It was easier to build a fighter than my usual 'casters.
JA, so here's my build, which you can check for any balance issues arising from the new feat. Without that I probably would have taken Dodge, Two Weapon Defense, and Power Attack instead.
I assumed that we would get 2 traits, and didn't roll hp as you didn't tell us how yet.
[sblock=Yon Bakerno]Yon Bakerno, CG human fighter 5
str 20 (22) / +6; lt load 173 lbs
dex 15 / +2
con 10 / +0
int 10 / +0
wis 10 / +0
cha 10 / +0
init +2; move 20'; saves Fort +6, Reflex +5, Will +3 (+4 vs fear); HD 5d10+5; hp
CMB +11; CMD 23; add +1 for checks using scizore; total CMD 34 vs. disarm
AC 24 (+11 armor, +2 dex, +1 deflection); touch 13, flat footed 22; +1 shield to AC if using a scizore as a shield
attack: scizore +13 melee (1d10+10, 20/x2)
full attack: scizore +12 melee (1d10+10, 20/x2) and scizore +12 melee (1d10+10, 20/x2)
or sling +7 ranged (1d4+6, 20/x2; 50' range inc); move action to reload; 2 hands to reload
traits: Armor Expert (-1 acp), Magical Talent (light 1/day, 10 min)
feats: Two-weapon Fighting, Weapon Focus (scizore), Weapon Specialization (scizore), Double Scizore Focus (x3), Double Slice
Feat: Double Scizore Focus
Prerequisites: Two-weapon Fighting, Weapon Focus (scizore)
Benefit: When attacking with two scizores, reduce the penalty for two-weapon fighting by 1.
Special: This feat can be taken up to 3 times, and its effects stack.
Armor Training (Ex): Starting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.
In addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.
Weapon Training (Ex): Starting at 5th level, a fighter can select one group of weapons, as noted below. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.
A fighter also adds this bonus to any combat maneuver checks made with weapons from this group. This bonus also applies to the fighter's Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.
Close: bayonet [APG], brass knuckles [APG], cestus [UC], dan bong [UC], emei piercer [UC], fighting fan [UC], gauntlet, heavy shield, iron brush [UC], light shield, madu [UC], mere club [UC], punching dagger, sap, scizore [UC], spiked armor, spiked gauntlet, spiked shield, tekko-kagi [UC], tonfa [UC], unarmed strike, wooden stake [APG], and wushu dart [UC].
The fighter’s class skills are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (engineering) (Int), Profession (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
Skill Ranks Per Level: 2 + Int modifier + 1 racial
skills (ranks/tot): survival 5/8, perception 5/5, climb 5/11
equipment:
+2 full plate (+11 armor, max dex +1 (+2), acp -5 (-3)), 50 lbs, 5500 gp
+1 adamantine scizore (1d10 P, crit 20/x2, -1 to attack; can use as shield +1 to AC; +10 vs disarm), 5020 gp
+1 mithral scizore (as silver vs DR), 3520 gp
MW cold iron scizore (), 340 gp
belt of giant strength +2, 4k
cloak of resistance +2, 4k
ring of protection +1, 2k
sling, 0 gp
sling bullets (50), 5 sp, 25 lbs
everburning torch, 110 gp
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periscope, 20 gp, 4 lbs
masterwork backpack (treat str as 1 higher for carrying capacity), 50 gp, 2 lbs
waterskin, 1 gp, 4 lbs
bedroll, 0.1 gp, 5 lbs
clothing, explorer's outfit, 8 lbs
clothing, traveler's outfit (x2), 2 gp, 10 lbs
compass, 10 gp, 0.5 lb
rope, silk, 50'; 10 gp, 5 lbs
MW manacles, 50 gp, 2 lbs
signal whistle, 0.8 gp
fishook, 1 sp
grappling hook, 1 gp, 4 lbs
flint & steel, 1 gp
bag, waterproof (x2), 1 gp, 1 lb
trail rations (6 days), 3 gp, 6 lbs
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tot in "=" = 150 gp, 43.5 lbs
heavy warhorse, 300 gp
studded leather barding, 100 gp
military saddle, 20 gp
bit & bridle, 2 gp, 1 lb
saddlebags, 4 gp, 8 lbs; hold 250 lbs
animal feed, 10 days, 0.5 gp, 100 lbs
horse: AC 18 (t 13, ff 14); hp 19; Fort +8, Ref +7, Will +3; Init +4; Speed 50 ft; Perception +8
Melee bite +5 (1d4+5), 2 hooves +5 (1d6+2)
34 gp
tot 25,000 gp
description:
Yon Baker is 6'6" tall, with dark hair and dark eyes, and is 23 years old.
His unusual fighting style was inspired by tales he read about an ancient warrior who rose up from slavery and overthrew a tyrant.[/sblock]