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Kulan: Knightfall's Crisis in Bluffside Game [OOC]

Rockhorn looks over bustling humanity, essentially everyone bigger than himself and talks calmly to the guard.
"That is all very well, but the man might be dead before I get there and back. I apologize, good sir, this may cause some trouble. But it needs to be done."
He jumps up on Spritewing, looks around and says to Spritewing in dwarven
"Flare up!"
The pegasus whinnies loudly and extends his wings upward, fully opened. Rockhorn bellows out full strength.
"Listen up everyone! One of the Exemplars is dying of poison after we killed a monster in the city. I need someone who has restoration prepared right now. I'll take potion if I must or a scroll and you'll be paid in full, but I need it. RIGHT. NOW!"
Ok, @Neurotic maybe I get what you're saying...I could be a character that has Restoration studied so that I can help the Exemplar. I get it now.

I have an idea. Need to do chores and let it percolate for a bit.
 

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Knightfall

World of Kulan DM
Rockhorn is a character, just introduced in this encounter ( @MetaVoid )
You could try and be both caster qnd combatant with something like duskblade or hexblade. Assuming sorcerer prohibition in Bluffside doesn't extend to them.
No, the prohibition wouldn't apply to them. It would be as the same for Akso as a warlock.

There might be some suspicion by the general public, but there wouldn't be any restrictions on such a character. They wouldn't have to hide who they are from the law. For example, since you play Akos as a divine spellcaster of Titania, the people are not aware he has warlock powers. He has such renown in the city that even if it became known that he has such powers, it wouldn't matter to the masses. At this point, the people of Bluffside are enamoured with him and the other Exemplars.

Now, the powers-that-be wouldn't react as well.

The Five probably wouldn't care (at this point) but the Wizards Council might. While the council wouldn't call for Akos to be banned from the city, they could strongly suggest that Akos consider becoming a member of one of the Houses of Magic in the Wizard District, even if it was just for the sake of appearance. Ako has done enough for the city, that the council would probably waive any yearly fees for being a member, as long as the people continue to respect him.

For a duskblade, hexblade, or any other arcane caster who isn't a wizard or a specialist wizard, it would likely be the same sort of thing, but neither The Five nor the Wizards Council go out of their way to hunt for such people. Bards would fall into this category too, but the wizards consider them to be beneath their notice, most of the time. Sorcerers are considered the great unknown and are linked to many tragedies and conflicts in the city's past. To say that they are distrusted in Bluffside is an understatement.

If it was discovered that one of the Exemplars is a sorcerer, then the people would turn on them. It would go very badly for the group. They could become as hunted as Phelix, even with all the good they have done for the city. The people consider sorcery to be a corrupting influence. It is unnatural to them. Dark. Frightening. And always evil in their minds. The Wizard Council understands how sorcery works, however, and they just prefer to keep such raw power out of their city.
 

Knightfall

World of Kulan DM
Taran, Welcome! Just a thought. Unless Knightfall has other plans for the NPC, Falen (my character) encountered a young page of a kid who could be adapted to whatever role suits you. He was at the Ticineum (spelling?) Consulate. Encountered Falen for 5 minutes. Knightfall could update you on his job, and that could dovetail into something. Just a thought. Nevertheless, Welcome!
I didn't have any plans for that NPC. I didn't think I even wrote his name down in my notes. I'm look through the IC thread right now to find the name.

@TaranTheWanderer, if you want to use that young page as your character, it would be an interesting choice. He is attached directly to the Ticinum Delagacy, which means he is not a local. He would have been born in Ticinum and his bloodline would likely be lowborn. He would be a servant though, not a slave. His first language would be Ticin, but he also knows Cliffspeak, as he conversed with Falen fluently.

I'll find and add the relevant posts.

EDIT: His name is Vitus.

Here's the first post with him: link

Link to second post. I think that's it for him.
 
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I didn't have any plans for that NPC. I didn't think I even wrote his name down in my notes. I'm look through the IC thread right now to find the name.

@TaranTheWanderer, if you want to use that young page as your character, it would be an interesting choice. He is attached directly to the Ticinum Delegacy, which means he is not a local. He would have been born in Ticinum and his bloodline would likely be lowborn. He would be a servant though, not a slave. His first language would be Ticin, but he also knows Cliffspeak, as he conversed with Falen fluently.

I'll find and add the relevant posts.

EDIT: His name is Vitus.

Here's the first post with him: link

Link to second post. I think that's it for him.

This is just brainstorming here:

So, what are the odds that Vitus is blessed by the Travelling God (Ludos?) or some other (in my mind I was thinking Farlaghan). He's been mostly keeping his abilities secret and grew up in Ticinum and is part of the Delegacy in part because: luck (born in the right place at the right time); hard work: worked to be part of the delegacy so he could travel. Or, it's probably more likely the delegacy knows of his abilities but he's been asked to keep it quiet while travelling. There would be many reasons to not use his abilities: safety, easier to use him as a 'normal kid'.

He'd be around 15 or 16. Maybe he heard the god's call when he was really young - like 13 and wandered off from home. I'd still have to figure out how he got all his stuff. So, he's officially a page but that's not 100% why he's here? As long as it won't be treason or anything to leave and join the group.
 

Aust Thale

Adventurer
This is just brainstorming here:

So, what are the odds that Vitus is blessed by the Travelling God (Ludos?) or some other (in my mind I was thinking Farlaghan). He's been mostly keeping his abilities secret and grew up in Ticinum and is part of the Delegacy in part because: luck (born in the right place at the right time); hard work: worked to be part of the delegacy so he could travel. Or, it's probably more likely the delegacy knows of his abilities but he's been asked to keep it quiet while travelling. There would be many reasons to not use his abilities: safety, easier to use him as a 'normal kid'.

He'd be around 15 or 16. Maybe he heard the god's call when he was really young - like 13 and wandered off from home. I'd still have to figure out how he got all his stuff. So, he's officially a page but that's not 100% why he's here? As long as it won't be treason or anything to leave and join the group.
Falen’s deity is Tyche, the lesser goddess of luck (and misfortune). I’m ignoring that in some D&D editions, she is a deceased/destroyed lesser god.
 

Falen’s deity is Tyche, the lesser goddess of luck (and misfortune). I’m ignoring that in some D&D editions, she is a deceased/destroyed lesser god.
I'm waffling on the luck or protection domains. Definitely like the travel domain.

Luck works as a good character trait and the ability to re-roll a d20 is pretty awesome.

Protection has great spells(better than luck, IMO) and would focus him more on helping people and might make him more party oriented. (the ability is a bit lackluster, I find)

Edit: just noticed that you have Tyche with the domains Travel Protection and Luck. Hrm...that would be a cool coincidence if Tyche put us together. I wasn't even aware Tyche was a god in this world.
 
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Knightfall

World of Kulan DM
This is just brainstorming here:

So, what are the odds that Vitus is blessed by the Travelling God (Ludos?) or some other (in my mind I was thinking Farlaghan). He's been mostly keeping his abilities secret and grew up in Ticinum and is part of the Delegacy in part because: luck (born in the right place at the right time); hard work: worked to be part of the delegacy so he could travel. Or, it's probably more likely the delegacy knows of his abilities but he's been asked to keep it quiet while travelling. There would be many reasons to not use his abilities: safety, easier to use him as a 'normal kid'.

He'd be around 15 or 16. Maybe he heard the god's call when he was really young - like 13 and wandered off from home. I'd still have to figure out how he got all his stuff. So, he's officially a page but that's not 100% why he's here? As long as it won't be treason or anything to leave and join the group.
For Lusos, the "name" is what most people call the Traveller. It harkens back to an older age. The Traveller is more defined by the deity's domains than by alignment. In the Bluffside book, all of the deities are meant to be somewhat generic with the known names of each deity being optional. The Traveller is sometimes called The Wanderer, as well. The god has many aspects, so if you want your PC to worship a more chaotic version of the deity, then that is fine. Perhaps the deity, as The Wanderer, leans more towards chaos instead of law. The ancient version of Lusos' worship would be strongly neutral.

The attached PDF has a list of the deities of Ticinum. Most of these deities are based, somewhat, on Roman Mythology, but many of the names are homebrewed. The names are based on Kulan's solar system, which is loosely based on our solar system.

I have noted both my homebrewed domains and domains I use from d20/OGL sources. You can just ignore the d20/OGL sources. All the other remaining domains are from the PHB, Spell Compendium, or another official D&D v.3.5 sourcebook. If you want to look at my homebrewed domains, I can post another PDF. But, you don't have to use those domains.

Halne is based on the Roman god Mercury. Ina is basically Tyche with a different name; the name might be based on an obscure online reference I found. I don't remember.
 

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Knightfall

World of Kulan DM
Falen’s deity is Tyche, the lesser goddess of luck (and misfortune). I’m ignoring that in some D&D editions, she is a deceased/destroyed lesser god.

I'm waffling on the luck or protection domains. Definitely like the travel domain.

Luck works as a good character trait and the ability to re-roll a d20 is pretty awesome.

Protection has great spells(better than luck, IMO) and would focus him more on helping people and might make him more party oriented. (the ability is a bit lackluster, I find)

Edit: just noticed that you have Tyche with the domains Travel Protection and Luck. Hrm...that would be a cool coincidence if Tyche put us together. I wasn't even aware Tyche was a god in this world.
If you want to go with Tyche, it is a good choice. The Hellenic deities exist as separate deities from the Roman deities in my cosmology. The Hellenic deities are divided into three categories: The Olympians, The Disaffected, and The Fallen.

Tyche is one of The Disaffected. These Hellenistic deities have separated themselves from The Olympians. Their worship has spread well beyond Kanpur while The Olympians are more isolated in the traditional lands to the east of where Bluffside is located. Tyche is neutral with the following domains: Luck, Protection, Stellar, Travel, Wealth (SC).

The other Disaffected are as follows: Apollo, Ares, Dike, Dionysus, Hades, Hera, and Nike.

The Fallen are either dead or dying. This includes Artemis, Demeter, Hephaestus, Hestia, and Nemesis.

In my cosmology, Zeus has gone completely mad.
 

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