Laurefindel
Legend
EDIT: i just found this thread: I'm ready for a new Star Wars RPG, which is more than à propos. I decided not to delete this one and orient it solely on themes rather than systems.
Somebody (cant remember who EDIT: it may have been @Bill Zebub) in another thread said they wished for a Star Wars RPG that was build on the principles of the saga the same way TOR was built on the themes of LotR. As much as I appreciate the genesis game or the fan-made 5e update of the 3e-inspired Star Wars saga or the old WEG version, all of them are relatively generic rpg with ´Star Wars’ slapped on the cover. And perhaps that’s fine but for the sake of this thread, let’s say we’re up to make a new rpg or modify an existing one…
So if there were to be a rpg based of the themes that make Star Wars what it is, what would these themes be and how could they be represented mechanically?
Off my head, I could see something with serenity/anger or passion as opposing forces each granting their own benefits and limitations. Lineage is also a big deal. In some way or another, every major Star Wars character has an ancestor/master to live by or against, be they biological (Luke-Anakin) or metaphorical (Din Jarin-Mandalore’s ways). Han Solo is remarkable by not having any, because solo, and that makes him stand out. So somethings should to be done about that.
Any ideas?
Somebody (cant remember who EDIT: it may have been @Bill Zebub) in another thread said they wished for a Star Wars RPG that was build on the principles of the saga the same way TOR was built on the themes of LotR. As much as I appreciate the genesis game or the fan-made 5e update of the 3e-inspired Star Wars saga or the old WEG version, all of them are relatively generic rpg with ´Star Wars’ slapped on the cover. And perhaps that’s fine but for the sake of this thread, let’s say we’re up to make a new rpg or modify an existing one…
So if there were to be a rpg based of the themes that make Star Wars what it is, what would these themes be and how could they be represented mechanically?
Off my head, I could see something with serenity/anger or passion as opposing forces each granting their own benefits and limitations. Lineage is also a big deal. In some way or another, every major Star Wars character has an ancestor/master to live by or against, be they biological (Luke-Anakin) or metaphorical (Din Jarin-Mandalore’s ways). Han Solo is remarkable by not having any, because solo, and that makes him stand out. So somethings should to be done about that.
Any ideas?
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