Taking the hit from the Harpy Crue looks around and gets his bearings. He retrieves his wand of shield and casts shield on himself. His wound is bad but the bigger more urgent threat is the harpies. He will have to wait to tend the wound, it is more urgent to prevent any more injuries to hi8mself and his friends.
[sblock]
UMD wand of shield 1D20+17 = [16]+17 = 33
draw wand
cast shield
[/sblock]
[sblock=mini stats]
Cruendithas
Initiative +1
AC: 21 =4shield+17 (with shield/ Flat:16, Touch: 12)
HP: 50 current: 40
CMB: +3 / CMD: 14 Fort: +3 / Ref: +6 / Will: +6
Resistence: 0
Current Weapon in Hand: Buckler in off hand
effects :
shield 10 rounds remaining
Spell Like Abilities: Dancing Lights4/4, Ghost Sound1/1, Prestidigitation1/1, Speak with Animals1/1
Magic Missile 2/2
Arcane Strike +2
0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand, Message, Know Direction
1st Lvl Spells: 5/5 per day
Cure Light Wounds, Grease, Expeditious Retreat, Identify, Vanish
2nd Lvl Spells: 4/4 per day
Tongues, Pilfering Hand, Summon monster II, Glitterdust, Burning Hands
Archaeologist's Luck (+2) rounds/day: 7/7
Wand CLW 8/10
Wand MM 20/25
Wand Shield 41/42
Cruendithas
[/sblock]
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