LinusDerKleinus
Villager
I'm in a Tomb of Annihilation campaign. I am considering the following builds that top out at 11. The goal is a build that will remain fun and effective for the whole campaign rather than just at the very end.
1) Battlemaster 6 / Abjuror 5
+ Maneuvers look fun
+ Solid, reaction-based spell defenses
+ 3rd level spells
2) EK 7 / Abjuror 4
+ War magic (Get a bonus attack when casting a cantrip)
The builds end up with similar numbers in other respects (AC, spell slots, etc.) I suspect the EK build outperforms the battlemaster build at level 11 due to warmagic (In terms of hitting power). The downside is that it likely wouldn't come online until level 9 (In order to multiclass relatively early)
I wonder if the battlemaster build is more tactical and "fun" based on the opportunities for controlling maneuvers?
Thoughts?
1) Battlemaster 6 / Abjuror 5
+ Maneuvers look fun
+ Solid, reaction-based spell defenses
+ 3rd level spells
2) EK 7 / Abjuror 4
+ War magic (Get a bonus attack when casting a cantrip)
The builds end up with similar numbers in other respects (AC, spell slots, etc.) I suspect the EK build outperforms the battlemaster build at level 11 due to warmagic (In terms of hitting power). The downside is that it likely wouldn't come online until level 9 (In order to multiclass relatively early)
I wonder if the battlemaster build is more tactical and "fun" based on the opportunities for controlling maneuvers?
Thoughts?
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