I think the British D&D adventures are almost all forgotten classics. They had an inventive bent, combined with good stories, that you don't often see in American designs. I'm not sure why that is. Maybe it was just the talent they gathered, but their work was consistently a cut above.
Stuff like Drums on Fire Mountain or Blade of Vengeance are forgotten classics, IMO.
I think you missed the gist of these posts - or at the very least, of some of those posts.
Sammael and Shemeska, to mention but two, explicitly said that they were convinced Mearls would do his best in his new role and wished him best of luck for it regardless of this happening in the context of 4E (a context they aren't super excited about).
Suppose Mearls was dem... ahem.. promoted to Pokemon brand manager - I think it perfectly polite to say, "congrats on the new job Mike, though I must say, I'm not too overly fond of Pokemon". You can congratulate a person without having to congratulate the product he's working on or even the company he's working for.
Heck, there was a time before Mearls worked on 4E, before he went to WotC, and he gathered a lot of respect from people in the 3.0 era. If these people feel it's great that he got the new position it's perfectly ok to clarify that they're paying their respects for reasons that transcend 4E.
Many of us didn't allow Tome of Battle or Book of Nine Swords in our games. Also being as they were near the end of the life cycle of the edition, I would wager a guess their sales were more of the completionist and the I want to know all of it players vice your introductory players.
My comparission was more Core to Core, which brings in another thing for the new edition. Core is everything now. (Least IMHO)
You have to remember our hobby isn't a cheap buy in.
Even the 1E days wasn't a cheap buy in. Around $45 during those days for PHB/DMG/MM1, what is it nowadays about $100 for all 3? (I'm looking only at a store price not Amazon for this.)
Yes I know production cost and all that, but not withstanding, a C-note is still a C-note to a newb seeking to join our hobby.
As long as Mike keeps running our semi-monthly AD&D game and stays away from killing my character's beloved linkboys, he can do whatever he wants to 4e and official Dungeons & Dragons!
--Erik
mearls said:Then, something happened. TSR dropped Gary. Greyhawk was pushed aside. When 2e came out, I was torn. There were plenty of things to like about the game, but the attitude around it was off. It almost seemed like the people behind D&D didn't particularly care for the way I loved D&D. Maybe I was completely irrational, but the game felt changed in some insidious way.
As time went on, that feeling only increased. There were bright spots, most notably Dungeon magazine, but a lot of the stuff TSR put out didn't really speak to why I fell in love with D&D in the first place. I wanted to love D&D, but it wasn't really clear that the company behind D&D wanted to return that love.
I actually stopped playing D&D for a few years. I ran a grand total of one (terrible) campaign in college. I wasn't really sure that D&D was something I'd be involved with anymore. I bought a PS 1 and started playing lots of console games. I ended up sticking with RPGs, but I kept to games like Deadlands and Unknown Armies.