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(IR) The 3rd IR, Turn 3 (thread 2)

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Edena_of_Neith

First Post
Vecna roars:

That does it!
I'm going to go kill something, right now!

And he stomps off to do just that ... unfortunately, it is one of his own people that bears the brunt of his rage.
 

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Edena_of_Neith

First Post
Oh, I'm afraid it did work, Maudlin.
Mr. Draco and the kender were able to get the legitimate antidote, and the antidote is effective.
Even Acererak did not foresee that an army of kender would invade the Dark Union, go right through her armies, seize the top secret goods, and make off with them.
One thing about kender ... they are good at finding the right thing, when they are looking for something.

But it's a moot point anyways.

The Alliance of the Crescent have managed to counteract the Red Death with their Green Plague.
When Acererak sends out yet another Plague, the Phoenix who leads the Alliance of the Crescent simply delivers yet another Counter-Plague.

Meanwhile, Iuz is still facing an army of very angry (and very sick) undead, who are demanding he heal them of the Green Plague.
 
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Maudlin

First Post
Edena_of_Neith said:
Oh, I'm afraid it did work, Maudlin.
Mr. Draco and the kender were able to get the legitimate antidote, and the antidote is effective.
Even Acererak did not foresee that an army of kender would invade the Dark Union, go right through her armies, seize the top secret goods, and make off with them.
Well, yeshedid, which is why he tried to make the administration of it individualised through a small necromantic ritual (to prevent mass-inoculation once the antidote became compromised), but obviously he failed :)

The Alliance of the Crescent have managed to counteract the Red Death with their Green Plague.
When Acererak sends out yet another Plague, the Phoenix who leads the Alliance of the Crescent simply delivers yet another Counter-Plague.
And vice versa, ad nauseam, I imagine. So long as the undead aren't affected at the end of the chain, that's fine with me.
 
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GnomeWorks

Adventurer
Edena, now that the cure has been found, about the secondary function of our little projects...

How far did we get with making those extremely small machines I mentioned earlier? What can we do with them, if we managed to make some? What are they capable of, and what do they require to operate?

Also, our rules for not letting anyone in or out remains. They will remain so until this stupid plague war is over.
 

Edena_of_Neith

First Post
You are making progress on them, GnomeWorks, but you will need another 10 to 20 points in the Technological Arms Race to start mass producing them.
Once you can do that, you will have invented nanotechnomancy.

However, the tiny golems you have produced already are quite useful.
Iron golems an eighth of an inch in size make useful assassins, spies, and scouts (not to mention they can cause a really sore foot, if one steps on one of them.)
You have successfully invented a prototype flying iron golem, only a quarter of an inch in widespan.
It can fly at 50 mph, and has a tendency to make holes in walls - it doesn't bother to go around the walls - and it makes a very effective flying missile weapon, which continues to attack once it hits the target.
The golems are able to deliver spells of up to 4th level to a recipient.
Storing the spells in the golem is proving to be a problem for the Lortmil Technomancy, which is now furiously researching Mantles, Spell Sashes, and other means of holding and delivering spells, and trying to emplace them on the tiny golems.
The Lortmil Technomancy is trying very hard to figure out a way to give intelligence, sentience, to the golems, but this is proving difficult indeed.
 

Edena_of_Neith

First Post
ATTACK!

Tired of incompetent allies, inept idiots, incredible imbeciles, and just plain tired of it all, Vecna decides that now is The Hour.

Vecna teleports to the center of his great army, and raises his hands.
Lightning, blue and red, shrieks into the sky overhead, and detonations light up all the heavens.
The heavens return the favor with many white bolts of their own, striking down and streaking across the sky with incredible violence.

All the Hosts of Vecna leap to their feet.
Armor is donned, helms put on, shields taken up.
Riders mount nightmares and undead horses.
Dragonriders mount dracoliches.
Swords filled with fell magic sweep from scabbards, spears radiating terrible energies are raised to the sky.
Clerics raise their unholy symbols, crackling with purple and mauve light.
Mages ready their necromantic incantations, greyish radiances surrounding them.

Vecna hefts his staff, and death magic screams from it in a deluge, the earth around the suel lich withering into ash.

TO GLORY, DEATH, AND WORLD'S RUIN!
CHARGE!!!

Vecna in the lead, 50 million men, women, and undead sally forth, coming in an unending tidal wave, moving rapidly towards the defensive formations of Turrosh Mak in the Wild Coast, Dagger in the Welkwood, William in Dyvvers, and John Brown in Furyondy.

Vecna himself raises his staff, and a spell called Prismatic Armor (10th level) goes up around him.
 
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Edena_of_Neith

First Post
Like a thunderbolt, the forces of Vecna crash into the defenders, all along the defensive line.
Battle is joined.

Against the tank fire, artillery, and machine guns of the foe, the mages and clerics of Vecna unleash an unending barrage of magical spells.
So great is this barrage it could be seen from near space, thousands of flashes lighting up the surface of the world.

The archers of Vecna unleash millions of arrows, filling the sky with preternatural darkness from them, and many as they land detonate, or unleash horrific necromancy, and some release powerful monsters.

Catapults holding Mirrors of Life Trapping fling them into the enemy ranks, releasing their prisoners all at once.
Other catapults filled with gray ooze fling their ghastly contents into the enemy lines.

Undead are cut to pieces by machine gun fire, but the pieces remain animated, and crawl up to the foe, to strangle and gouge, to cut and burrow.

Vecna raises his one hand, and a gigantic torrent of flames roars forth.
The flames shout for thousands of yards, incinerating everything in their path, be it tree, man, or even tank (think of the film War of the Worlds.)
Vecna laughs in maniacal glee as he withdraws his power, his hand smoking furiously.
Then he aims, and fires again, blowing great holes in the ground, blasting apart enemy fortifications, blowing large structures and huge trees into flinders.

Vecna roars:

BEHOLD, SERVITORS, THE WRATH OF YOUR MASTER.
BEHOLD THE PRICE OF DISOBEDIENCE TO YOUR RIGHTFUL LORD.
I ... AM ... VECNA!!!

The great battle has begun.


(The moderator will wait a while, before further posting, to give everyone a chance to react to this sudden onslaught.)
 
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kaboom

First Post
My 13 PL in the lortmills is going to help hold Vecna back, as are the 4 PL of planars I sent to the Duchy of Urnst.
 

William Ronald

Explorer
A Call to Arms

A voice rings out in the capitol cities of the Kevellond League and its allies:

"The hour has come! The Red Death plague has been neutralized, but the deluded pile of bones who calls himself Vecna is attacking. Let those who would stand with us do so."

Archcleric Hazen calls upon all his allies. Word is sent to Kas in the Dark Union of Vecna's efforts. (As well as 40 barrels of the best wine in our stock. A note is included with the barrels. "Let us drink to the annihilation of Vecna! Your presence would be most welcome.")

Planars and demigods appear on the front lines. Word is sent to Iuz. (Guys, I just did a mass e-mail. Check it or post here.)

Forty barrels of wine are sent to Forrester, Gnomeworks, and Kaboom for their efforts in fighting the plague.

In a room in Veluna City, Archcleric Hazen turns to Lord Ronald. "Soon, the truth will be revealed. The truth of our lives."
 

GnomeWorks

Adventurer
Edena - that 20 PL designated for homeland defense? They just got promoted to borderguard. They're moving out, and taking every bit of offensive technology we've got with them. We will also begin loading kaboom's sky citadels with our air-aerosol attack mixture that was mentioned earlier, if he allows it. We'll also revert to using flamethrowers more often than machine guns - we'll turn all the undead pieces into crispy critters, if need be. We'll get some clerics up there, too, if we can.

The troops that begin marching to fight Vecna raise the banner of the Lortmils, but these are taken down, and replaced by another banner - a banner with the planet of Oerth on a black background, with a grey infinity symbol hovering over it, and stars, spelljammers, and dragons positioned around it.

Everything we've got, we're throwing at Vecna. I don't care how unlawful or ruthless it is, we're using it.
 

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