GlassEye
Adventurer
The stair is carved from the worn rock and is easily wide enough for two to walk up it side by side. It winds upwards and around the island to end at the vine-covered door at the bottom of the lighthouse tower. Giocco, who has followed behind the group, whistles and says, Gods, that thing grew fast! It wasn’t here when I left.
[sblock=OOC]Please give me a marching order (the stair is wide enough for two side-by-side), initiative rolls, and any of the skill checks below you wish to make. Results are in the sblock; if you make the roll go ahead and read the info you learn.
Perception, Survival, and/or K (Nature) DC 20: If you make the skill check of one of the listed skills you figure out/know the following information:
[sblock]You recognize the vine covering the door is not a normal plant but a plant that moves of its own volition and feeds off living creatures.
[sblock=K (Nature) DC 13]The plant is covered with a waxy substance that makes it particularly resistant to fire.[sblock=K (Nature) DC 18]The plant's long vines are particularly dangerous and have been rumored to strangle even strong men and large beasts to death in order to derive sustenance from their decaying bodies.[/sblock][/sblock][/sblock]
Current hit points
[/sblock]
[sblock=OOC]Please give me a marching order (the stair is wide enough for two side-by-side), initiative rolls, and any of the skill checks below you wish to make. Results are in the sblock; if you make the roll go ahead and read the info you learn.
Perception, Survival, and/or K (Nature) DC 20: If you make the skill check of one of the listed skills you figure out/know the following information:
[sblock]You recognize the vine covering the door is not a normal plant but a plant that moves of its own volition and feeds off living creatures.
[sblock=K (Nature) DC 13]The plant is covered with a waxy substance that makes it particularly resistant to fire.[sblock=K (Nature) DC 18]The plant's long vines are particularly dangerous and have been rumored to strangle even strong men and large beasts to death in order to derive sustenance from their decaying bodies.[/sblock][/sblock][/sblock]
Current hit points
Code:
[U]Character AC HP InHand/Condition[/U]
Garnet 18 12 waraxe/none
Ashleigh 16 [color=yellow]5[/color] none/none
Heinrich 12 6 dagger/none
Mariah 15 8 bow/none
Pari 17 20 scythe/none
Tagaiwi 14 17 ----/none