Thanee said:Uhm... yeah, I know. See above?
The difference is between "would be" and "actually is".
drothgery said:The thing is that the technology existed to make inexpensive multi-socket systems at least in the Pentium II era...
Thanee said:IIRC there was an Amiga with two CPU-sockets.![]()
Redrobes said:Couldn't comment on games which are probably programmed to follow the common hardware and not vice-versa but its simply not true at all that software wont use the extra cores. It depends on what the task is. My apps have been multi threaded since they began and the one I have been working on for a while now would use as many cores as you could throw at it and it would scale proportionately. I know for a fact that it runs almost exactly twice as fast on a quad vs a dual. It depends whether the problem is one that Amdhals law affects. I would suspect that in games thats somewhat true given the real time nature of it.