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ColonelHardisson said:
It already started out that way. Spellcasting in D&D from the beginning of the game 30+ years ago wass based on how spells are cast in Jack Vance's "Dying Earth" stories. That's why it's called "Vancian Magic." Plus, what books are you talking about? Even disregarding Jack Vance's stories, it isn't anything like universally true that wizards in books always cast spells spontaneously.
Lord of the Rings though low magic is spontaneous.
Song of Ice and Fire though low magic is spontaneous.
Willow movie spontaneous.
Excalibur ritualistic but spontaneous as well.
The Bible prayers are spontaneous.
Forgotten Realms novels actually seem like spontaneous magic.
It is true that magic isn't universally spontaneous. Sometimes you have to read out of a book while casting or it takes days to cast a single spell while some spells are spontaneous. There is alot of ritual magic that takes many fetishes, but even such witch types can usually cast a certain number of spells spontaneousy.
Wizardry and magic should be like a warrior drawing a sword, it should always be at the fingertips of the caster, at least a good portion of it. And having to choose what spells to memorize in advance doesn't lend itself to having the right spell when needed. Most literary works have the right spell when needed. As in the healer will be able to cure the poison when the person is actually poisoned, not wait to pray the next day. The D&D system does not lend itself to this type of verisimilitude.
I really don't know what percentage like it as is, but I don't. I much prefer magic to be like a scientific discipline: Once you know how to do it once, you can do it again and again. I also highly dislike priestly magic being like wizardly magic. You pray for a certain number of spells per day rather than learn the proper prayers to invoke your god to do a particularl useful action? That doesn't seem right at all. At the very least priests should be able to call upon their gods for what they need when they need it by learning the proper prayers to invoke their deity.
I could stomach arcane casters using Vancian magic, but priests should not be a part of Vancian magic at all. They invoke gods with prayers, just like real priests and reverends learn prayers to use at particular times and can always use them when needed.
The magic system needs work and a more creative approach IMO. I'm hoping they do this in future editions of the game. They should think in terms of how does this work in terms of a fantasy story because that's what makes D&D more appealing than say a
Warcraft MMORPG or a
Warhammer boardgame, the fact that us creative types can forge a story using the rules and our own imaginations. I'm hoping they start using a magic system that lends itself to storytelling as the current one does a pretty poor job IMO.