mellored
Legend
still a lot more damage than a fighter, while surviving longer than a fighter.A bear makes two attacks, not three (1 claw, 1 bite).
Didn't claim 2024 was OP. Still trying to determine that.And your 2024 druid is not particularly "tanky" unless they stand there and spend all their spell slots on healing (in your example, you have them casting cure wounds, which is using up all their actions for 6 rounds). A cleric could do that with fewer HP to start but a higher AC. A holy cleric in heavy armour and shield, for example, would be more durable than your druid in this example. Are they OP, too?
2014 moon is OP.
Could compare a cleric next.
You also get to dual wield a greatsword and longsword.Bottom line: 9 temporary HP and 16 AC is not that great.
Though going to 14+Wis AC or 4THP per level doesn't seem out of line.
2024 monk is OP. You said so yourself.For example, against your knight the monk comes out far ahead of the 2024 druid. Because the monk actually kills the knight while taking almost no damage.
It's not the benchmark we want to use.
I did the math with a fighter, spending all the resources to stay standing. 2024 moon survives longer and probably does more damage.It's really not, when you start doing the math with other classes. For standing there and taking a beating it's competitive, but only if it's spending all its resources on healing itself. That's not going to take it very far at level 3.
Your welcome to compare other classes.
2014 is way better than any other class at level 3.The 2014 version is way better
Except 2024 monk.
2024 (T)HP and AC scale the same even if your a mouse. So does your Wis save and any skill your druid has.2024 does scale a bit better but the current proposal still sucks. For example, one way it scales is by giving the druid a bonus to damage from each attack...but all higher CR forms only have one attack.
Attack bonus is the main thing that doesn't scale.
Though it would be fun to run a level 20 druid as an invincible mouse.
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