[LPF] Uncertain Whereabouts

Qik

First Post
Daylily's powerful swing comes down squarely on the crawling hand; when he lifts his hammer back up, only a smooth gray paste remains.
 

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jbear

First Post
Relic moves up near to the closed doors to get a clean shot off at the Flaming skull. Ice fires from his outstretched finger once more.

OOC: Move to E10 and use Ray of Frost on Flaming Skull...
 

Qik

First Post
Relic blasts the flaming skull with another Ray of Frost; steaming, the skull floats to the ground, where its flame extinguishes, the horrid light of its eyes growing dull.
 

Satin Knights

First Post
As the enemies fall left and right, Arianna turns and charges the last zombie that has been bashing on Daylily, but stumbles slightly and misses her mark. [sblock=actions]charge to H12, Claw Zombie 1[/sblock][sblock=mini-stats]Arianna Mermaid ~ Perception +2, Sense Motive +2, Stealth +1, Low Light Vision
Base HP 10/0, AC 14, 12 T, 12 FF, Init +2
Current HP: 10
, Current AC: 14
CMB +0, CMD 12, Fort +1, Reflex +2, Will +4 . . Move 5'
Long Spear +0, d8 with 10' reach
Spear Gun +2, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: -
In hand: none

Consumables: 39 spear gun bolts, 4 days rations
. . . . . . . . . . 2 potions of Lesser Rejuvenate Eidolon
Spent: 100 gp of her 125 gp share of the fancy chest sale for the 2 LRE
Summon Monster I: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt
1st Level: 2/day, 2 used Mage Armor, Lesser Rejuvenate Eidolon

Beast ~ Perception +10, Sense Motive +2, 60' Darkvision and Low Light Vision
Base HP 10/11, AC 15, 11 T, 14 FF, Init +1
Current HP: 10/11, Current AC: 17
CMB +4, CMD 15, Fort +1, Reflex +1, Will +4 . . Move 30'
Claw/Claw +4, d4+3
Longspear +4, d8+4 with 10' reach
Spear Gun +2, d8
Dagger +4, d4+1 or thrown +2, d4+3
Active Enhancements: - mage armor 50 min, Charge +2 to hit, AC 17
In hand: claw/claw[/sblock]
 

Songdragon

Explorer
Saranna looks for another opening on the fleshy undead. When it presents an opening as it focuses on Dailily she strikes with her rapier.

[sblock=Saranna Surefoot's Actions & Stats]Move Action:
Standard Action: Attack 1d20+8=22 for 1d4+1d6=4 dmg (includes sneak attack) Which will be absorbed with it's DR, Sorry Dailily. :eek:
Swift Action:
Free Action:
Miscellaneous Actions:

Saranna Surefoot (Songdragon)
Hallfing Rogue 1
Initiative: +3 Perception: +9
Conditions: n/a
AC: 17 (14 touch; 14 flat-footed)
HP: 12 of 14
CMB: +0 CMD: 13 Fort: +1 Ref: +7 Will: +3
In Hand: rapier (+6, 1d4, 18/x2) & shield[/sblock]
 

Systole

First Post
OOC: No worries. We've still got Thuvian's attack to go, and Daylily will survive anything short of a crit from the zombie (although a hit for max damage puts him 1hp from death). Even if he does die ... well, when you roll up a barbarian, you know that he's going to end up as a pile of chunky giblets someday.
 

sunshadow21

Explorer
Thuvian moves to a better position again and launches another acid dart.

[sblock=actions]Move to I-12
Acid Splash[/sblock]

[sblock=Thuvian's mini stats]
Thuvian Darklight
Initiative: +3
AC: 17 (14 flat-footed, 13 Touch)
HP: 7 Current: 7
CMB: +0 CMD: 13 Fort: +1 Reflex: +3 Will: +3(5 vs illusions)

Current Weapon: Light Crossbow (+3/1d8)
Notable Effects: Mage Amor

Binding Darkness 6/day
Darkness 1/day
Spells Remaining
Cantrips: Acid Splash, Ghost Sound, Prestidigitation
1st Level: Shield[/sblock]
 

Qik

First Post
OOC: I appreciate your blessing; I almost feel like I'm failing to deliver now. ;)


The remaining zombie seems unaffected by Saranna's strike, and Thuvian is unable to get a clear shot off, despite his repositioning, with the barbarous elf in his way. The zombie brings its right hand around for another swing, but this time, it is unable to find its mark, as Daylily as able to dodge the creature.

[sblock=OOC]I considered waiving the cover penalty for Thuvian, or repositioning him to avoid it, but when the zombie rolled a 2, it became a moot point. Daylily lives to fight another day; take him down, gang.[/sblock]
 

Systole

First Post
"I KILL ITS NOW!" Daylily yells, bringing he hammer down squarely on the zombie.

With the creature dead, the barbarian sags a little. "I ... I thinks I not feeling so goo-" he starts to say, but his eyes roll back and he pitches forward into an ungainly heap.

[sblock=ooc]With the rage off, Daylily drops to -1 hp.[/sblock]

[sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 16 (16 flat-footed, 12 touch)
HP: -1/26
CMB: +6 CMD: 18
Fort: +4 Reflex: +2 Will: +0

-Raging-
AC: 14 (14 flat-footed, 10 touch)
HP: 3/30
CMB: +8 CMD: 20
Fort: +6 Reflex: +2 Will: +2

Perception: +7
Initiative: +2

Current Weapon in Hand: Earthbreaker
Current Conditions in Effect: Shaken, dying
Rage Remaining: 4[/sblock]
 
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Qik

First Post
Daylily exacts his revenge on the once-animated corpse, which falls in a heap at his feet, where the elf joins him a moment later.

OOC: Combat over: 800 XP, or 160 a piece, I believe. Some day soon I'll update the first post to reflect the changeover in party members.

Just a note on your surroundings: there's a pair of double doors to the north, opposite where you exited the stairwell.
 

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