Iron Heroes: A Saga of Might


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Dr Simon

Explorer
The trio cross the causeway to where the builduing, the palace, seems to rise from the water, carved from some kind of black stone.

There are no windows along the front of the building. Ahead, a wide warchway opens into a courtyard with double doors beyond, and the tall statue stands in front of this. To the left of the entrance the palace rises in a square tower, the tallest part of the complex, and further left and set back is the lower, wider, domed tower.

As you approach the entrance the statue grinds into a semblance of life, and moves to suggest that it will try to stop anyone from entering.
 

mfloyd3

Explorer
Xoria hesitates, wondering for a moment whether she should trust the message from the scroll. But she has no better idea.

She steps forward and speaks with projected confidence, "Take us to your master."
 


Walking Dad

First Post
Olmar
Defense 14 (FF14), HP 48/48, F +6,R+5,W+5; Ini +2 ; Fury Pool 0/13; DR 1d4


Olmar grips his weapon harder as the statues begin to move, but he trusts Xoria for now and will follow her peacefully.

[sblock=OOC]

----

Reserve Points: 48 / 48

Pick (gripped with both hand and Power attack 1):
1d20+5 - 1d6+6 - 20/x4

Greataxe MW (Power attack 1):
1d20+6 - 1d12+6 - 20/x3

In berserker rage:
1d20+6 - 1d6+8 - 20/x4
1d20+7 - 1d12+8 - 20/x3
[/sblock]
 


Dr Simon

Explorer
The statue crosses the courtyard and through ornate bronze double doors beyond (you catch sight if a stable block, apparently unused, to the right or the courtyard).

The doors open into a tall room set out with a long table and benches. Galleries run above to the left and right and the walls have many fine, but fading, paintings. Looking back above the entrace you see a portrait larger than the others, of a bearded man with a penetrating gaze and magnificent nose.

The statue walks on, the only sound it makes are the sounds of its footfalls, as it opens doors at the far end of the dining room and into some kind of audience chamber. To the left, a throne of craved ebony with purple drapes behind it. The marble floor is covered with stranged designs, and armour on stands flank the three doorways from this room.

The statue again leads you straight across this room though doors beyond, into a courtyard garden with fountain and covered collonade. Some nandies swing in the overgrown trees, retreating as the statue passes. The statue turns left towards a smaller statue of a warrior with sword aloft. If pulls the sword arm down, and a secret door opens behind it. The statue passes through this.

It takes you down a dusty, cobwebby corridor past large wooden doors, and into a large chamber with eight tall mirrors in elaborate frames. One is smashed, and in front of this lies a dessicated old corpse dressed in what were once fine purple fur-trimmed robes. The statue walks over the corpse, bows, and then heads back the way it came.

[sblock=OOC]
I'm assuming that everyone follows the living statue for now, if you want greater detail on anything let me know; probably a Spot check whilst passing through.
[/sblock]
 

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