renau1g
First Post
When 'Bessie' fired off her burst of sound, the Ettin tries to disrupt her, but despite the club to her head, the destrachan has no problem striking most of his allies.
"Will" holds up her hand and stops the undead Parayth from attacking, while she 'talks' to the angel.
"Don't worry, these creatures are my friends now, it was Bessie after all who knocked me down here, please help me up oh valourous angel" "Will" says in a honeyed voice, but to no avail
Seeing her ruse not working, the succubus gestures to the undead creature. The paralyth lashes out with its spine at the angel trying to break its mind.
Meanwhile, up top the Ettin continues trying to bash Bessie, but his strikes are erratic as he struggles to recover from the stars he's seeing.
The Abishai disappears from the view of the angel and retreats to the far side of the river.
[sblock=OOC]
Two questions - does that blast effect the angel as well?
Also, isn't Bessie still in the aura from the Paralyth? Aura 5?
Ettin OA (1d20+15=34, 1d8+9=10) Hits AC 34 for 10 dmg
Ettin #2: Dazed = only 1 action
Standard: Club Bessie - Ettin vs AC; Dmg (1d20+15=25, 1d8+9=13) I'm guessing miss...
Paralyth: Delays until after Succubus
Succubus: Standard - Dominate Angel..Dominate (angel) (1d20+12=14)
Save: Save (1d20=19)
Paralyth: Move: shift to J8
Standard: Nervous Feedback Vs. AC; Dmg (1d20+16=28, 2d6+6=13, 1d20+16=17, 2d6+6=15) target is slowed until end of next turn if it hits.
Minor: n/a
Ettin #1: Move - Walk to D6 (his northeast square) so it still threatens the destrachan
Standard: Bash Bessie - Vs AC; Dmg (1d20+15=18, 1d8+9=14) These are awful...
Abishai - Regen 5; Standard - Teleport 5 squares south and turn invisible
Save: Save (1d20=6) Really? Really? I certainly love single digits
[/sblock]
"Will" holds up her hand and stops the undead Parayth from attacking, while she 'talks' to the angel.
"Don't worry, these creatures are my friends now, it was Bessie after all who knocked me down here, please help me up oh valourous angel" "Will" says in a honeyed voice, but to no avail
Seeing her ruse not working, the succubus gestures to the undead creature. The paralyth lashes out with its spine at the angel trying to break its mind.
Meanwhile, up top the Ettin continues trying to bash Bessie, but his strikes are erratic as he struggles to recover from the stars he's seeing.
The Abishai disappears from the view of the angel and retreats to the far side of the river.
[sblock=OOC]
Two questions - does that blast effect the angel as well?
Also, isn't Bessie still in the aura from the Paralyth? Aura 5?
Ettin OA (1d20+15=34, 1d8+9=10) Hits AC 34 for 10 dmg
Ettin #2: Dazed = only 1 action
Standard: Club Bessie - Ettin vs AC; Dmg (1d20+15=25, 1d8+9=13) I'm guessing miss...
Paralyth: Delays until after Succubus
Succubus: Standard - Dominate Angel..Dominate (angel) (1d20+12=14)
Save: Save (1d20=19)
Paralyth: Move: shift to J8
Standard: Nervous Feedback Vs. AC; Dmg (1d20+16=28, 2d6+6=13, 1d20+16=17, 2d6+6=15) target is slowed until end of next turn if it hits.
Minor: n/a
Ettin #1: Move - Walk to D6 (his northeast square) so it still threatens the destrachan
Standard: Bash Bessie - Vs AC; Dmg (1d20+15=18, 1d8+9=14) These are awful...
Abishai - Regen 5; Standard - Teleport 5 squares south and turn invisible
Save: Save (1d20=6) Really? Really? I certainly love single digits
[/sblock]
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