Licenced Professional (General Feat)
You are now licenced by a professional organizations to work in your given field.
Prerequisite: 5+ ranks in the appropiate skill, pass a DC20 entrance exam, pay an annual fee of Cr100 to Cr10,000 depending upon the organization.
Benefits: You get a glossy, full color magazine once a month full of useful advice for and about your profession. You may attend confrences held by the organization where you can meet other members of your profession to talk shop, and find out about all the latest tools of the trade from manufacturers. (i.e. find or renew contacts, hire NPCs, buy new or unusual toys, gain levels in some skills).
Normal: Skilled but unlicenced indiviuals may have difficulty finding a job (add +DC10 to +DC30). The organization may invoke legal action (or worse) if they discover an unlicenced individual performing the skills.
Special: You may take this feat more than once, but each time it applies to a different professional orgaization. Every organization has its own set of ethical and professinal standards and violating them may result in the revoking of your licence (canceling the benefits of the feat). You may or may not be allowed to re-apply for the licence (requiring another feat) depending upon the circumstances of your eviction.
Examples: Pilot (pilot skill), Navigator (navigate or astrogation skill), doctor (medical or treat injury skill), lawyer (profession (law) skill), Mercenary (leadership feat + Diplomacy skill).
This feat looks, and probably is, way underpowed for most games. I'm wondering what you would do to it (add or remove) to make it a viable feat for your games.
You are now licenced by a professional organizations to work in your given field.
Prerequisite: 5+ ranks in the appropiate skill, pass a DC20 entrance exam, pay an annual fee of Cr100 to Cr10,000 depending upon the organization.
Benefits: You get a glossy, full color magazine once a month full of useful advice for and about your profession. You may attend confrences held by the organization where you can meet other members of your profession to talk shop, and find out about all the latest tools of the trade from manufacturers. (i.e. find or renew contacts, hire NPCs, buy new or unusual toys, gain levels in some skills).
Normal: Skilled but unlicenced indiviuals may have difficulty finding a job (add +DC10 to +DC30). The organization may invoke legal action (or worse) if they discover an unlicenced individual performing the skills.
Special: You may take this feat more than once, but each time it applies to a different professional orgaization. Every organization has its own set of ethical and professinal standards and violating them may result in the revoking of your licence (canceling the benefits of the feat). You may or may not be allowed to re-apply for the licence (requiring another feat) depending upon the circumstances of your eviction.
Examples: Pilot (pilot skill), Navigator (navigate or astrogation skill), doctor (medical or treat injury skill), lawyer (profession (law) skill), Mercenary (leadership feat + Diplomacy skill).
This feat looks, and probably is, way underpowed for most games. I'm wondering what you would do to it (add or remove) to make it a viable feat for your games.