elven Imperial Navy, which had destroyed them in an earlier epoch.

Bran's Druids and the people of Hope Island (protected by the Angels), point out that none of this
would have happened, or should have happened, if people had simply WORKED with the Gnomes
peacefully.
They blame the elves for attacking the Gnomes, and the Technomancy for exploiting their
technology.

The dwarves point out that they were neutral, until the elves wrecked them with the Month of Terror,
and when they asked for justice (the heads of Queen Amlaruil and all the elves involved in that)
they got slapped in the face.
Then, they point out, they joined the war - siding with the Faerie - because SOMEONE let the demons
and devils in.

The Gnomes blame EVERYONE for taking their inventions, and using them for war, when they were
trying to build a peaceful, commercial society.

The elves of Northern Maztica (nobody knows about them yet) think, of course, that everyone else
on the planet is for crap, except only the angels and faerie.

The faerie have nothing to say.
Because the Technomancy and the others did not meet their conditions (destroy all items of cold
iron, and many other draconic concessions) they left the world of Toril entirely.
Because they did, the world of Toril is slowly dying.
It will take hundreds of years for this to happen, but it WILL happen unless either the Faerie return
or some alternate way to strengthen the Weave is found. (It has been 40 years since the end of the
War.)

The Circle of Eight on Oerth, and many Oeridian nations, are furious that they got sucked into the
conflict in Realmspace, and they are more furious and frightened because the Industrial Revolution
has now come to THEIR planet, and they fear a repeat of the mess on Toril.

The people of Athas who have settled on Toril consider it a Godsend, a green and verdant world
away from their hellish homeworld.
This is true of thri-kreen and human alike.

Nobody is particularly happy that Toril now has an indigenious population of kender, and they blame
a certain someone for THAT.
The Gates to Krynn have reclosed, and nobody has been able to open them again.
Most people are saying that's a good thing.

The Chosen of Mystra have stopped the development of nuclear weapons (but not nuclear power.)
When the Technomancy first developed these weapons, the Chosen came and confiscated them -
and all the plans.
The scientists were left alone, under the condition that they never try that stunt again.

A few scientists disobeyed the Chosen.
Some even went out into the remote darkness of Realmspace to study in secret.
The Chosen found them all, and proceeded to turn them into elves, and hand them - memory wiped
out and chained helplessly - into the hands of the worst of Forrester's humanoids.

Incidentally, everyone is wondering why the Chosen didn't stop the whole mess at the beginning.
The Chosen, aren't answering the question.

(Addition to this Post: After it became CLEAR to the Chosen that ALL the powers were developing
Doomsday Weapons, they allowed the Technomancy to go ahead and build theirs also.
The Technomancy was the first power to develop Doomsday Weapons, and so brought down upon
itself the wrath of the Chosen, briefly.)

[ December 01, 2001: Message edited by: Edena_of_Neith ]


Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Riot Gear
Member
Member # 202
posted November 30, 2001 09:10 PM

Wow. The Chosen know how to deal with this whole Cold War bullpoop right off, don't they? Nasty
punishment!

--------------------

-------

I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody
bone - Well, that's just icing on the cake. :D


Posts: 1603 | Registered: Dec 2000 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted November 30, 2001 10:24 PM

IT IS DONE.

FINISHED.

All 3 of the Core IR Threads, and all 16 of the Offshoot Threads.

Every word, in every post, in every page, unedited and unabridged.

For any who want to read it, there it is!
For any who want to copy it to their files, there it is!

Enjoy the Gnomish Industrial Revolution!

Edena_of_Neith

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

imperialus
Member
Member # 397
posted November 30, 2001 10:28 PM


quote:

Originally posted by uv23:
What are you guys are talking about? I saw the other thread but it was huge. Was
this a campaign that someone ran?


That thread above is basically a repost of severl massive threads based on the question. "What
would your PC's do if the gnomes invented the industrial revolution?" People began discussing the
ramifications of such a happening and eventually it turned into a quasi fre-form roleplay thing where
everyone and their dog jumped in with their oppinions. I never contibuted but I did read the whole
thing which eventually grew to literally dozens of pages in about a half dozen threads.

--------------------

I don't want to die
I don't want to kill
We are all human
It's time to prove it


Posts: 1485 | From: Calgary Alberta Canada | Registered: Dec 2000 | IP: Logged

Forrester
Member
Member # 2760
posted November 30, 2001 11:23 PM


quote:

Originally posted by Edena_of_Neith:
The faerie have nothing to say.
Because the Technomancy and the others did not meet their conditions (destroy all
items of cold iron, and many other draconic concessions) they left the world of Toril
entirely.
Because they did, the world of Toril is slowly dying.
It will take hundreds of years for this to happen, but it WILL happen unless either the
Faerie return or some alternate way to strengthen the Weave is found. (It has been
40 years since the end of the War.)


Eh, this doesn't really bug me too much. We've got hundreds of years -- and that's a lot of time to
non-elves. And a lot of my humanoids are smarty-pants psionic-types. Can't be a big deal.

I *am* bothered by the fact that the Chosen are messing with our best technomancers! Don't they
remember that it was the stinkin' elves who initially stripped away all of their power? They'd better
watch their little magical steps . . .

What exactly would happen if the Weave failed, anyway? Eh, a few hundred years from now, we'll all
have Warp Drive and be terraforming other planets. Toril Schmoril. Just a stepping stone.

Forrester

--------------------

Today's helpful LMTC Rule:

Sit at a table by yourself. We occasionally allow students to work together for a short time, but you
must ask first. The LMTC is a quiet study area, not a socializing area.


Posts: 713 | Registered: Mar 2001 | IP: Logged

Reprisal
Member
Member # 2368
posted November 30, 2001 11:32 PM

I suppose Edena should know that Nuclear Weapons always come before Nuclear Energy. Therefore,
there is no nuclear power on the world of Toril.

As for the dying state of Toril, I thought the Psionic League repaired the Weave in a way to make it
stronger than before...

Well, that sucks, .

At least Forrester didn't suggest hunting these faeries down and subjugating them or anything... So
if it's forty years after the Seven Years' War, I'd have to think that my character must be like
seventy years old. That would mean Forrester is actually Forrester II... Heh.

If it means anything, I'm fairly certain that the United Parliament of the Techocratic Coalition will do
what they can to take the necessary steps to help heal/maintain the Weave. I have a few theories
myself, but I'd need some preliminary information first... Heh.

--------------------

"Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus


Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged

Von_Ether
Member
Member # 986
posted November 30, 2001 11:41 PM

Actualy, I thought it was the gnome race rising up in the protest that the Alchemy skill had been
short changed from it's potential. So much for squeezing any steampunk out of basic DND.

Posts: 289 | Registered: Jan 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted November 30, 2001 11:56 PM

Uh ... actually, most of the major powers came up with Doomsday Weapons.

For the Technomancy, it was nuclear weapons.

For the Humanoid Alliance, it was the ability to mass project Psionics (that is, the combined might of
thousands of humanoids throwing one Psionic Attack.)

For the Scro, it was the ability to use a kind of mass Telekinesis to move some of Selune's Tears
out of their orbit, slamming them down onto the planet.
The Scro also have their Greater Witchlights (not to mention their army of countless thousands of
Improved Iron Golems ...)

For the City of Shade, it is their ability to use 10th and 11th level spells.

For the Phaerimm and their Beholder slave nations, it is ALSO their ability to use 10th and 11th level
spells.

The deep Illithid have figured out how to throw a great psionic enchantment that will alter Toril's
magnetosphere.
The magnetosphere, instead of blocking only the Solar Wind, would now also block Visible Light and
Ultraviolet Light (but not Infrared or Radio Waves.)
Thus, they have it within their means, now, to achieve their objective.
Although they cannot blot out the sun itself, they can forever darken Toril, and the moons of Toril
would be in darkness most of the time.

The NeoIllithid know of this, and have warned all of the surface nations, but they do not have a
counter to it.

The elves of Northern Maztica have High Magic now, so they could cause a repeat of the Month of
Terror, or even a repeat of the Destruction of Evermeet.

(Note - the mystery of Evermeet is solved now. All ships and other things entering the area
encounter a vast Gate to Arvandor, and get sucked in.
The elves of Arvandor are waiting for the arrivals, and usually the reception committee isn't very
friendly.)

Zouron and his Hosts of Undead have discovered how to make Undeath into a contagious plague,
which would spread out of control and engulf the surface of Toril.
Zouron also has control of the Tarrasque (Wish spells will NOT affect it now), and currently it is
asleep in a secret place in his lands.

The Angels and the people they are protecting on Hope Island (formerly Nimbral) do not have a
Doomsday Weapon, but they do have the ability to summon a Legion of Celestials to their cause.
Such a summoning would undoubtedly cause SOMEONE to summon the devils and demons again,
and the Blood War would come to Toril (again), with appropriate consequences.

The Faerie have gathered a great Host of Dragons.
Ancient Dragons, the kind with DCs 40, the kind that eat cities for dinner, and the country for
dessert.
If the Faerie decide to return, this Host of Dragons would be a pretty effective Doomsday Weapon.

The Druids have learned how to summon titantic elemental forces, and hosts of elementals to do
their bidding.
They have the power to cause the lands to convulse in earthquakes, to cause tidal waves, and to
cause volcanoes to erupt.

In Zakhara, they have been working with the Technomancy, and the Technomancy has successfully
lauched it's first space shot, followed by the building of spaceships.
As of this moment, the Technomancy is in the process of building a fleet of thermonuclear powered
spaceships to challenge the Scro spelljammer fleet (the Technomancy ships can go ethereal, astral,
and partially exist in all three Planes, and can run circles around the Scro.)

The Chosen of Mystra have informed everyone that the first person or power to actually TRY and use
a Doomsday weapon will be halted and stopped ... permanently.
Since a Chosen can withstand a direct hit from a hydrogen bomb, and survive, they mean it.

The Chosen have practiced Spellfire, until they became proficient with it, then GREATLY increased it's
power until they could fire colossal blasts at will (think of a very advanced starship with heavy particle
cannons aboard.)

Thus, Toril and Realmspace exist in this sort of Multi-Sided Balance of Terror.
Nobody - yet - has dared to step over the line, and use one of their Doomsday Weapons.

ALL the sides have had an enormous conventional buildup.
Since the Technomancy, Humanoid Alliance, and several others have reached late 20th Century
levels of technology, their arsenals are quite impressive.

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Reprisal
Member
Member # 2368
posted December 01, 2001 12:18 AM

Can we say M.A.D? LOL. Well, it's for the best, the only reason there was no Third World War here is
because of the Doctrine of Mutually Assured Destruction, I hope it'll work here, too.

--------------------

"Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus


Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 01, 2001 12:24 AM

The Technomancy occupies all of Faerun south of the Sea of Fallen Stars, from Calimshan to Raurin,
including part of the Shining South, and they hold some areas north of the Sea.
The Technomancy controls a vast Realm Below, since the dwarves and gnomes are mostly subjects
of theirs.
The Technomancy controls all air-space above their lands, and has a fleet of hydrogen powered
starships with which to contest the Scro for control of Realmspace.

The Humanoid Alliance holds nearly all of Faerun north of the Sea of Fallen Stars, from Waterdeep
to the Hoardlands.
The Humanoid Alliance has a Realm Below as large as it's surface holdings.
The Humanoid Alliance controls all air-space above their lands, and they have a vast fleet of
Spelljammers.
Because of the widespread development of Psionics, humanoids usually teleport to and from where
they wish to go, so their spelljammers are mostly defensive in nature.

The nations of Zakhara are allies and friends of the Technomancy, and conditions there are similar
to those of the Technomancy.

The people of the Hordelands have retreated from their lands into isolated holdings, using all their
magic to shield themselves from the greater powers around them.

In Kara-Tur, the nations are divided, but they have developed a combination of magic and psionics,
a new art which when combined with the mysteries of Ki, give them tremendous combat abilities.
They have built a tremendous series of defenses, deep fortresses, and spelljammers to protect
themselves from the nations of the western part of the continent.

Shadowdale, Luruar, Aglarond, and Cormyr, are the four nations of the Chosen.
They have high technology: they use it only for the good of their people, and they are careful with it.
They have tremendous magical might, and the Chosen are their guardians.

The City of Shade is a mystery: nobody knows what they are doing because nobody has ever gone
there and subsequently returned.

The Phaerimm and their beholder slaves (in the countless thousands) have complete control of all
the lands around the Lake of Steam.
And under the Lake of Steam.
And in the Lake of Steam.
And over the Lake of Steam.
The Phaerimm do not attack the Technomancy to the north, or Zouron's realm to the south, but they
do not broke intrusion into their land: intruders are instantly killed.

Zouron has set up a Magocracy that includes Chult, the whole peninsula down from Chult, and all the
land as far east as Dambrath.
Here, necromancy is the supreme form of magic, but all forms of magic flourish, and it is somewhat
like Halruaa reborn, only greater and stronger.
There are rumors that the mages of Zouron's realm have figured out, like the City of Shade and the
Phaerimm, to use 10th and 11th level spells.
The might of their undead armies, is beyond question.

On Hope Island, the angels protect the people.
It is a paradise, this realm, and everyone who lives there lives in content and peace.
There is little technology or magic, for the angels are the guardians, and little defense is needed.
However, only those of high moral character or innocence are allowed to go to Hope Island and live,
or those who have committed great heroism and helped end suffering and misery in the world.

Bran's Druids are based in central Maztica, where they have entrenched, but they operate in secret
worldwide and Realmspace wide.
The Druids have never given up on convincing the Faerie to return, and they keep on trying.

The Scro and their Gith allies control most of Realmspace to this day, and they control Selune.
Their vast armada of spelljammers has yet to be challenged, although the Technomancy may soon
make that challenge.

The Githyanki abandoned their Scro allies, and settled down on Luna (what happened to those who
originally lived on Luna is in question.)
There, they have created a flourishing society, strong in magic.
They do not have spelljammers, for the Githyanki, with their astral travel, can go anywhere they
please at anytime (a point that makes them greatly feared.)

The Deep Illithid, still furious about what the Psionic League (now gone) did to them, are readying
their psionic spell to change Toril's magnetosphere.
But fear of the Chosen of Mystra has caused them to hold their hands (or brains) off for the time
being.
The Deep Illithid are VERY evil now, and greatly desire the extermination of all surface races,
especially the traitorous NeoIllithid (the drow and sverfnebli are already gone.)

The NeoIllithid are among the most pre-eminent races of the new Toril.
Culturally advanced, mentally brilliant, a race of creative geniuses, they work with their allies the
Technomancy and Humanoids (and occasionally with other powers) to create new technologies, new
magics, and new psionics.
Although the NeoIllithid have no home of their own, they are welcome almost everywhere (even on
Hope Island, as visitors) except for Luna, where the Githyanki do not forget or forgive.

It is worth noting that the sky of the Toril is still light green, the sun creates a bright green corona
during the day around itself, and the planet is much warmer than it was.

The Frozenfar melted, and the oceans are 40 feet higher than they were, altering all the coastlines.
(The Frozenfar has been claimed by the Humanoids, but the new lands are also claimed by several
other powers.)
It rarely ever snows in Waterdeep now, and in Silvermoon, the climate is like Pittsburgh (in Zhentil
Keep, it is like Sioux Falls.)
In Icewind Dale, a lush temperate forest now grows.
The desert of Anauroch is a green temperate forest, Raurin is a lush savanna, Calimshan lacks it's
famous desert, and vast areas of the Hordelands have sprouted trees.
The Great Glacier is gone.
The Arctic Ice is now restricted to north of 70 degrees north in the winter, and 80 degrees north in
the summer.

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 01, 2001 12:30 AM

And to answer Reprisal: The sacrifice of the Psionic League DID make the Weave stronger than
before.
The Weave is still very, very strong.

But, it is slowly weakening, and everyone in Realmspace attuned to magic, who has been feeling the
Weave for decades, can feel the change - very faintly.

It is possible indeed that in many hundreds of years of time, Magic will fail and fade.

The decision by the Faerie to leave, in total, is the cause of this.

The NeoIllithid believe that, if permanent Gates could be set up to the Plane of Faerie, not only
would the drain on the Weave stop, but the Weave would immediately start strengthening.

So, there you are: You may have an out right there.
Of course, there is the minor matter of the Faerie ALLOWING you to keep the Gates open ... but
then you have all those weapons, don't you?

Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

TheBalor
Member
Member # 3669
posted December 01, 2001 01:20 AM

Something I am not quite clear on: Are ALL elves throughout the omniverse from Sigil to Arborea
dead, or is it just on toril and it's closest worlds?

--------------------



Persecution. Betrayal. Hatred. These things don't change. -The Maestro


Posts: 250 | Registered: Apr 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 01, 2001 03:37 AM

A colony of elves, imported from Mystara, exists in secret in northern Maztica (a continent on the
other side of the Trackless Sea from Faerun, the main continent.)

Other than them, there are no elves or half-elves on Toril.
There are also no drow on Toril, except those who are Thralls to the Illithid.

A remnant of the elves of Realmspace still exist, hiding out in the deeps of space, or in secret
places on asteroids.
A very few are hiding on the one or two planets in Realmspace that are so bleak and deadly,
inhospitable to life, that nobody else would live on them.

A small remnant of the Torilian elves retreated with the Faerie through the Gates into the Plane of
Faerie, and there they became Faerie themselves - and thus will never return.

Another remnant of the Torilian elves fled with the remnants of the Elven Imperial Navy into the
Phlogiston beyond the Realmspace Crystal Sphere, fleeing to other Crystal Spheres to live in exile.

A handful of Torilian elves fled into Greyspace, to Oerth, while the Gates were open during the war,
to live in exile there.
An even smaller handful fled to Krynnspace and Krynn, but conditions on Krynn ensured few of them
survived.

- - -

Forrester's campaign of extermination, with the help of the scro under Gruffmug, and the tacit
approval of other powers, was very successful.

- - -

The elves of Oerth are relatively unscathed, and they know the entirety of what happened.
Needless to say, they are horrified and appalled.

The elves of Great Space are likewise untouched, and likewise appalled.

The elves of Athas know what happened, and they don't care.

The elves of Mystara think Toril would be a great place to colonize ... if it was a sane act to set foot
on Toril, which to them it is not.

The elves of Aebrinis (Birthright) have no idea what happened, for Aebrinis was never involved in the
war.

The elves of Ravenloft did not know what happened, and it is a good question what they would think
if they did know.

[ December 01, 2001: Message edited by: Edena_of_Neith ]


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Reprisal's Call For Help (Second IR Thread)

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Important: We Need Your Help!






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Topic: (Industrial Revolution) Important: We Need Your Help!

Reprisal
Member
Member # 2368
posted December 07, 2001 05:21 AM

To all those involved with the current Industrial Revolution thread in the "In Character" forum,
please understand that the entire campaign is at the climax and all involved need to throw their
hat in the ring once more.

I for one would like to see the world remain in existence, especially after all the work I put into
playing it!

quote:

Now, the following powers that you are playing are committed:

The Technocracy
The Humanoid Alliance
Zouron's Magocracy (marginally)
The Four Faiths and their Celestial Allies (Aloisius)
The NeoIllithid

However ...

It is not enough.

Your combined might, together with the combined might of everyone I speak for, is
not enough.

The illithid have fought you to a draw.
The illithid start to slowly drive you back.
The illithid called on their Doomsday Weapon, bringing New Umbra to Toril, and the
entire might of their race is upon you.

You cannot win against them, unless you obtain more aid.

There IS more aid to be had.

You can win, if you obtain this aid.

But that aid will NOT be forthcoming if those who speak for those peoples do not post.

They are:

The Deep Illithid
The Sharn and Sigilian Mages
The Slaadi
The Angels of Hope Island and it's people
The elves of Northern Maztica
Bran's Druids
The Faerie and their Dragon allies
The Unseelie
And perhaps others that have slipped my mind - Balor has posted, but has not
assumed control of any power.

Without them, you cannot win.
Without them, you will be obliterated, although you will put up a hard fight and it will
take a long time.

I must make the ruling that, if they do not post, their forces are inactive.

Inactive forces are of no help to you.

Whether they choose to help you, or not help you, is not in my hands.
It is in their hands.
It is beyond my jurisdiction to save you from the illithid assault: you must find the
answers yourselves, or obtain the help you need.

Someone on the main RPG board commented that celluloid heroes do not care.
A celluloid world is not worth caring for.
They may well be proven right.


Please! Read Edena's Posts on the Seventeenth Page! That's all you need to know of the battle at
this moment. Without that aid, the game will be over, and that's not very fun.

In any event, this is my plea to the great minds of the EN World boards, especially those previously,
involved in the game.

--------------------

"Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus


Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged

Edena_of_Neith
Member
Member # 1235
posted December 07, 2001 05:38 AM

(deletes post, and stays out of this thread)

[ December 07, 2001: Message edited by: Edena_of_Neith ]


Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged

Black Omega
Member
Member # 8725
posted December 07, 2001 07:21 AM


quote:

Please! Read Edena's Posts on the Seventeenth Page! That's all you need to know of
the battle at this moment. Without that aid, the game will be over, and that's not very
fun.

In any event, this is my plea to the great minds of the EN World boards, especially
those previously, involved in the game.


So it's the illithid closing in on destroying the Humanoids and their allies? Go Illithids! The
humanoids deserve all that and worse. I throw the entire weight of Psicorp..oh, nevermind. We're not
around yet.

Actually, I can understand wanting to keep things going. But if the Humanoids actually come out of
this fine and dandy I'll be deeply disappointed.

--------------------

Black Omega
-----------
If the Crane believe we would not fight them to win back the Yasuki, they are mistaken. A Fortune, a
Kami, and the Sun itself share our bloodline. Only fools stand against the Hida.
Hida O-Ushi, Crab Clan Champion, L5R


Posts: 15 | From: USA | Registered: Dec 2001 | IP: Logged

DMaple
Member
Member # 36
posted December 07, 2001 07:25 AM

Oh they will probably all die in this one, but they will re-write it for the movie, since the test audience
won't like the down-beat ending.

--------------------

Rule 5: Let the players feel ill-luck or stupidity does them in, not pure malicious gamemastering.

http://myrpgs.arecool.net


Posts: 727 | Registered: Dec 2000 | IP: Logged

Black Omega
Member
Member # 8725
posted December 07, 2001 07:30 AM


quote:

Oh they will probably all die in this one, but they will re-write it for the movie, since the
test audience won't like the down-beat ending.


No doubt. Of course, with the current mood Hollywood would turn it into a musical.

Actually, it's pretty easy by now to see Ao popping up. The world starting to collapse as everyone
hears 'I really thought I had it right this time. Oh well, time to start again. I apologize for the
inconvinience.' Then poof, the end of it all, and a new begining. See, there is your hopeful touch to
the end.

--------------------

Black Omega
-----------
If the Crane believe we would not fight them to win back the Yasuki, they are mistaken. A Fortune, a
Kami, and the Sun itself share our bloodline. Only fools stand against the Hida.
Hida O-Ushi, Crab Clan Champion, L5R


Posts: 15 | From: USA | Registered: Dec 2001 | IP: Logged

Victim
Member
Member # 9
posted December 07, 2001 10:42 AM

I seem to recall reading that the technarcs had developed some kind of space program.
And that the illithid super weapon changed the UV blocking properties to also block visible light.

If the above are true, then you should be able to counteract the superweapon.

Some UV raditation gets through to the surface. Therefore, some light will also get through. But not
enough. Assuming that a sample area of atmoshpere can only block so much light, you could use
your space industries to create large orbiting mirrors. Secondary mirrors should reflect as much light
as possible to main stations. The main stations reflect the light to a secure area on Toril's surface.
Obviously, you need a ground structure there, to direct the energy. Hopefully, the focused beam will
overload the dampening in that area. Then use mirrors at the ground station to divert the light into
portals, which lead to otehr ground stations. Then run the light coming from the portal through
something to diffuse it, so it spreads out like normal. If you can set this up in the air, you'd have
localized "suns."

Stuff like this Doomsday crap and Illithid domination was made possible by the reckless introduction
and developement of technology without regard for the consequences. And you haven't even
discovered of the problems you've created.

Watch your allies. I haven't seen any fundamental differences in the nature of humanity despite
changes in culture, society and technology. Therefore, it might be safer to assume that the
"miraculous" changes in some of lyour allies dispositions is some stratagem or trick, rather than a
change of heart.

Why should I return to Toril to risk everything again? Everything I cared about there either died,
changed beyond recognition, or went through the Worldwallk with me when things turned to hell.

Have fun.

--------------------

Got vorpal?


Posts: 926 | Registered: Dec 2000 | IP: Logged

Regdar
Member
Member # 4257
posted December 07, 2001 11:03 AM

Bah, keep it to the forum.

--------------------

I'm not Iconic, I'm Ironic!
Regdars House of Ale and Whores



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Edena_of_Neith

First Post
From Edena_of_Neith to the Reader

These folders are all the folders contained in my main IR History Folder for the 1st and 2nd IRs.
If there is more information, I will locate it and post it here.
Whether or not I can post the 3rd IR is questionable, since it consisted of 10,000 posts. If I do, it will take a while, and a lot of pages on this thread.

It is not easy for me to post to the ENBoards now, which is partly why you do not see me much.
If I use Netscape Navigator 4, I cannot see anything not highlighted, which is hard on the eyes.
If I use Netscape Navigator 6, the computer automatically crashes after each session, and the controls are awkward (but I use NN 6, as it is the best choice of evils.)
If I use either of the above, I must log in each and every time I wish to post or to modify a post, and the log-in only lasts a few minutes, so I must post quickly.
If I use Microsoft Internet Explorer, it shows me an older ENBoard screen, literally. That is, I see the screen from the day I posted, sometimes months back in time. Sorta useless.
Other software is not available to me. I must make use with what I have.

Edena_of_Neith
 

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