Charberus said:Personally, I feel that curses should actually be tied to the effect of the item then just pure randomness. If having a Cloak of Flames, which spontanously makes your eyes turn different color doesnt make sense. But, if the cloak of flames were to make your skin appear more burned, that would be more reasonable.
A sample would be: Shadowy Cloak of Elven Kind, gains +1 bonus in shadowy areas, but -1 in bright light (like Light spell). Hat of Disguise, might start fading the colors of the wearers cloths.
Items which grant bonuses to a stat do not exist (Periapt of Wisdom, Amulet of Health, etc). Books and Tomes DO exist, but they are more rare.
Magical items no longer cost XP to create. Instead, Craft Points are used. Consider them similar except that instead of spending an amount of XP equal to 1/25th the cost, you spend a number of Craft Points equal to 1/10th the cost. Thus a 100gp item instead of costing 4 XP now costs 10 Craft Points. If you do not have enough Craft Points, for obvious reasons, you cannot create the item.