Okay, looks like I'm starting up a new campaign for a bunch of the old crew I used to play with (DM flaked on us ~a year ago) and everyone apparently wants to play a big dungeon crawl. Out of what I have available, Return to the Temple of Elemental Evil is certainly the biggest and best dungeon crawl I have available (WLD is too random and a bit of a turn off as an adventure, Rappan Athak is also pretty random-- it's a runner up currently)
My main question is what good adventures are there out there for a run-up to RttToEE? I need to get these guys levels up to 4th level (starting at 1st, so everyone has some experience with me as DM w/r/t deadliness, standard practices, ect.) Here are the requirements I came up with:
* Plotless. I want to be able to twist the adventure to my needs, so the less plot stuff the better.
* Dungeon. Mostly goes with the former, but these guys want some dungeon crawling, so I think giving it to them is a goal.
* Non-linear. Also goes with the first. I'd like to be able to give the players a coupld of options, instead of an A->B->C style linear adventure.
* 3.x. Don't feel like converting an adventure at this point. Trying to avoid having to do stat block as much as possible.
Any suggestions on a dungeon or run of dungeons to do this? I've got Sunless Citadel, which was rather good the last time I ran it, and I think I can alter the end of the adveture to run it into the start of RttToEE pretty well. Any other suggestions, so I can play something fresh instead?
Raymond
My main question is what good adventures are there out there for a run-up to RttToEE? I need to get these guys levels up to 4th level (starting at 1st, so everyone has some experience with me as DM w/r/t deadliness, standard practices, ect.) Here are the requirements I came up with:
* Plotless. I want to be able to twist the adventure to my needs, so the less plot stuff the better.
* Dungeon. Mostly goes with the former, but these guys want some dungeon crawling, so I think giving it to them is a goal.
* Non-linear. Also goes with the first. I'd like to be able to give the players a coupld of options, instead of an A->B->C style linear adventure.
* 3.x. Don't feel like converting an adventure at this point. Trying to avoid having to do stat block as much as possible.
Any suggestions on a dungeon or run of dungeons to do this? I've got Sunless Citadel, which was rather good the last time I ran it, and I think I can alter the end of the adveture to run it into the start of RttToEE pretty well. Any other suggestions, so I can play something fresh instead?
Raymond