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[Living Pathfinder] Little Rock of Horrors

GlassEye

Adventurer
The stair is carved from the worn rock and is easily wide enough for two to walk up it side by side. It winds upwards and around the island to end at the vine-covered door at the bottom of the lighthouse tower. Giocco, who has followed behind the group, whistles and says, Gods, that thing grew fast! It wasn’t here when I left.

[sblock=OOC]Please give me a marching order (the stair is wide enough for two side-by-side), initiative rolls, and any of the skill checks below you wish to make. Results are in the sblock; if you make the roll go ahead and read the info you learn.

Perception, Survival, and/or K (Nature) DC 20: If you make the skill check of one of the listed skills you figure out/know the following information:
[sblock]You recognize the vine covering the door is not a normal plant but a plant that moves of its own volition and feeds off living creatures.
[sblock=K (Nature) DC 13]The plant is covered with a waxy substance that makes it particularly resistant to fire.[sblock=K (Nature) DC 18]The plant's long vines are particularly dangerous and have been rumored to strangle even strong men and large beasts to death in order to derive sustenance from their decaying bodies.[/sblock][/sblock][/sblock]
Current hit points
Code:
[U]Character         AC  HP  InHand/Condition[/U]
Garnet            18  12   waraxe/none 
Ashleigh          16   [color=yellow]5[/color]   none/none
Heinrich          12   6   dagger/none
Mariah            15   8   bow/none
Pari              17  20   scythe/none
Tagaiwi           14  17   ----/none
[/sblock]
 

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Maidhc O Casain

Na Bith Mo Riocht Tá!
Once the group decides to move forward, Pari and Tagaiwi lead the way boldly up the stairs. The little gnome notes the plant covered door at the same time as he registers Giocco's exclamation; as soon as he recognizes the plant as a danger he leaps forward, swinging his scythe and commanding Tagaiwi to attack.

[sblock=Actions/Rolls]Survival (1d20+9=21)
Initiative (1d20+2=21)
Handle Animal (1d20+8=11)

To Hit (Pari): 1d20+1=9, Damage (1d6=5)
To Hit (Tagaiwi): 1d20+2=13, Damage (1d6+1=6)

I figure we're out of range for a full attack, so the above is just a bite attack for Tagaiwi. Don't know if either hit, so I didn't post results.

In case we can get a full attack, here are Tagaiwi's two claw attacks:

To Hit/Damage (Tagaiwi) (1d20+2=17, 1d6+1=3)
To Hit/Damage (Tagaiwi) (1d20+2=5, 1d6+1=2)[/sblock]
 

mfloyd3

Explorer
Garnet is approaching the door as she hears Pari's exclamation.


OOC: I'm figuring she'd have been in the first rank. Also, her AC should be 19 now, as she would have her shield ready.
 

GlassEye

Adventurer
Surprise Round

Pari recognizes the danger of the plant well before the group reaches the door of the tower as does Heinrich. The others notice nothing unusual until Pari leaps forward and commands Tagaiwi to attack the plant along with him. There is a rustle of leaves as vines pull themselves loose from the door and the surrounding wall of the lighthouse in preparation of attacking Pari.

The attacks from both Pari and Tagaiwi have little effect on the woody vines and thick, waxy leaves.

OOC: Looks like Pari and Heinrich get to go before the vines (surprise round). Everyone else is taken off guard and can act on round one. Heinrich is up!

[sblock=OOC]The distance is far enough that you'll have to travel at least one move action to attack the plant. The space is clear enough that Pari's attack action can count as a charge if you wish. Otherwise his attack would have to await the first full round. Note: fyi, the lack of effect on the plant from Pari & Tagaiwi is because they missed and not because of any sort of resistance to damage.

Initiative order/Current hit points
Code:
[U]Character         AC  HP  InHand/Condition[/U]
Ashleigh          16   [color=yellow]5[/color]   none/none
Mariah            15   8   bow/none
Pari              17  20   scythe/none
Tagaiwi           14  17   ----/none 
Heinrich          12   6   dagger/none
Garnet            19  12   waraxe & shield/none 
Young Vine        16   ?   ----/none
[/sblock]
 
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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Heinrich sees more vedgetable matter and lets loose with another burst of fire from his hands!!

cast burning hands (save dc = 17)
Feuer tulekahju ! ! !
 
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GlassEye

Adventurer
When Heinrich's fire dies away there is not even a single scorch mark on the vine!

The vine lashes out at Pari scoring a deep wound on the gnome and whipping around until it has wrapped Pari up in its vines.

OOC: Begin Round One. Character's actions, please!

[sblock=OOC]
Initiative order/Current hit points
Code:
[U]Character         AC  HP  InHand/Condition[/U]
Ashleigh          16   [color=yellow]5[/color]   none/none
Mariah            15   8   bow/none
Pari              17  [color=yellow]13[/color]   scythe/grappled
Tagaiwi           14  17   ----/none 
Heinrich          12   6   dagger/none
Garnet            19  12   waraxe & shield/none 
Young Vine        [s]16[/s] 14   ?   ----/grappled
[/sblock]
 
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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Heinrich takes a step back and starts to speak the languange of spells again, "Schilde kilbid!"

Casting shield- duration 1 minute; AC now 16

Then he says in dismay, "Ach! Mein Feuer did nothing!"

[sblock=description]
Shield creates an invisible shield of force that hovers in front of you. It negates magic missile
attacks directed at you. The disk also provides a +4 shield bonus to AC. This bonus applies
against incorporeal touch attacks, since it is a force effect. The shield has no armor check
penalty or arcane spell failure chance.
[/sblock]
 
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