Pathfinder 1E [LPF] Roughy River Run

KahlessNestor

Adventurer
2yo5thl.jpg

Fhanna Lorewalker, Lore Shaman 2
Roughy River
Day 5/Afternoon
Round 0


Fhanna frowned as Archimedes flitted over the log and then came back.


“Other side, eh?” the dwarf asked. She hung her crossbow on her belt again and picked up her spear, hopping down from the wagon. Leaning her spear against the log, she spit on her hands and rubbed them together, then started to clamber over the log. Once atop it, she hauled up her spear and gazed down at the other side.


[sblock=Actions and Rolls]
Action:
Move: Climb: 1D20-3 = [15]-3 = 12
Free:
Buffs:
Archimedes:
[/sblock]


[sblock=Fhanna Lorewalker Mini Stats]
Fhanna Lorewalker
HP: 21/21 NL: 0
AC: 15 FF: 10 T: 15 Without armor: 10/10/10
CMD: 11
Ammunition: 8/10 bolts
Monstrous Insight (4/day/0 used)


Spells Prepared
0: Daze, Detect Magic, Light, Touch of Fatigue
1. Identify (Spirit Magic), Burning Hands, Cure Light Wounds, Sleep


Game Notes:
Seros is a fantastic lover.
[/sblock]

 

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KahlessNestor

Adventurer
2yo5thl.jpg

Fhanna Lorewalker, Lore Shaman 2
Roughy River
Day 5/Afternoon
Round 0


Standing on the tree trunk looking down, Fhanna put her hands on her hips, spear cradled in an arm, red hair dripping in her face, her clothes soaked beneath her scale mail. She stared down at the unconscious form of a satyr pinned beneath the tree.


“Oy!” Fhanna called to the others. “We got us a bloke trapped under the tree, lads.” She sat down and slid off the log to land next to the fey creature and knelt down to check him over.


Heal check: 1D20+8 = [4]+8 = 12


[sblock=Actions and Rolls]
Action:
Move:
Free:
Buffs:
Archimedes:
[/sblock]


[sblock=Fhanna Lorewalker Mini Stats]
Fhanna Lorewalker
HP: 21/21 NL: 0
AC: 15 FF: 10 T: 15 Without armor: 10/10/10
CMD: 11
Ammunition: 8/10 bolts
Monstrous Insight (4/day/0 used)


Spells Prepared
0: Daze, Detect Magic, Light, Touch of Fatigue
1. Identify (Spirit Magic), Burning Hands, Cure Light Wounds, Sleep


Game Notes:
Seros is a fantastic lover.
[/sblock]

 


Jago

Explorer
Seros Animus
[section]~ The downpour was enough to make Seros want to take his blade to his hair, just to cut it away from his eyes.

" And I thought Irthos knew what rain was," he spat, the water flowing in sheets off of his armored coat. The cord around his wrist that connected his body to his sword was removed: it was rather unnecessary here. Listening to Caius's plan, Seros thought on this. He was no engineer, but any soldier worth their salt in Rorn had some experience in digging, logging, building, and so on.

" We'll need to get the horses and cart over regardless, and I don't think we have any implements to cut through so much wood. Fire is also useless in this downpour," he noted, rubbing his chin thoughtfully through his gloves. His hand fell towards the holy symbol around his neck, and Seros closed his eyes.

Blessed Saints, help me see what my eyes are insufficient for.

After a brief moment, he had a better inclination of how to solve their problem.

" A ramp would be sufficient. We may be able to repurpose some of the planks on the cart to brace it better. If we've a spade or the like, we can shovel up some mud and dirt to make a hill and brace it further. We'd be best off unattaching the horses from the cart and pushing the cart up ourselves so we can lower it down on the other si--."

“Oy!” Fhanna called to the others. “We got us a bloke trapped under the tree, lads.”

That's all it took. Seros cut himself off and called upon the Firecast to put the strength into his arms and legs to scale the tree. However, it appeared such flames had no power in this storm: His foot caught a slippery patch of moss and sent him tumbling down to the ground.

" Gods' Blood!" he swore bitterly, throwing off his heavier coat and trying to pull himself up the trunk again. In his haste, Seros caught his other foot in a muddy puddle, sending his face hard into the bark. He pulled back in a daze, bleeding below his eye and feeling his cheekbone start to swell.

" Miserable Saints-blaste -- Hold on! I'm coming!" He called, willing himself to calm down.

Thinking before rushing into the unknown, Seros gathered up his coat and slipped it on again, before reaching into the pack he kept on the cart. Procuring a Grappling Hook and tying it off to the rope strapped to the side of the bag, Seros approached the tree trunk yet again. No fancy tricks or sudden springs into action: He simply tossed the hook over to the other side, away from where he had heard Fhanna's voice, and made sure it had caught something.

" Come on," he waved to his compatriots, " Someone needs our help!" ~[/section]

[sblock=OOC]Sorry for the delay: Been a combination of illness, a car accident, and crushing work. Slowly catching up on everything.[/sblock]

[sblock=Actions]Casting Guidance for everything.
Survival + Guidance to Figure out how to build Ramp: 1d20+4 17[

Climb + Guidance: 1d20+2 7[

Climb w/o Armor + Guidance: 1d20+4 5[/sblock]

[sblock=Seros's Stats]
Character Sheet

HP: 10/10
Condition: Soaked and His Face Hurts
Initiative: +2
Perception: +9

AC: 17 Flat: 14 Touch: 13
Fort: 3 Reflex: 2 Will: 5

In Hand: Rope

Longsword (Two-Hands): +3, 1d8+4, 19-20/x2
Sling: +2 1d4+3, 20/x2, 50. ft.
Bullets: 20/20

Orisons: Unlimited
Detect Magic
Disrupt Undead
Guidance
Read Magic

Level 1: 1/Day
Bless
Divine Favor

Other daily abilities:
Judgment: 1/1 Remaining
Daylight: 1/1 Remaining

[sblock=Adventure Notes]
Transactions:
Total Coin: 20.51 GP

Game Info:

[/sblock][/sblock]
 

screwylooie

Explorer
Drayvin Angeltongue

Upon hearing that someone is trapped under the fallen tree, Draying forgets how miserable he is in this weather and jumps down off his horse , runs to the rope to begin climbing over the downed treee.

[sblock=Actions]
5-Step:
Swift:
Move: Dismount the horse and run to the tree. Roll to climb over downed tree with rope: 1D20+1 = [5]+1 = 6

Standard:
[/sblock]

[sblock=OOC] I am not sure if that roll was good enough to make the climb DC. [/sblock]


[sblock=MiniStats]
Character Sheet

HP: 09/09
Conditions: none
Initiative: +5
Perception: +4

AC: 15 Flat: 14 Touch: 11
Fort: 03 Reflex: 01 Will: 02
Right hand:
Left hand:

Weapon: Melee: Steel Terbutje Att:+3 Dam: 1d8+2 Crit: 19/20x2 Slashing

Weapon: Ranged: Chakram Att: +1 Dam: 1d8+2 Crit: 20/x3 Slashing Range: 30 ft 4/4

Wand of Cure Lgt (12/13 charges)

Rage Songs 12/12rnds/day (12 '''= (+3/1st lvl +3 Cha +6 Extra Perform) then +2/lvl)
Lingering Performance - The bonuses and penalties from your bardic performance continue for 2 rounds after you cease performing

Cantrips (DC 13)= At will
• Detect Magic • Read Magic • Daze • Ghost Sound • Mending (FC)

Level 01 (DC 14)= 2/2 day
• Chord of Shards • Moment of Greatness

[sblock=Adventure Notes]
Transactions: bath -6cp, good meal -5sp, magic laundry -1 gp, tip-2 sp, coffee 1lb -2cp, 2 day trail rations -1gp, light riding horse -75 gp, bit and bridle -2gp, harness -2gp, dandy brush -2sp, riding saddle -10gp, saddlebags -4gp, tip -7sp -8cp
sold hide shirt and buckler for +25 gp

Game Info: Gained masterwork chain shirt
[/sblock][/sblock]
 


KahlessNestor

Adventurer
2yo5thl.jpg

Fhanna Lorewalker, Lore Shaman 2
Roughy River
Day 5/Afternoon
Round 0


Fhanna’s check of the satyr revealed he wasn’t dying, but he wasn’t in good shape, either. She wondered if she should cast a healing spell on him, but figured it might be better if he was unconscious and not in pain. Also she didn’t know how safe he would be.


Fhanna heard scrabbling on the log, a couple grunts and falls, and then finally a grappling hook and rope came over the log and latched on and Seros scrambled up.


Fhanna looked up at her lover with a smirk. “‘avin’ a wee bit o’ trouble there, Seros?” she teased him. She came over and gently ran her fingers along the scratches on his cheek, then kissed them to make them all better.


Drayvin dropped down next, and Fhanna returned to the satyr. “Sae d’ we want t’ mebbe lever ‘im oot?” she wondered, trying to see how far under the log the satyr was trapped.


[sblock=Actions and Rolls]
Action:
Move:
Free:
Buffs:
Archimedes:
[/sblock]


[sblock=Fhanna Lorewalker Mini Stats]
Fhanna Lorewalker
HP: 21/21 NL: 0
AC: 15 FF: 10 T: 15 Without armor: 10/10/10
CMD: 11
Ammunition: 8/10 bolts
Monstrous Insight (4/day/0 used)


Spells Prepared
0: Daze, Detect Magic, Light, Touch of Fatigue
1. Identify (Spirit Magic), Burning Hands, Cure Light Wounds, Sleep


Game Notes:
Seros is a fantastic lover.
[/sblock]

 


Jago

Explorer
Seros Animus
[section]~ " I don't like rain," Seros mumbled dourly at Fhanna's teasing, though mirth slipped back into his features at the touch of her lips to his skin.

" Must still be unsteady from last night," the aasimar chuckled, returning the affectionate gesture to the dwarf's crown, " Thanks Ansha."

He turned to survey the situation. The poor creature was clearly stuck, though Seros counted it a blessing that he wasn't aware for this. An eyebrow popped up as Drayvin climbed up the silk rope as well.~

" You don't think this is the same satyr Archimedes saw before we reached Roughy River, do you?" he inquired aloud, sure hoping that it were not the case. Regardless, musical goatman or no, he needed help.

" Lever may work," Seros slowly agreed with Fhanna, " But it may be dangerous. The tree and the ground are slick, we could lose control."

He looked up to the metal hook caught on the tree trunk again, an idea forming.

" Maybe we can use the horses. Wrap the rope around the trunk, winch it up to the horses and maybe they can roll the log back a bit. Combined with a lever, we may be able to get the whole thing off of our friend."

He turned to Fhanna and Drayvin, waving a hand towards them as if to relinquish the floor.

" What do you say?" ~[/section]

[sblock=Seros's Stats]
Character Sheet

HP: 10/10
Condition: Soaked and His Face Feels A Bit Better
Initiative: +2
Perception: +9

AC: 17 Flat: 14 Touch: 13
Fort: 3 Reflex: 2 Will: 5

In Hand: Nothing

Longsword (Two-Hands): +3, 1d8+4, 19-20/x2
Sling: +2 1d4+3, 20/x2, 50. ft.
Bullets: 20/20

Orisons: Unlimited
Detect Magic
Disrupt Undead
Guidance
Read Magic

Level 1: 1/Day
Bless
Divine Favor

Other daily abilities:
Judgment: 1/1 Remaining
Daylight: 1/1 Remaining

[sblock=Adventure Notes]
Transactions:
Total Coin: 20.51 GP

Game Info:

[/sblock][/sblock]
 

screwylooie

Explorer
Drayvin Angeltongue


I think it would be easier and quicker to dig him out instead of trying to move or lift this huge 5ft around tree. With the rain, the ground should be soft and easy to dig.

[sblock=Actions]
5-Step:
Swift:
Move:
Standard:
[/sblock]




[sblock=MiniStats]
Character Sheet

HP: 09/09
Conditions: none
Initiative: +5
Perception: +4

AC: 15 Flat: 14 Touch: 11
Fort: 03 Reflex: 01 Will: 02
Right hand:
Left hand:

Weapon: Melee: Steel Terbutje Att:+3 Dam: 1d8+2 Crit: 19/20x2 Slashing

Weapon: Ranged: Chakram Att: +1 Dam: 1d8+2 Crit: 20/x3 Slashing Range: 30 ft 4/4

Wand of Cure Lgt (12/13 charges)

Rage Songs 12/12rnds/day (12 '''= (+3/1st lvl +3 Cha +6 Extra Perform) then +2/lvl)
Lingering Performance - The bonuses and penalties from your bardic performance continue for 2 rounds after you cease performing

Cantrips (DC 13)= At will
• Detect Magic • Read Magic • Daze • Ghost Sound • Mending (FC)

Level 01 (DC 14)= 2/2 day
• Chord of Shards • Moment of Greatness

[sblock=Adventure Notes]
Transactions: bath -6cp, good meal -5sp, magic laundry -1 gp, tip-2 sp, coffee 1lb -2cp, 2 day trail rations -1gp, light riding horse -75 gp, bit and bridle -2gp, harness -2gp, dandy brush -2sp, riding saddle -10gp, saddlebags -4gp, tip -7sp -8cp
sold hide shirt and buckler for +25 gp

Game Info: Gained masterwork chain shirt
[/sblock][/sblock][/QUOTE]
 

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