Aura
Explorer
Your xp/gp is now update. I'll notify GE to get a judge approval for the game.
Meanwhile... the collected list of magic items from this adventure to choose from (plus the unique MW axe):
Mithral Chain Shirt +1 (2100GP) - medium
MW Battleaxe (darksteel blade, mahogany handle) (310GP) - medium
8 x Cure Light Wounds Potion (50GP each)
Potion of Cure Moderate Wounds (300GP)
Mithral Chain Shirt +1 (2100GP) - small
2 x Handy Harversack (2000GP each)
Cloak of Resistance +1 (1000GP)
Campfire Bead (720GP)
Rope of Climbing (3000GP)
Ioun Torch (75GP)
Usual rules apply--whatever you take is 'purchased' normally. That which is not taken goes to the DWI once you're done picking.
Jonas has the opportunity to purchase Myrtle if he wishes to (combat trained advanced horse). She's a rescue horse and Jaycus would rather find her a home than rent her out.
Meanwhile... the collected list of magic items from this adventure to choose from (plus the unique MW axe):
Mithral Chain Shirt +1 (2100GP) - medium
MW Battleaxe (darksteel blade, mahogany handle) (310GP) - medium
8 x Cure Light Wounds Potion (50GP each)
Potion of Cure Moderate Wounds (300GP)
Mithral Chain Shirt +1 (2100GP) - small
2 x Handy Harversack (2000GP each)
Cloak of Resistance +1 (1000GP)
Campfire Bead (720GP)
Rope of Climbing (3000GP)
Ioun Torch (75GP)
Usual rules apply--whatever you take is 'purchased' normally. That which is not taken goes to the DWI once you're done picking.
Jonas has the opportunity to purchase Myrtle if he wishes to (combat trained advanced horse). She's a rescue horse and Jaycus would rather find her a home than rent her out.