Charwoman Gene
Adventurer
I am actually pretty sure it's going to be +0 over 100 levels.
To me, I never got the "expert is too far from the novice" argument. Is that not the point of role playing. Taking on the strengths and weaknesses of a character. So a novice cannot hit a Expert level DC. "To hit" represents chance of threat. "Damage" is amount of threat.
When the master strikes the novice, every strike is a threat. There is little chance of failure. Every swing is a possible knock out blow. The novice cannot hope for misses. The novice must expend stamina, skill, and focus to avoid being crushed.
The master thief can picks effortlessly locks a noob struggles with. A master sage recalls information of new student might have never heard of. The sensei hops always higher than the beltless.
To me, I never got the "expert is too far from the novice" argument. Is that not the point of role playing. Taking on the strengths and weaknesses of a character. So a novice cannot hit a Expert level DC. "To hit" represents chance of threat. "Damage" is amount of threat.
When the master strikes the novice, every strike is a threat. There is little chance of failure. Every swing is a possible knock out blow. The novice cannot hope for misses. The novice must expend stamina, skill, and focus to avoid being crushed.
The master thief can picks effortlessly locks a noob struggles with. A master sage recalls information of new student might have never heard of. The sensei hops always higher than the beltless.
I am actually pretty sure it's going to be +0 over 100 levels.
I am actually pretty sure it's going to be +0 over 100 levels.
As the rules aren't all written yet but are being developed by the playtest feedback, I am not pretty sure about much of anything yet. There have been many big changes made since the "Friends and Family" playtesting.I am actually pretty sure it's going to be +0 over 100 levels.
I guess where this falls down for me is that I don't see starting Adventurers as novices. The novice thief does not belong on a caper that involves infiltrating monster dens. He belongs on the streets still perfecting his craft. The novice warrior is a conscript or squire. Not a professional soldier or knight.