Laurefindel
Legend
So I've started to make a Star Wars RPG using the The One Ring's game system. Why? Mostly because I felt like it...
I like Star Wars. I don't like funky dice and narrative dice resolution mechanics. I don't feel like d20/5e. I want something slightly crunchier than d6. I like The One Ring. The transition was a natural one.
I'll be using this thread to share my thought process and run a few ideas by ENworlders and take suggestions. The only suggestion I'm not gonna take is to use another (more appropriate) system. This one is a TOR hack; it's not going to be anything else
I have the chance of running this game with an actual group; I'll be posting my observations based on play. We've played twice so far, or three times if we count the (rather chaotic) session zero.
[UPDATE]
New version of the Character Creation document. Now in American English because it's Star Wars, so Lucas trumps Tolkien in this case...
Character Sheet
Equipment section
Game Phases Section
Still a work in progress, but it's getting there...
I like Star Wars. I don't like funky dice and narrative dice resolution mechanics. I don't feel like d20/5e. I want something slightly crunchier than d6. I like The One Ring. The transition was a natural one.
I'll be using this thread to share my thought process and run a few ideas by ENworlders and take suggestions. The only suggestion I'm not gonna take is to use another (more appropriate) system. This one is a TOR hack; it's not going to be anything else
I have the chance of running this game with an actual group; I'll be posting my observations based on play. We've played twice so far, or three times if we count the (rather chaotic) session zero.
[UPDATE]
New version of the Character Creation document. Now in American English because it's Star Wars, so Lucas trumps Tolkien in this case...
Character Sheet
Equipment section
Game Phases Section
Still a work in progress, but it's getting there...
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