Players will NOT underestimage goblins in my game.
Clicks (Goblin + Feral + Insectoid + Half-Fiend)
Small Outsider
Hit Dice: 1d8+2 (6)
Initiative: +6 (Dex)
Speed: 40 Ft, Climb 40 Ft., Fly 40 Ft. (Average)
AC: 26 (+1 Size, +6 Dex, +9 Natural), touch: 17, flat-footed 19
Base Attack/Grapple: +1/-3
Attack: Claw +5 melee; or javelin +7 ranged
Full Attack: 2 Claws +5 melee, Bite +0 melee; or javelin +7 ranged
Damage: Claws 1d6+4, Bite 1d6+2; or javelin 1d6+4
Face/Reach: 5 Ft. By 5ft/5ft
Special Attacks: Improved Grab, Spell-like Abilities
Special Qualities: Darkvision 60 ft., Immunities, Tremorsense, Widevision
Saves: Fort: +4, Ref: +6, Will: +2
Abilities: Str:18, Dex:23, Con:15, Int:10, Wis:15, Cha:10
Skills: Hide +11, Listen +6, Move Silently +11, Spot +6
Feats: Alertness
Climate/Terrain: Temperate and warm land and underground
Organization: Solitary, pair, gang (3-5), or tribe (61+)
Challenge Rating: 4
Treasure: 50% coins, standard goods and items, no scrolls
Alignment: Usually Neutral Evil
Advancement: By character class
Clicks are strange little gobinoids from some hellish plane. They are the same size as goblins, with 4 arms (only two of which are capable of delivering a claw attack), razor blade like mandibles, a black and red chitinous shell, and buzzing wings. Its eyes betray none of its crafty intelligence.
Combat
These creatures never attack an opponent unless they can swarm them. They still retain a goblin?s cowardice.
Immunities: A click is immune to poison and ignores the first 20 points from acid, cold, electricity, and fire sources.
Improved Grab (Ex): To use this ability, the click must hit an opponent at least one size category smaller with a claw attack.
Spell-Like Abilities: 3/day ? Darkness: as a 1st level sorcerer.
Tremorsense (Ex): The click can automatically sense the location of anything within 60 feet that is in contact with the ground.
Widevision (Ex): Because of its multiple eyes and wide angle of vision, a click gains a +4 racial bonus to all Spot checks and cannot be flanked.
Skills
Clicks gain a +4 racial bonus to Move Silently checks. Click cavalry (mounted on worgs) gain a +6 bonus to Ride checks and the Mounted Combat feat.