Ru Brike, rangerish human ninja
[sblock=ooc]Sorry. Was out of town for the weekend. Catching up[/sblock]
"Princess, gold makes everything smell better," Ru says with a wink as he reaches Damaris. He sheathes one of his blades again, and pulls his tunic closer to his nose, though, to help filter out some of the smell as he moves into the barracks.
He moves cautiously in, choosing the bunk and chest on the left first, and taking care to check it for traps before he moves to open it, producing his lockpicks again if necessary.
[sblock=ooc]Take 20 searching each of the chests for traps. I'll roll a couple DD checks to try to avoid stalling things out further waiting on Ru. I labelled them lockpicking, but if he finds any traps, just throw them at those with a +1 from trapfinding.
Disable Device checks (pick locks) (1d20+12=25, 1d20+12=29)[/sblock]
[sblock=mini stats]
Ru Brike
AC: 19 (Touch 14, Flatfooted 15)
HP: 43/47
Initiative: +4
Perception: +8 (+9 Traps)
Sense Motive: +6
CMB: +4
CMD: 18
Fort: +6
Reflex: +11
Will: +3
(conditional: +2 vs. divination effects)
Wakizashi: +9, 1d6
Wakizashi (TWF): +7/+7, 1d6/1d6
Nunchaku: +8, 1d6
Shuriken: +8, 1d2
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Ranger's Focus (1/day)
Conditions:None
In Hand: Wakizashi x1
Ki Pool: 0/5 remaining
Ranger's Focus: 0/1 remaining
Shuriken: 9/10 remaining
CLW Wand charges: 39/50 remaining
Used: 15 days' rations[/sblock]