Nyeshet from another thread on Craft said:I've actually long been of the opinion that all modes of movement (including Fly) should be skills - limited in use to those with a means of actually accomplishing them (wings or other means of gliding or flight for Fly, fins / streamlined body for Swim, digits / hooks / etc for Climb, some means of shoving loose mass out of the way for burrow, etc). However, it would require a bit of reworking of the skills system, I think.
Ok, I didn't want to crap on that other thread talking about the craft skill so I brought the discussion over here to talk about it.
Are you talking about making skills like Climb & Swim dependant on body type? Or are you talking about having an actual "Walk" skill and "Flight" skill?
I'm just curious and also the biggest question would be: "Why?" what would that accomplish and how does it make the game better - if only in theory?