JohnSnow
Hero
Problem is that if you have common items (that players can make) and uncommon items (that players can make as well), there wont be any real difference. If they can make them, they will make them, and thus be common. No, there must be something else, some other distinction that we are not told yet
It would be cool for example if uncommon items required specific components before you could make them.
You mean like requiring bits of some fire-using creature in order to make a flaming sword? Yeah, something like that would be very cool.