GlassEye
Adventurer
Round One!
As the 'army' moves up the stairs the tapping becomes louder and more staccato. It almost has a frenzied sound to it. Pari moves past two empty floors and as he is approaching the level with the exterior walkway, just one floor below the light itself, he sees the plant men waiting. They are much like Giocco described them but look like a melding of halfling and plant. Long hair grows from their heads like vines and the one at the top of the stairs jabs tentatively towards the gnome.
Pari can't yet see into the room still being too far down the stairs but he can see one creature at the top of the stairs blocking it with his spear and can hear others moving about in the room beyond.
OOC: Round One begins! Pari is up, everyone post actions, please.
[sblock=OOC]I hope the following is clear. As always, if you have any questions: Ask, please.
The stairs count as difficult terrain. The wall between the stairs and the room count as an obstacle in the hex at the top of the stairs. Hexes further down the stairs also count as an obstacle and will require a skill check of some sort to pass. You can, of course, navigate the stairs however you wish.
The 'jab' isn't an attack per se, more posturing at the moment.
I'll get a map up as soon as I am able.
Marching order: Pari, Tagaiwi, Garnet, Mariah?, Heinrich?, Giocco. Not sure about Mariah and Heinrich's order.
It's been well over a week since vl.arundur posted for Ashleigh so I'm putting her at the back of the party and not rolling initiative for her. If VLA returns he can jump in but at this point I'm not waiting for him.
Initiative order/Current hit points
[/sblock]
As the 'army' moves up the stairs the tapping becomes louder and more staccato. It almost has a frenzied sound to it. Pari moves past two empty floors and as he is approaching the level with the exterior walkway, just one floor below the light itself, he sees the plant men waiting. They are much like Giocco described them but look like a melding of halfling and plant. Long hair grows from their heads like vines and the one at the top of the stairs jabs tentatively towards the gnome.
Pari can't yet see into the room still being too far down the stairs but he can see one creature at the top of the stairs blocking it with his spear and can hear others moving about in the room beyond.
OOC: Round One begins! Pari is up, everyone post actions, please.
[sblock=OOC]I hope the following is clear. As always, if you have any questions: Ask, please.
The stairs count as difficult terrain. The wall between the stairs and the room count as an obstacle in the hex at the top of the stairs. Hexes further down the stairs also count as an obstacle and will require a skill check of some sort to pass. You can, of course, navigate the stairs however you wish.
The 'jab' isn't an attack per se, more posturing at the moment.
I'll get a map up as soon as I am able.
Marching order: Pari, Tagaiwi, Garnet, Mariah?, Heinrich?, Giocco. Not sure about Mariah and Heinrich's order.
It's been well over a week since vl.arundur posted for Ashleigh so I'm putting her at the back of the party and not rolling initiative for her. If VLA returns he can jump in but at this point I'm not waiting for him.
Initiative order/Current hit points
Code:
[U]Character AC HP InHand/Condition[/U]
Vegepygmies ?? ? longspear/none
Pari 17 [color=yellow]17[/color] scythe/none
Tagaiwi 14 17 ----/none
Mariah 15 8 bow/none
Garnet 19 12 waraxe & shield/none
Heinrich [color=lightblue]16[/color] 6 dagger/none [color=lightblue][[i]Shield[/i]][/color]
Ashleigh 16 [color=yellow]5[/color] none/none
Attachments
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