Rachel
First Post
The class screams Dexterity to me, at least as a secondary attribute. Still, I'd open up the attribute options a bit more - Cha + Dex or Wis makes sense.
You sure confused me here. This is all exactly how the class is written.
It does have Dex as a secondary attribute (and actually equal with Cha).
It does state that "Intelligence or Wisdom" are a good third stat choice.
Not that it matters, but arcane powers are spells; the name of powers is origin specific. I'd conform to the standard here, but mainly because I'm pretty Lawful in this way; I don't really think I'll convince you.
You won't. Calling them "Steps" not only does no harm, it adds to the classes flavor. And the standard is actually that alot of classes have different names for their powers (spells, exploits, etc. etc.).
Then again, I could see this being a psychic or even primal class, perhaps even leaving the origin open and having different builds use different origins - whereupon having a separate term for the powers makes sense. [Now I'm rambling]
Yah, you are! lol
Seriously, any class you could take in any myriad of directions. This is the direction I chose because it's my class and it being arcane fits my vision.
On Powers
The powers seem to be lacking in control for a controller class.
I'd give the dancer powers that allow positioning (long shifts, perhaps teleports), then make positioning matter to their powers (close bursts, close blasts).
Power like the rogue's Bloody Path, where you make a move and affect everyone adjacent to the path you moved, seem very appropriate too.
Powers that control positioning of both allies and enemies also make sense.
Alot of what you say here makes me think of leader classes, moreso than controllers. Controllers are burst AOE-oriented (largely, not entirely). Even still, if you look I have a power or three that does move you or an enemy. (Dance of Thundering Waterfall, Elite Blade, Strike Choreography).
I've only written up Lvl 1 powers....it's hard to cover every conceivable base with just those. More to come.
Of course, they need some ability to survive such close contact with the enemy, which is a tricky proposition.
[Perpetual Motion] Feat is a start.
Again, you might want to check out my Graceful bard for inspiration.
I definately will, because I love to check out all the creative things others are doing. Also, because I could have written the dancer as a bard build and elected not to. But, and you may disagree, I don't find that my class is lacking in "inspiration", so I won't check it out nescessarily for that reason. Thanks for all your comments.
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