arwink
Clockwork Golem
DnD has an agenda if you look closely enough - you kill things, take their stuff, and become increasingly more wealthy, powerful and important within the context of the game. Now take that model and apply it to a capitalist society...
On a more serious note, I don't necessarily think there's anything wrong with having an agenda. RPG's, like any other form of art and entertainment, has the space to promote agendas without being blatent about it. Like any other form of entertainment, it needs to approach the concepts with delicacy and subtlety to be most effective.
And like any form of entertainment, a worldview starts to get promoted whether the writers wants it there or not. Even if the agenda is as simple as "good triumphs over evil", that's still something that's being promoted by the game.
On a more serious note, I don't necessarily think there's anything wrong with having an agenda. RPG's, like any other form of art and entertainment, has the space to promote agendas without being blatent about it. Like any other form of entertainment, it needs to approach the concepts with delicacy and subtlety to be most effective.
And like any form of entertainment, a worldview starts to get promoted whether the writers wants it there or not. Even if the agenda is as simple as "good triumphs over evil", that's still something that's being promoted by the game.