Garthanos
Arcadian Knight
Not much for podcasts, prefer reading. ;P
In this case they have humor and almost as much snark as us LOL
Not much for podcasts, prefer reading. ;P
A perennial flaw of the fighter. Somehow, fighters missed the boat on skills, entirely. The early-D&D fighter was a proto-nobleman, a 'barronette' in some versions, a Lord at 9th level, in any case. Traditionally (actual tradition, not D&D perversity), an heroic noble knight or the like would be expected to be accomplished at many arts & graces, knowlegeable about history & the classics, a leader, a traveler, a politician, even a philosopher & scholar to a modest degree, etc...
...and also, in the 'blood will tell' way, /good at everything he turned his hand to/...
...IRL, few would have lived up to those expectations, of course, but it's not supposed to be RL.
Early on in D&D I was rather annoyed by the Brute Strength was all that mattered for "hitting" things with your sword - my dad was in the martial arts and I knew better.
At the point of 4e coming along we have not only rogues who feel like they fight with precision and grace but others emphasizing mental attributes like avengers whose physical attacks are driven by perception, insight and divine will and Bards whose swordplay is flamboyant trickery and spirit which by using a single attribute (maintain simplicity for game purposes) yet DEFINE a fighting style with the attribute used.
To me Melee training is just more of that... ie enabling varioius character types to continue operating within their style, even within a surprise circumstance or even not so surprise when a warlords plan comes together.
Now actually it may be that giving every class things which you can use as a Basic attack might be a better solution than the feat... I definitely still approve of the feat in its original context and it was nowhere near causing a problem till AHEM.
I also put insight on the skill list of the class with insightful presence on its potential feature list because you know.
However I really do not know how to fix the issue in a broad sort of way. Even if I made a 4e descendant system of my own.
What's hard to fix? Just give everyone 4 skills....
I suppose if we can make sure with Practices and the like that everyone gets as much awesome as the arcanist. Note I actually do not have that many practices based on athletics.
Level | Check | Type | Keywords | Name |
1 | Engineering | Procedure | Engineering, Martial | Alarm |
1 | Nature | Ritual | Life | Animal Messenger |
5 | Arcana | Ritual | Arcana, Shadow | Arcane Watcher |
7 | Leadership | Procedure | Marshal | Battle Speech |
11 | Arcana | Ritual | Spirit | Blood Binding |
2 | Arcana | Ritual | Shadow, Arcana | Charm |
9 | Religion | Ritual | Arcana, Spirit | Contact Higher Plane |
1 | Arcana | Ritual | Arcana | Dark Sight |
3 | Bluff | Procedure | Bluff | Disguise |
1 | Arcana | Ritual | Spirit | Dispel Magic |
6 | Arcana | Ritual | Shadow, Arcana | Divination |
17 | Arcana | Ritual | Elemental | Elemental Gateway |
13 | Arcana | Ritual | Elemental | Elemental Link |
3 | Heal | Procedure | Heal | Embalming |
5 | Bluff | Procedure | Martial, Bluff | False Style |
12 | Survival | Procedure | Survival | Feign Death |
3 | Arcana | Ritual | Spirit, Arcana | Find |
1 | Bluff | Procedure | Bluff, Streetwise | Forgery |
4 | Engineering | Procedure | Engineering, Martial | Fortify |
2 | Perception | Ritual | Shadow, Perception | Golden Ear |
9 | Arcana | Ritual | Shadow | Illusion |
3 | Thievery | Procedure | Thievery | Improvise |
3 | Survival | Procedure | Survival, Heal | Iron Body |
3 | Arcana | Ritual | Spirit, Arcana | Magic Circle |
4 | Engineering | Ritual | Elemental, Engineering | Make |
8 | Nature | Ritual | Life, Spirit | One With the Land |
10 | Religion | Ritual | Spirit | Planar Crossing |
10 | Religion | Ritual | Spirit | Projection |
3 | History | Procedure | History | Read Script |
1 | Religion | Ritual | Spirit | Remove Curse |
5 | Survival | Procedure | Survival | Running |
1 | Religion | Ritual | Spirit | Seal |
3 | Arcana | Ritual | Spirit | Second Sight |
5 | Insight | Procedure | Insight, Spirit | Sense Aura |
9 | Stealth | Procedure | Shadow, Stealth | Shadow Walk |
6 | Religion | Ritual | Shadow | Speak With the Dead |
11 | Arcana | Ritual | Arcana | Summon Item |
4 | Nature | Ritual | Life | Summon Steed |
4 | Diplomacy | Ritual | Spirit, Diplomacy | Tongues |
1 | Nature | Procedure | Nature | Train Animal |
1 | Survival | Procedure | Nature | Trap |
1 | Religion | Ritual | Spirit | Truth Tell |
1 | Arcana | Ritual | Spirit | Undo |