[Living Pathfinder]The Green Faerie

InVinoVeritas

Adventurer
Markas leads the way as the group descends the stairs. They lead to the catacombs beneath the temple. Light is needed as the room is completely dark otherwise. Scattered about are debris and trash, clearly the result of orcs living there. A number of sarcophagi have been opened, and the floor is littered with the bone fragments and tatters of the long deceased.

Taking a quick look through the chamber, one opened sarcophagus sheds a glimmer. Furthermore, the light catches two large glassy rings apparently mounted on the back wall. The rings are about six feet high apiece.
 

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jkason

First Post
OOC: Well, either we went on without him or waited out the charm, which could be several hours depending on the caster's level. Nathan, at least, doesn't have the means to break a charm. My assumption was that we wanted to catch whomever charmed him before he or she had the chance to leave?
 

HolyMan

Thy wounds are healed!
"I don't like this," Markas says cautiously. "There is no visible way out of here let us go back up and guard the stairs while we discuss some options."

Markas leads the group back to where the unconsious Alnar lays bound.

"I think we should question him," he says pointing at the unconscious form. "He has been down there and knows what we may run into. Searching around a tomb blindly isn't a tactically sound option."

[sblock=OOC] Just don't think we should continue and not allow Lunniar a chance to play and also earn XP and such. So we can either wait or Markas could afford to higher a 6th lvl caster to cast Dispel Magic (but he wouldn't think of it - need an assist) CL 6th x 3rd lvl spell x 10 = 180gp. [/sblock]
 

jkason

First Post
Nathan Tchanlach, human sorcerer

"I don't like this," Markas says cautiously. "There is no visible way out of here let us go back up and guard the stairs while we discuss some options."

Markas leads the group back to where the unconsious Alnar lays bound.

"I think we should question him," he says pointing at the unconscious form. "He has been down there and knows what we may run into. Searching around a tomb blindly isn't a tactically sound option."

[sblock=OOC] Just don't think we should continue and not allow Lunniar a chance to play and also earn XP and such. So we can either wait or Markas could afford to higher a 6th lvl caster to cast Dispel Magic (but he wouldn't think of it - need an assist) CL 6th x 3rd lvl spell x 10 = 180gp. [/sblock]

"We can question him all we like, but I think he's made it rather painfully clear that the charm he's under is rather all-consuming," Nathan says. "He was willing to kill us to help the caster; I hardly think lying is beyond him. And, honestly, I'm becoming decreasingly sure of our ability to recognize lies when we run across them. I don't think we could trust any intelligence we gained from the questioning, then.

"Meanwhile, I haven't met many underground tunnel systems with only one entrance, so whomever recruited these orcs, charmed Alnar, and is--we assume--behind the murder of our client's brother, is likely making his or her way to safety, reinforcements, or both. What are the tactical advantages of either of those options?"


[sblock=OOC]I'm a bit stuck between RP and metagaming, I admit. I absolutely don't want to short change Luinnar, but from a character perspective, Alnar's someone none of us really knew, who wandered off on his own only a couple of hours (if that) after we met him without telling any of us he was leaving or what his plans were. He next showed up in the company of our enemies, and though we've detected a charm, well, he did just try to kill us. ;)

That's where I'm coming from with Nathan, at least: he's frustrated that he thinks Maschera's played him and the group, so beyond the kindness of binding rather than killing someone who was trying to kill him, he's pretty focused on continuing to track down Maschera and whatever's going on with her and its connection to the murder.

That's where I'm at, anyway. I'm honestly not trying to make things difficult, just trying to reconcile things IC vs OOC. [/sblock]
 

Walking Dad

First Post
[sblock=OOC] I don't think Lunniar/Alnar should get any less xp than the rest of us. But he is still unable to play... but waking his character so he can mess up the plans of the rest doesn't sound like 'normal' play either. 'Curing him would be best, but still very metagamy. Luinnar, what are your thoughts?[/sblock]
 

Luinnar

First Post
OOC: If Alnar kills a PC does he get xp for it? (I'm starting to sound like someone playing a CE character :p)

In all seriousness, you can get the money for a potion of dispel magic (are there those?) from Alnar moneybag if you want. I would like to rejoin the party, but I don't know of a good IC way of doing so.

Any chance of a magic item shop around these parts?


[sblock=gm]
If the charm spell is broken, would Alnar know he was charmed?
[/sblock]
 
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InVinoVeritas

Adventurer
OOC: The charm will last a few more hours. Once it is over, Alnar will realize he was charmed. If you want, there's enough time for someone to run over to the Arcane Row and look for a Dispel Magic potion; that will take about an hour of game time.

From a metagaming point of view, I'll just say feel free to explore the catacombs; you'll know when it's good to wait the hours.
 

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