TheCrazyMuffinMan
First Post
BTW: If there is a better place to put entire, stand-alone systems, I have no problem with this thread being moved there.
This is an RPG system I built from scratch, which parodies common narrative tropes, while having a rules system that's fairly open, and actually intertwined with narrative elements. I have not playtested it with another warm body, but I have revised it for balance and plausibility.
It's about half of a year in the making, and I really am looking forward to:
1) The Princess Peach treatment
2) Playtesting with one or more groups of anywhere from 1-4.
3) Suggestions on what to add and what to remove
It is -long- but worth reading. What do you think?
This is an RPG system I built from scratch, which parodies common narrative tropes, while having a rules system that's fairly open, and actually intertwined with narrative elements. I have not playtested it with another warm body, but I have revised it for balance and plausibility.
It's about half of a year in the making, and I really am looking forward to:
1) The Princess Peach treatment
2) Playtesting with one or more groups of anywhere from 1-4.
3) Suggestions on what to add and what to remove
It is -long- but worth reading. What do you think?
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